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Kinos141

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Everything posted by Kinos141

  1. I made a death ray: specs: laser weapon, laser qualities, ashpile, regen ammo. How do I change the mode so that it will explode characters in one mode and ash pile them in another? Also, is there a way to change the body type of the dead enemy into a ghoul, I have a burning effect and it would be cool to make the character look burnt.
  2. Maybe, I can create an inventory item, which saves all the data of the head, then, when you pull it back out, it justs updates a blank head which the features. I think that will work.
  3. I meant something like how you can pikcup the head by pressing z, but instead you can put it inventory, carry it to your hideout, and whip it out like how it was on the ground. I also want to hang them on a wall or something(trophies.)
  4. I'm new to New Vegas modding, and I wanted to know how do I change a body part into a collectable item. I want to sever a head, and add it to my inventory; Predator-style. Any ideas?
  5. Actually, I've program something like that in Unreal Script(Unreal Engine), but I don't know if FNV has traces, or a "I touched something" function/method. If it does, I can do it.
  6. IS there a parkour mod for F NV? If not, what do I have to know to create one?
  7. When I use GECK I can see my custom esp, but when I try to locate them on the actual folder, they aren't there. one time I was copy/pasting the esp to another location and moving it back and that work. Now, the PC acts like the esp is not there at all. Only GECK knows it exists. Why is that? How do I get my esp to start playing. Thanks.
  8. I made a NPC character via copy/paste another custom NPC companion(scripts, ai data, inventory, etc). I wanted to know how can I place them at a location so I can see them and maybe, pickup them up?
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