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Posts posted by rhohltjr
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Wondering how to move this (esm) to deployed. On the Mod tab/page the mod is all green and installed and happy :cool: .
I've tried many times to deploy everything by the "Deploy Mods" button on the mod tab/page but it does nothing for the
same named plugin in plugins. It stays "not deployed" :mad:
Help
RHJ
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I think slower ghouls / zombies are a great idea. Walking Dead mod from F3NV is fantastic. Also have them moan or gurgle or maybe say "brains".
Perhaps you can have some adjustable speed setting for your mod. So folks that like the sprinting dead can have it as well.
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I liked the F3NV Mod "The walking dead". Wish the author would port it over to F4.
Having to deal with the super fast ghouls in this version is not a favorite of mine.
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Anyone know if we have the means to set Codsworth's appearance back to pre-war? Either via a mod or a console command?
Remember in the opening video and ole Codsworth is doing his stuff in the kitchen and he is so shiny and polished?
The part where you are very close to him and looking right at him but your image is not reflected back.
Does anyone remember seeing themselves in Codsworths reflection at the start of the game?
Perhaps we are really vampires? :ohmy: Does anyone see their reflection in Codsworth at the start of the game?
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Let us feed Dogmeat some of the food we find.
Lots of Molerats ! Seems like a perfect use for molerat meat.
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1. F3NV Over Dunbar from calvinmetaklface
2. F3NV WalkingDead from Heavensturkey
3. F3NV TheBackpack from TokeRoaches
4. F3NV No ScopeWobble from Reph
5. F3NV M-14 from Millenie
6. F3NV Hidden Bunker from Knowniadie
7. A cheat around the need tokill the Railroad.
. Like the one for BOS in F3NV. "The Brotherhood and House Alliance"
F4SE still not working
in Discussion
Posted
I have a Transfer Settlements issue. It works fine except it can't find the blueprints. I have them in E:\..\F4SE\Plugins\TransferSettlements\Blueprints\ .
I get a "No blueprints exist for this location" message when I attempt it via the pipboy.
Stuck