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justwannaddl

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Posts posted by justwannaddl

  1. For a clandestine organization, especially one built on lies the way the Thalmor was, it is easy enough to place misinformation even in internal documents. The general rule of thumb in TES is that nothing written is 100% trustworthy except perhaps the elder scrolls when it talks of the past.

     

    Never supposed to see anything written as 100% trustworthy, but considering the way you obtained those documents, its very unplausible to been set up, so a guest that sneaks out of the party killing a dozend elfs finds this forged documents. Give me a break :) No, Ulfric is an asset to the Thalmor.

     

    The info found was vague and subject to interpretation. It is ugly but it does not necessarily damn him. Did he give info under torture or did he collude with the enemy? Did the Thalmor let him go with his knowing cooperation? Did it say that he was giving them info after he escaped their custody or did he simply allow Thalmor to have an audience with him before Markarth? All it really says is that the Civil War is good, they have used Ulfric and it is not possible to use him now but it may be possible to use him again.

     

    I don't believe I have ever heard Ulfric using the term lesser race. The closest I heard anyone use that is the Thalmor when they talk about man.

     

    @Chanchan05 The forsworn books you read don't match up well with the dialogue in Markarth. The ending in that series where the

    warchief swears bloody genocidal vengeance surrounded by gore doesn't help either.

     

    The dossier says he is an asset. That could mean he gave info, let them hang out in his castle the way you see them do in Markarth or it could simply mean they saw him as someone they can talk to and manipulate.

     

    As for the caravan situation, is that the policy of Ulfric or is that the actions of his men? If you haven't noticed, no city has a single Khajiit or argonian inside its walls. Racism is a problem everywhere in Skyrim and Windhelm is no exception.

     

    My position is simple. Both sides are messed up but at least Stormcloaks didn't try to kill me.

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    Quite frankly, I'd rather kill them all and let the Divines sort it out.

     

     

     

     

    Clavicus Vile - "I'd snap my fingers and everybody in Skyrim would be dead"

     

    If only that really was an option. Funny though, does that mean two or three dragon borns could wipe out Skyrim by themselves?

  3. Skyrim definitely didn't live up to my expectations. I thought it was going to be the equivalent of an updated GOTY version of Oblivion with all the DLCs. The previews didn't really fire me up actually. The music was nice and the dragon was alright. The shouts actually had me a little worried that the magic system was going to become cumbersome. All in all, it was like a tweaked version of vanilla Oblivion. It was good but it really didn't present a lot that I haven't seen before.

     

    Then again, I am terribly spoiled by modded Oblivion. They need to put out the damned CK already so that modders can properly get their teeth into Skyrim's guts.

  4. I'm guessing the DLCs will be like Oblivion's. You'll have wizard, assassin, fighter and thief house/dungeon DLCs. Yeah, I know they said they want to expand the game play and not just add areas but they know how to do these and do them well. Judging by the demand, I wouldn't be surprised to see a dragon riding DLC. Lord knows, Skyrim needs better mounts. A dwemer ruin that allows players to have dwemer automatons as companions would make sense also. Who wouldn't want to have their own pet centurion?
  5. For a clandestine organization, especially one built on lies the way the Thalmor was, it is easy enough to place misinformation even in internal documents. The general rule of thumb in TES is that nothing written is 100% trustworthy except perhaps the elder scrolls when it talks of the past.

     

    As for any intentions to take over the empire or destroy the Thalmor, I don't see that as very negative. The empire really is weak and ineffectual after Oblivion and the Thalmor are scum. The accusations about his personal racism and the details about his involvement in Markarth are the subjects I am concerned about.

     

    Were the Forsworn good and peaceful natives or were they already the blood thirsty demon worshipers we are so familiar with when Ulfric drove them out? Does Ulfric ignore non-nord caravans because he doesn't care or because he doesn't have the resources to protect more than his own people? Did the empire betray Ulfric or was it a setup by the Thalmor to weaken the Empire? TES, as usual, doesn't definitively answer these sort of questions, at least in this installment.

  6. There was one mod that had three women wearing armor with insane stats and immunity to most forms of damage. I killed two but the third one just wouldn't die. I broke four enchanted daedric swords before I just reloaded and used 100% camouflage and backstab to finish it. I must have struck her more than ten times with x6 damage before she died.
  7. the jail keeper from the Sl expansion as a companion: I like interrogating It's just so simple and fun :devil:

     

    ^This. Either that or let me shoot lightening at people whenever I want in Shivering Isles after I become Sheogorath. I'm the freaking Mad God. Why should I have to follow the law?

