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Delka

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  1. Since you didn't read what I said apparently.. I checked it for you. NO errors, NO problems whatsoever. The mod works in game perfectly fine thus far, BUT, when loading in the GECK, it crashes. Third time I have said this; The file has nothing but base files in it, and each of those were used in it once before earlier in the mod, after saving and reopening, it was fine, an hour later, it crashed the GECK, have tried about 20+ times to load it. [i do apologize if I seem like I'm being an a**, but its annoying.] Edit; Okay, since turning my comp on this morning, the mod crashes the game, but, FNVEdit has no issues with it.
  2. My issue with it is that, its only when I go to load the Data, and only when I try to load my mod does it crash. I'm building my own bunker, using nothing but the base objects. I don't think FNVedit would help. >_> [Mind you, I am new to modding.]
  3. Was working on my mod, perfectly fine, no issues... Saved, took a break, hour later, whenever I try to load my Mod, GECK crashes, all it uses currently is base files, no special meshes or anything. Can anybody help?
  4. You really need to read how to uninstall it dude... Anyways; REACTIVATE IT, its not THAT simple to remove. You need to go into your inventory in game, I think its under AID, there is an option in the Readius options to UNINSTALL Readius, use it. Make a clean save, quit, then uninstall.....
  5. Theres an idea, make the vault entrance underwater, use an elevator to take you up out of the water, making the home itself built into a mountain or something along those lines.
  6. If someone were to come along that likes the idea and could do it, I'm sure it'll happen. Story-wise, I'd suggest an 'untouched city' type of build though, a vault that was built to house an entire city to shelter the people from the outside radiation, etc etc, guarded by protectrons or something along those lines. The idea is a good one really, the only thing is finding an area with enough water to cover a city, or it could be turned into an underground lake, City of Ember in mind of course. Might make a great reference considering the story to that movie on its own. It'd be quite fun to explore. Though there would be a lot of work put into it because on top of adding NPC's, there would have to be some new creatures that would have adjusted and evolved to live in the underground environment, considering there would have to be life other than humans there to make sense.
  7. Hello everyone! Been all over, downloading mods, and trying them out [and since I can finally endorse mods, ready to start on that, lol.], and noticed the lack of something, that in personal opinion, people would be all over; Hence the title! Also surprised there wasn't any requests for it yet.. Anyways, my request is a complete PipBoy rebuild as an Omnitool from Mass Effect 1 & 2. If ANYONE could do this, and do it well of course, possibly adding special functions, [i wouldn't know what exactly, lol.] it would be greatly appreciated! I'm sure if I put my mind to it, I could come up with some idea's for features and all that for it, as well as my friends who would love this!
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