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About Bongu
Profile Fields
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Country
United States
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Currently Playing
The Elder Srolls IV: Oblivion. Heavily Modded
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Favourite Game
Counter Strike, Oblivion, Fainal Fantsy II, Starfox 64, Pokemon Fire Red, Madden Series, Fight Night 3/4
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When ever I don't use HDR lighting + OBSE v20 the Main Menu won't show up? When I don't use HDR lighting without OBSE it does work. Of course I need OBSE to run many of the more important mods I have. I am running that game installed via hard copy. My internet is so slow. I didn't want to wait for steam download. Any suggestions short of having to download from steam? AMD Athlon II X3 440 @ 3.00GHz BFG nVidia GeForce 8800 GT OC Windows 7 Ultimate SP1 x64 I dont know how to list all the mods. I have so many. Is there a way to make Wrye Bash list all the mods so I can copy and paste? If anyone has any answers to this please tell me. If you need more details, just ask. I will be here. thanks for the help guys. EDIT: I want to use anti-alising, but i cant with HDR lighting but only HDR lighting works for Main Menu to show up. I keep all of my system drivers up to date, and games too.
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I'm pretty sure Nehrim is German dude xD
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There are many great mods out there that get lots of well earned praise, but then there are those mods that are really great but go under the radar. I want to bring those mods to light. I will start off my listing one mod. You tell me at least one you have in mind, I will edit the main post and include it if I think it's a must have that is not very famous. First off: Tweaks and Enhancements. http://www.tesnexus.com/downloads/file.php?id=26689 This mod is really great and does what the name says. Installation is easy via .omod. Give it a try.
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Wow great replies. Thanks for to everyone who posted. Anyone else?
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haha, just wanted to get some attention. But yeah, I know it's not the best. DarNified UI is the best :P
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http://www.tesnexus.com/downloads/file.php?id=37939 I just uploaded my mod. its barely the initial release and needs more work, but its really good and really useful and great to have. download it and tell me what you think
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FCOM-- I want to make it into a single .omod or Archive
Bongu replied to Bongu's topic in Oblivion's Discussion
ok guys thanks for your input. i have been told why it is "impractical" by many people. i do not see why. you will be able too fully update it with whatever packages are released and all that. If the FCOM team doesnt want to take action for their own mod, then thats on them. people need t stop making themselves so exclusive. its modding, its suppose to be available for everyone. people keep telling me its a shame that i will not be able to release this. but oh well. installation is confusing and many people who want to use wont be able to. help fron outsiders? pff, since when is a community full of outsiders? anyway. I will keep this to myself. regardless, i think it should be packaged in a way that you can update it, just like i have :wallbash: -
I need to know what the Oblivion Mod Manager (OBMM) colors mean. I know there is a read me or something i can read, but I want to make this list for the people who want to know by using google or a search engine. I tried to make the title as general as possible. Ok here is the list. I do not know them all. if you do, post with a better explanation and more accurately if you know. I will only post what I think it means, please correct me if I am wrong. Also, list any missing colors and what they mean. Green - OMOD is ready to install and has no reported conflicts, and will not overwrite any files during installation. Blue- OMOD is installed. Red- OMOD is not installed and conflicts/possible overwrites have been reported Black - OMOD has not been installed and a total overwrite will be made of the files inside that OMOD is they are already installed. (Most common when reinstalling the same mod) Orange- not known any other colors i am missing, list them with an explanation. thanks. :thumbsup: EDIT: also, i made this thread because of someone asking in the chatroom. so its not just to help me, sorry if i sound demanding :P
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How do I make my oblivion read .bsa files?
Bongu replied to Bongu's topic in Oblivion's Mod troubleshooting
haha ok. i will try that now -
How do I make my oblivion read .bsa files?
Bongu replied to Bongu's topic in Oblivion's Mod troubleshooting
ok. i will try that now. how sure are you that this is the problem? i am going to try it anyway, but i am just curious -
How do I make my oblivion read .bsa files?
Bongu replied to Bongu's topic in Oblivion's Mod troubleshooting
francescos .esp's arent even named the same way the .bsa are named. and they work. there has to be a way to make the .esp read from the .bsa -
How do I make my oblivion read .bsa files?
Bongu replied to Bongu's topic in Oblivion's Mod troubleshooting
my game is intalled to the default dvd installation directory. it was on steam, but i am doing a lot of testing, so i decided to just use my dvd for this. C:\Program Files (x86)\Bethesda Softworks\Oblivion is there another program to create .bsa or is OBMM the best one? the game just isnt reading the data from the .bsa -
How do I make my oblivion read .bsa files?
Bongu replied to Bongu's topic in Oblivion's Mod troubleshooting
yes i did. i wrote them? lol but it doesnt seem to be working. i dont know what else to try. I am missing textures and meshes. -
How do I make my oblivion read .bsa files?
Bongu replied to Bongu's topic in Oblivion's Mod troubleshooting
specifically, i want to pack the files in Martigens Monster Mod, WarCry, and Oscuros oblivion Overhaul into their own .bsa. I just dont like the clutter and the risk of overwritting something, then if i want to delete it, it taking what it overwrote along with it. -
How do I make my oblivion read .bsa files?
Bongu replied to Bongu's topic in Oblivion's Mod troubleshooting
yeah, thats what the .bsa looks like when i open it. can you explain the procedure. it would be very helpful