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Everything posted by Alehnblivion
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I have just the base game. Important update: If you have followed my journey through this beautiful CTD adventure, you'll be glad to learn another piece of the puzzle: using a Vanilla Skyrim folder with my new installation on "F" prevents CTDs, when a new character is used (starting a new game); using my old Skyrim folder with my new installation on "F" makes the game crash, when I load my saves. Recap: Old installation © / Old modded Skyrim folder = Perfectly fine, when playing with my argonian character in 2015; CTDs, when playing now, with the same pc, the same mods, the same load order, the same argonian character, new (2017) saves AND old (2015) saves (memory patches, reinstallation of the same mods, starting a new game with a new character, etc, haven't prevented CTDs). New installation (F) / Old modded Skyrim folder (same, old folder used thanks to the famous trick of changing folder names appropriately) = CTDs when playing with a 2017 save (other saves not tried yet). New installation (F) / Vanilla (unmodded) Skyrim folder = No CTD, when playing with a new character (new game); immediate CTD when loading saves of my argonian character (these saves are unsupported, because all my mods are of course absent in the new folder). Final hypothesis: - New conflict between my hardware and one or more mods; - Something wrong inside the Old modded Skyrim folder.
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Yes, you are right. I've said a lot of wrong things. I always forget that the S.Edition is the modern one and confuse Legendary Edition with Special Edition. Some days ago I noticed, for example, that it was not possible to download the old unofficial patch anymore: now you can only download a patch for the LE. And what if someone doesn't have the LE?
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Update: I've uninstalled Skyrim (it was on "C"; IMPORTANT = My game is not the Special Edition one), then re-downloaded and re-installed it via Steam on a different hard disk ("F"). Then I've given the new "Skyrim" folder the name "NewSkyrim", and pasted my old "Skyrim" folder to "common", in order for it to become the one used by my system for gaming. After that, I've told NMM that "Skyrim" was on "F", and used Loot to place my mods in their usual order. Final result: my dear, modded, old Skyrim (the one which had always worked), has started a new life on "F". Problem: I've then launched the game and... usual CTD! 30 minutes ago I decided to do a last attempt: installing a new version of SKSE. So I went to the website, and what did I discover? SKSE doesn't exist for the classic version of Skyrim anymore (it only exists for the Special Eidtion)! And what if a guy has only the classical version? He can't play a modded game anymore?! I read on a website that the Special Edition is a sort of dictatorial command. My idea. My modded Skyrim doesn't work anymore because Steam has, without my permission, sort of updated my Skyrim to the Special edition version, and now the old SKSE and other things don't work anymore. What do you think? If things are like this, I hate Steam: it is like my games are not mine... they decide to update, they decide everything! While my idea of "mine" is something under my control, something that I can protect, hide...
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Projects579, I've clicked on your link and noticed an intriguing mod setup for Skyrim! :D I've installed few mods. Can I ask you an opinion about the load order? Loot has created this order and, some months ago, everything worked ok with it. I'm not going to put the list under "spoiler" because it is short: - Skyrim.esm - Update.esm - SkyUI.esp - Realistic Lighting Overhaul - Major City Interiors.esp - TakeNotes.esp - Footprints. esp - High Level Enemies.esp - iHUD.esp - (unchecked) Realistic Lighting Overhaul - Major City Exteriors.esp - (unchecked) RLO - Major City Exteriors - No Guard Torches.esp - WetandCold.esp - Convenient Horses.esp - SeeYouSleepByMadmole.esp - SkyrimURWL.esp - Realistic Lighting Overhaul - Dungeons.esp - Cloaks.esp - 1nivWICCloaks.esp - 1nivWICSkyCloaksPatch.esp - Immersive Patrols II.esp - Chesko_Frostfall.esp - WATER Plants.esp - RealisticNeedsandDiseases.esp - WATER.esp - RND_AnimalLoot.esp - RND_USKP-Patch.esp - Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp - SplashofRain.esp
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Yes, but it is a quad core and has always worked perfectly with Skyrim. But I think I should format this pc, because it has been 5-6 years of never formatting :happy:
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Yesterday I removed and then reinstalled all the mods. Nothing changed. My opinion is that it is a PC problem. If you have an interesting idea about pc problems that usually determine this, please let me know.
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I have Windows xp installed, unfortunately. However, a few hours ago, I tried Crash Fixes, but, even though I activated the proper option, I couldn't have an error report after my CTDs. In your opinion, if I try to uninstall and then reactivate all the mods with NMM, is it possible for me to obtain some benefit?
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Ok, I've pasted the three files in the SKSE/Plugins folder after putting d3dx9_42.dll into the main Skyrim folder. I've also given the first variable of the ini file a value of 1. But, after I crash, where do I find the results you are referring to? Two problems: 1) Putting the three files of Crash Fixes into Data/SKSE/Plugins creates a Windows message error before starting the game (something about Kernel32); 2) No results are produced by my crashes (I can't find, in the SKSE folder, any debug text, so you are probably still referring to Papyrus). Final considerations (please, read carefully): The following observations make me think the problem is not in my recent saves and not in my mods/load order: 1) In 2014 I had the same pc, the same mods, the same load order, the same character and the game was fluid and well functioning; also, this morning I observed a crash after loading a save from 2014! 2) Adding or removing memory fixing tools like "ssme" or "Crash Fixes" makes no difference; 3) Adding or removing the old version of Wet & Cold makes no difference; 4) Adding or removing the old version of Wet & Cold makes no difference; 5) Tweaking or not "Skirim.ini" or "SKSE.ini" makes no difference; 6) Lowering or increasing graphical settings makes no difference; 7) Loading a save that has been cleaned or loading an uncleaned save makes no difference; 8') Having a "pure" or "impure" Update.esm makes no difference (it seems everything but benefical).
