Hey guys, I've been trying to get my custom model into Skyrim. I exported it to .nif via 3ds, and followed many tutorials, and chose the right options. I then proceeded to nifscope to make the modifications. I don't have any normal maps, so I turned off normal maps, and I did the ShaderProperty things. But when I try to load up the model into Creation Kit, it first warns that I have no normal maps, even though I changed the Has Normals boolean to No. Then it comes up with this error: Assert File: C:\_Skyrim\Code\TESV\BSShader\BSBatchRenderer.cpp Line: 1751 Render pass is being registered twice Anyone have an idea what the problem could be? Thanks.