While this is a very good game, it has the same problem that all attempts to create something good compared to the first X-Com had. It cannot compare. They favored the consoles, thus the small squad size, only one skyranger that seems to be invincible, no way to send multiple interceptors *at once* against UFOs, no concurrent UFO detections, no multiple alien bases, no multiple X-COM bases, no base management, there seems to be enough living quarters for everyone and your engineers and scientists can work everywhere. No need for workshops and laboratories. Aliens just "pop into" existance, like they were never there. Same maps over and over. Small maps. Limited soldier development and, instead of natural advancement, it is a hand-picked advancement. The two moves limitation is a bit disturbing, as well. Why lose half my soldiers movement if I move a very short distance on first move? Soldiers could, certainly, carry more grenades. The Archangel Armor is useless. The inability to pickup equipment in battle is disturbing as well as the unlimited ammunition. The list can go on for ever, it seems. So, just like Groogo said, I do not feel I wasted my money on this game, I find it entairtaining and I like it. However, I do not think it can be compared to the original. It cannot bring worthiness to the name, it is lessening it. For me, there is only one X-COM: Enemy Unknown. There has not been one game out to compare to it, so far. If this was an attempt to surpass the X-COM: Enemy unknown, it was a failure, IMHO. I hope someone will manage to bring out something *better* than X-COM: Enemy Unknown(always refering to the Original) and I will, certainly buy it at double price, if this is what it takes to make one. I hope others share the sentiment.