Well, i'm trying to edit some mods using GECK, but i cant simply make it render anything, from maps to character heads, everytime it falls with this error:
File: c:\_Fallout3\Platforms\Common\Code\BSShader\BSShaderManager.cpp
Line: 1996I tried both pure geck 1.5 and Geck powerup, both fails equally. According to some answers i found here and on Reddit it can be caused by having a laptop with a dedicated video card. In fact i have, but its a Radeon, and the only guides for potentially fix that are for Nvidia-based cards. I've tried poking around geckcustom.ini, setting bUse Shaders to 0 makes this error appear right at startup, while on 1 (default) at least i can edit other aspects without previewing nothing. Also i have Windows 10 1803, tried several compatibility methods, always fail. So, how can i fix that?