Jump to content

Hayzie

Banned
  • Posts

    33
  • Joined

  • Last visited

Reputation

0 Neutral

Nexus Mods Profile

About Hayzie

Profile Fields

  • Country
    United States
  • Favourite Game
    The Legend of Zelda: A Link to the Past
  1. ...oops...

    To continue, your MMB will now work. Thanks for the comments.

  2. Remove your current bow, and download the new version

    1.290. This version uses an FOV of 90. There is a fix for you included in the new version. You can apply it in the CS. Open the new esp in the CS, and find the bow in the "weapons" folder (the bow name starts with "Eagle"). Doubleclick on it, change the script to "HazieScript" and save.

    Your MMB will no...

  3. In Wrye Bash, I cannot mark these as Mergeable. Any tips? Sorry.
  4. I've had that problem, too (not that I had to create a shaderlist.txt). The problem vanished on its own and my game eventually allowed me to use it after a couple days. Of course, that was just me. I know someone else will kindly help, but I would also like to know the reason for it, too.
  5. Thank you for your help, Hickory. I really appreciate it.
  6. That is good to know. I will bash a patch. But isn't the BC patch arleady supposed to take care of the conflict? That's where this puzzles me.
  7. Oblivion.esm Beautiful People 2ch-Ed.esm Better Cities Resources.esm Beautiful People 2ch-Ed Merged Eye Modules.esp Beautiful People 2ch-Ed Merged Hair Modules.esp Beautiful People 2ch-Ed Vanilla Race.esp Beautiful People 2ch-Ed Disable BandBlindMask.esp x117race.esp EyelashesVannilaRaces.esp Lop-ears Elf_mini.esp Oblivion Graphics Extender Support.esp Head06 Replacer.esp The Southlanders.esp Altair_Race.esp MUIA.esp IDKRRR_Moira_race.esp Toggleable Quantity Prompt.esp _Ren_BeautyPack_full.esp MaleBodyReplacerV4.esp KT_CustomRaceFix.esp HUD Status Bars.esp Bow Crash Fix.esp FasterArrows200.esp DS Flaming Arrows.esp Growlfs Fixed Camera.esp super_start-2428.esp Spells of Speed.esp Denock Arrows.esp SetBody.esp Teleport Everywhere.esp MidasMagicLazyFockerChest.esp NoMaaM_BBB.esp Robed Panty Armor Edit.esp MODRoadRogue.esp Water Sword.esp MasterSwordDX.esp DBShadowSet.esp Ramshield.esp EM_Packdonkeys.esp LoadingScreens.esp Storms & Sound.esp IWR-Lights.esp IWR-Windows.esp IWR-Shutters.esp Book Jackets Oblivion.esp Brighter_Torches.esp FlyingCameraMod.esp FOV Modifier.esp CT-Com's Torch Compendium.esp Get Wet.esp kuerteeCleanUp.esp Spell Delete And Item Remove.esp JuvenileMod.esp 000EEBow1_2.esp alllll61-Saint Silver armor.esp MODAssassinsCreed2_Revisited.esp AC2 Revisited HGEC.esp glass_warrior.esp SilverwareWeapons.esp Ultimate Zelda Mod.esp Thieves Arsenal.esp ExnemEC_Rogue01.esp Dragon Claw Sword And Shield.esp R18PN - FuruFuru Armor.esp R18PN - Eisen Platte Armor.esp R18PN - Leere Armor.esp Nightshade_Armor.esp DarkLight Mithril Armor.esp HentaiLovelyHouse.esp Klarre Forestheart.esp Naughty_Joana_01.esp Star's Rest.esp Millstone_Farm.esp BravilSeaDomes.esp Enchanted Portable Tent.esp Respawning Varla & Welkynd Stones.esp Shadowcrest_Vineyard.esp Natural_Habitat_by_Max_Tael.esp Natural_Vegetation_200%_by_Max_Tael.esp Natural_Water_by_Max_Tael.esp Natural_Weather_HDR_with_darker_Nights_by_Max_Tael.esp Oblivion Vwalk.esp Better Cities .esp Scribe Supplies.esp VaultsofCyrodiilBC.esp Better Cities Full.esp Better Imperial City.esp Better Cities Full Vwalk.esp Better Imperial City Vwalk.esp Better Imperial City FPS Patch.esp Better Cities Full FPS Patch.esp Better Cities - No LEYAWIIN Flooding.esp xuldarkforest.esp xulStendarrValley.esp xulTheHeath.esp XulEntiusGorge.esp xulFallenleafEverglade.esp xulColovianHighlands_EV.esp xulChorrolHinterland.esp xulChorrolHinterland Vwalk.esp xulBeachesOfCyrodiilLostCoast.esp xulBravilBarrowfields.esp xulBravilBarrowfields Vwalk.esp xulLushWoodlands.esp xulAncientRedwoods.esp xulCloudtopMountains.esp xulArriusCreek.esp xulRollingHills_EV.esp xulRollingHills_EV Vwalk.esp xulPantherRiver.esp xulRiverEthe.esp xulBrenaRiverRavine.esp xulBrenaRiverRavine Vwalk.esp xulImperialIsle.esp xulImperialIsle Vwalk.esp xulBlackwoodForest.esp xulCheydinhalFalls.esp xulAspenWood.esp xulAspenWood Vwalk.esp xulSkingradOutskirts.esp xulSkingradOutskirts Vwalk.esp xulSnowdale.esp xulCliffsOfAnvil.esp xulCliffsOfAnvil Vwalk.esp Better Cities - Unique Landscape Barrowfields.esp Better Cities - Unique Landscape Chorrol Hinterland.esp Better Cities - Unique Landscape Cheydinhal Falls.esp Better Cities - Unique Landscape Skingrad Outskirts.esp Better Cities - Unique Landscape Imperial Isle.esp Now if you know, will you explain to me why my load order works and not the one that is widely suggested?
