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Estravolt

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Everything posted by Estravolt

  1. Able to give me a quick guide on how to do this for non-vanilla weapons? For Non-Vanilla as in DLC 1) Load Fallout4.esm and INSERTDLCHERE.esm 2) find the gun part your trying to change. (base game you can search "mod_" to find them) (for dlc it would be dependent on the dlc you chose ex."DLC03_mod_") 3) Once you found the suppressor part, right-click and hit edit 4) Under property modifiers, right click and hit new (it'll show up highlighted as "fspeed") 5) With the new modifier highlighted, look under property modifier data and hit the drop down next to target and find "iattackdamage" 6) Set Op to "MULT+ADD" 7) Set Min to whatever percent you want as a decimal (for 50% increase, it would be .50 or .5) (for 50% decrease, it would be -.50 or -.5) :cool: Repeat step from step 4 but instead of setting target to "iattackdamage," set it to "fcriticaldamagemult" 9) Save as new plugin 10) Done For Non-Vanilla as in another mod with custom weapons (Personally I don't encourage editing other author's mods but. sometimes personal changes to the mod can improve them) 1) Load Fallout4.esm and whatever mod your trying to change. 2) Set the mod plugin as the active file 3) essentially the same as the other step 3 (you probably won't be able to search "mod_" as many others develop their own naming conventions 4) Under property modifiers, right click and hit new (it'll show up highlighted as "fspeed") 5) With the new modifier highlighted, look under property modifier data and hit the drop down next to target and find "iattackdamage" 6) Set Op to "MULT+ADD" 7) Set Min to whatever percent you want as a decimal (for 50% increase, it would be .50 or .5) (for 50% decrease, it would be -.50 or -.5) :cool: Repeat step from step 4 but instead of setting target to "iattackdamage," set it to "fcriticaldamagemult" 9) Save plugin 10) Done Thanks a ton! o7
  2. Able to give me a quick guide on how to do this for non-vanilla weapons?
  3. That would be perfect. I'm having trouble with finding the mods in CK.
  4. Trying to look into this myself, but if anyone else can spin it up faster, I'd be grateful. I'm a bit bothered how there's no real downside to using supressors, as they pretty much completely remove the sound from the weapon. Removing as much as 25 - 50% of the damage done while using a supressor would be great, as it would force you to get sneak criticals if you are using a supressed weapon.
  5. http://www.nexusmods.com/fallout4/mods/16307/? Here's something I spun up earlier to make traveling a bit faster on survival. Not as fancy and not quite what you asked for tho :(
  6. Got it! values above Damage are the Value ** ** ** ** and the Weight ***.00000 for anyone wondering the same. Weightless Vertibird Grenade
  7. Been trying to find a way to remove weight from Vertibird Signal flares, but I can't seem to find the right lines to edit for item weight. Anyway able to assist?
  8. Weightless Vertibird flares would be amazing. Trying to do a playthrough without using fast travel and just Vertibird, but the weight of the flares makes it annoying. Tried looking to make it myself but couldn't understand head or tail about the tools available.
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