Heya Folks,
Been a while since I ever worked in creation engine during a major game update. so thought I'd bring this one up incase anyone's experienced with workarounds.
With the new update, landscapes editing is breaking lighting and grass generation in CK and in-game, when working on mods or just loading the base master file.
if you edit a landscape and cause it to update, all grass that generates on the landscape breaks, and the lighting received in viewport is very clearly broken, with brightness changing significantly based on camera angle.
These issues apply in-game as well.
Included a image example bellow, this is the same ground texture on both halves.