  8. I told you your BC \ UL \ Patches were wrong, not your load order. It's all about extra steps that you do not have to take with a set up BOSS userlist. Everything gets done with one keypress. But have it your way. And you honestly think the rest of the mods before BC and UL would change everything when a rearrangement of the BC/UL order is what fixed my problem? I'll post it for you.
  9. You don't need to see my mod list to understand how it's set up, especially after you telling me that my load order was wrong. <whoooosh!> I didn't absolutely and completely miss your point. Everything you described to me about BOSS sounds exactly like me just importing a Load Order file in OBMM. Which again, is pointless for me load up BOSS for any reason.
  10. That load order is incorrect. It should be: xul ... BC ... BC-Patch Except I had it that way and the load order didn't work, but the new way did. Explain that one to me. That's what BOSS's userlist.txt file is for. There is no reason to not have your customized load order while using BOSS to order everything else. Doesn't that defeat the purpose of BOSS? Why have my custom load order and have BOSS fix the other stuff which is mainly "unknown" and puts it at the bottom of the list? The one's BOSS recognizes, messes up. So my custom load order fixed that problem. Then I have the unknown mods placed at the bottom which I have to sort out myself anyways. Seems kind of pointless.
  11. People think these early shots look bad..................because they want it to. Qarl's texture pack looks great, but it also doesn't have consistency. Skyrim's early shots look much more detailed than Oblivion. To me, the lighting in games these days make most of the graphics. So even if Skyrim has just decent textures, the lighting system will make Oblivion look like an original Xbox game. Everything is obviously more polished. You all need to see the game in action, point blank period. We'll see how many people will be saying it looks like Oblivion then.
  12. I did that load order, and it seems to be running fine. Thanks. I stay away from BOSS. Each time I use it, it messes up my load order. I use the latest list and all. No offense to the creator(s). I think it's a great idea. I just don't agree with it. There's just too many mods and updates for a program to sort out people's load orders the way it thinks it's "correct". Some things work different for other people. I carefully and manually set up my load order by hand and I get little to no crashes and everything loads just fine. I think I just about completed it with this fix. Also, thank goodness for the importing/exporting load orders feature. {edit} I really appreciate your help. :smile:
  13. Do you mean the patches that come with BC? and if so, a load order such as: BC BC BC BC BC xul xul xul xul xul BC-Patch BC-Patch BC-Patch ? I know there's a separate OMOD file here, but it states it's for other mods that aren't BC and claims that BC already comes with those patches. I'll load my order as you suggested and see how it goes. Thanks for the insight.
  14. I fix one issue, I find another. I have all the Unique Landscapes mods via compilation. Same with Better Cities. UL obviously states that BC should load after the UL's. I've always had it that way. Outside of Cheydinhal is a UL, Cheydinhal Falls. Half of the water was gone and fish were floppin' around everywhere and died. The other half was fine. It was very out of place, though. Better Cities takes care of these problems (supposedly) since it has patches integrated for compatibility. Cheydinhal Falls is one of them. I did a little experiment. I only took one of the UL's being Cheydinhal Falls and placed it at the very bottom of my load order. Fixed it right up. My question remains the same as the thread's title: What's the real load order? Are there certain exceptions and has this issue been brought up before? Are the one's that need patches required to be loaded after Better Cities? Just tryin' to figure it out.
×
×
  • Create New...