  8. Religion should not be discounted in TES. Don't forget that the whole point of Oblivion was the Mythic Dawn was a Dagon cult bent on bringing their god to Nirn. The Thalmor hate and fear Talos because he destroyed the Aldmeri Dominion the first time around. It may not be their primary goal but they want him gone. I honestly do not know what to think of Ulfric. You really can't take any info given about him at face value and he really doesn't talk to the player enough to confirm or deny the more negative aspects attributed to him by others.
  9. I actually miss the fame side of the renown system from Oblivion. I wouldn't know about the infamy portion outside of the Gray Fox though. People smiled at me, recognized me on the street and even made a big old statue of me that the damned Thalmor probably took down because it conflicted with the lies they told about how they ended the Oblivion Crisis and not the CoC. In Skyrim, I'm thane in all the holds and I've killed an insane number of dragons in and out of the cities but everyone still treats me like dirt.

     

    The psychic NPC thing bugs me to no end. If I kill all the Thalmor on the road, why is it that the bounty for murder disappears but the 40 gold assault bounty remains? It's ridiculous.

  10. It depends on who you are asking. To the Thalmor, he's the devil incarnate. To them, it is a hateful notion that he is part of their pantheon of gods. They can't say that because it would make them look weak so they do their best to downplay his power and convince people he doesn't exist. It is the same way necromancers try to convince people not to cremate their dead or perform Arkay's rites after death. If no one believes in him then no one will seek his aid against the Thalmor.

     

    It would make for an interesting expansion actually to either bring Talos's vengeance against the Thalmor or work to kill/replace him. It wouldn't be the first time a PC replaced a god. Knowing the Thalmor's popularity though, I imagine people will still be hailing Talos for the foreseeable future.

  11. Definitely liked Oblivion better. Skyrim is pretty but it feels anemic in comparison. It feels like they wanted to cut out as much fat away from Oblivion as they can. The problem is that they cut away too much and turned the Dragonborn into a nerfed CoC.

     

    No underwater combat. No meters to say how much longer an effect will last. No scaling for the destruction magic. No spell creation. No fortify strength, feather/burden, water walking, open lock, night eye and a whole lot of other spells. Seven unique summons as opposed to vanilla Oblivion's seventeen (five more if you include shivering Isles). It is as if they made the regular magic suck so much just so the dragon shouts would look cool in comparison and even then it feels like you can do a lot less than before.

  12. I decided to grind enchanting but not smithing so I was using a horse to circumvent the overburdening limitations on fast travel. I decided to restock on soul gems and fast traveled to the college. When I arrived I was somehow a hundred feet above and to the left of the bridge to the gate. Needless to say I didn't survive the drop.
  13. Mental note: burn Markarth to the ground. That place is just cursed.

    burn it to the ground? the city is sculpted out of solid stone! the only way to destroy it would be to cause an avalanche, or pull an LOTR and blow it up with explosives from sauraman.

     

    I'm sure that with enough destruction magic, the stone can be shattered from the month or so of fire necessary to burn the place down.

  14. the spell maker was also capped on illusion spells.

    And a mage doesn't lock himself to 1 school. Magic in Oblivion was fine, because it was overall balanced out.

    In Skyrim, everything is capped at 40+.

     

    If I recall correctly, in oblivion, if you were a pure mage with no armor to keep spell effectiveness at 100%, getting/making maxed out magnitude to 25 meant you can affect anything with said spell.

     

    http://www.uesp.net/wiki/Oblivion:Magical_Effects#Magnitude_to_Level_Conversion

     

    I don't know about skyrim since I didn't bother with spells that had level caps but I wonder whether the people who have hit the level caps are being hindered by armor messing with a hidden spell effectiveness mechanic or if Beth simply screwed high level players with hard caps.

  15. But seriously why the hell do you still get executed if you are a high elf?

     

    Beth should of at least had the Thalmor step in to double check.

     

    If the stories of kidnappings, assassinations and purges are to be believed, the Thalmor has quite a body count of dead high elves in and out of their territory. They really are strict with their "with us or against us" philosophy.

     

    The beginning did bug me as it really did look like a non-choice. The only reason to follow Hadvar would have been because you were hoping he'd be able to guide your way out of the place without guards trying to kill you for trying to escape. Even then, I would have thought to kill him the first chance I got before I run for the hills.

     

    The fact that the opening quest was just a mirror image of itself was disappointing. It would have been much more entertaining if the choice led to different parts of the dungeon. Quite a wasted opportunity, really.

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