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Guys, since my mods have always worked perfectly and the only dynamic thing is Steam, I suspect it is involved. When I returned to Skyrim after a period of stop, I noticed, in my Steam page, that there was a check mark in "High Resolution Texture Pack", which is something I had always avoided because of its relation with purple textures and performance loss. It is like Steam had installed this pack without my permission. Then I removed the check mark, but what if this thing I've done is not sufficient to remove the High Texture Pack? I've noticed purple textures again and, in general, my PC seems less proficient than before in running Skyrim. Maybe all my crashes depend on a general performance loss (the game is less fluid, also). Do you know where I can find High Texture Things in my Skyrim folder, so that I remove them? Thanks. P.S.: Sorry for my English: I'm Italian. Update: Just loaded a save created in 2014 (when I was happy about my game): a CTD occurred.
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Thank you, twiztedmongoloid. But, if I want to do what I have written, is my procedure correct? Update: Unfortunately, another crash, this time not related to Wet and Cold: Script = defaultSetEnableStateOnResetLinkedRef.psc Error = Cannot call isDisabled() on a None object, aborting function call. Update of the update: CTD when fighting against an assassin near Solitude. Different error message. Wet and Cold again not involved. These three kinds of errors seem to share a principle: there's something that a script can't call. I'm desperate: I care about my character and my progress. The idea that my saves are corrupted scares me. P.S.: At the following link you can download the bottom part of the Papyrus related to my last crash (I haven't uploaded directly here because the image would have been too small): https://we.tl/RhjEDs8leq My load order, made by Loot: - Skyrim.esm - Update.esm - SkyUI.esp - Realistic Lighting Overhaul - Major City Interiors.esp - TakeNotes.esp - Footprints. esp - High Level Enemies.esp - iHUD.esp - (unchecked) Realistic Lighting Overhaul - Major City Exteriors.esp - (unchecked) RLO - Major City Exteriors - No Guard Torches.esp - WetandCold.esp - Convenient Horses.esp - SeeYouSleepByMadmole.esp - SkyrimURWL.esp - Realistic Lighting Overhaul - Dungeons.esp - Cloaks.esp - 1nivWICCloaks.esp - 1nivWICSkyCloaksPatch.esp - Immersive Patrols II.esp - Chesko_Frostfall.esp - WATER Plants.esp - RealisticNeedsandDiseases.esp - WATER.esp - RND_AnimalLoot.esp - RND_USKP-Patch.esp - Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp - SplashofRain.esp
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Yes, you are right: there were typing errors (because I had pasted my text from Word); now everything should be fine (I have edited my previous post). I use NMM and Loot only. I hope that the new version of Wet and Cold has solved my issue. If I encounter other problems, I'll explain them here. Thank you again. P.S.: Just a curiosity I've had for a long time: suppose that I have to format my PC and that I want to reinstall Skyrim with the same mods I have now (in order to play with the same character and my saves); can I just install Skyrim and then just replace the new Skyrim folder with a backup of my modded Skyrim folder? Maybe I would still need Loot for the load order. Right?
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Thank you very much for your help, Kroekr. What you say makes perfect sense to me. Today's test was very useful: 1) I loaded my save after deactivating Wet & Cold --> No CTD occurred during the battle Imperials vs Stormcloaks; 2) I loaded my save after reactivating Wet & Cold --> a CTD occurred during the battle Imperials vs Stormcloaks; 3) I loaded my save after replacing the old Wet & Cold with a new version of it --> No CTD occurred during the battle Imperials vs Stormcloaks. I hope everything is solved now. But I'll keep you updated. P.S.: I'd like to know if my way of updating the mod was correct. The steps were: 1) Deactivating the old one via Mod Manager; 2) Entering the game, loading my save and then creating a new save; 3) Activating the new Wet & Cold with NMM; 4) Loading the new save; 5) Saving again. Just one problem: I didn't enter a house or a inn as the author suggests.
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Dear Skyrim gamers, my name is Din Therizin IV, I’m an argonian… :happy: Ok, joking aside, I am writing this post in search for help. I know that reading this kind of thread could be boring, so I’ll try to be short. My Skyrim is modded, but not heavily, and I don’t have any official DLC installed. I’ve followed Gopher’s videos for modding, and I think nothing went wrong during the installation phase. My character is “old” (many hours of gaming; last save is number 1960), and every mod has been installed on a pre-existing game situation (my saves have progressively acquired new mod contents), but there are not orphan scripts caused by mod removal. After the installation of my last mod, I was able to play without any problems for months. Then, I abandoned Skyrim to do something else and, an year later, I started to play the game with my character again, experiencing, unfortunately, many CTDs not present before. My hardware didn’t change, during the interruption phase, and I didn’t install new mods. The game seems to crash in specific areas where patrols appear (Stormcloaks and Imperials) or are nearby (the mod is Immersive Patrols, and it had never given me problems). If you load a save in which the character is near the CTD area, it is very probable that the game will crash in proximity of that area; but if, for some reasons, you have success in bypassing the CTD, do a couple of quests and then return to the critical area, it seems not affected anymore by the crash issue. When my game sessions begun to be problematic, I did three main things: fixing the memory limit of the game (with SSME), cleaning UPDATE.esm with TESVEdit and purifying my saves with SGSC. No success. Papyrus says: "Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type". Script involved: "_WetColdBreathActor.psc" Involved mod: Wet & Cold. What does it mean? Any suggestion? Thanks.