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Odessa086

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Everything posted by Odessa086

  1. Finally! Thanks so much! Can't believe it didn't occur to me that Fallout should be the first in load order, d'uh. What an oversight. I ran Load order report and it suggested some changes which I made, but then Fallout started freezing on loading my save. Fortunately, I managed to find out that a couple of mods were dependant on a couple of add-ons which were loading too late. Fixed that and it works like a charm now! For some reason it showed only one save present after this and loaded it, but it wasn't too far from where I was. I run Windows 7, but UAC is disabled, thanks to TuneUp Utilities. And my Fallout is Steam GOTY so I don't think I can change the install directory as easily as reinstalling the game. No matter, the important thing is that it works now. Thanks! :)
  2. Wow, thank you both for these tips! I'm already running FOMM, but didn't know that there has to be a specific load order. I'll get to testing right away and report what I find. *** Okay, the load order is [X] BrokenSteel.esm [X] PointLookout.esm [X] Zeta.esm [X] Anchorage.esm [X] ThePitt.esm [X] Fallout3.esm [X] F3Eyelashes.esp [X] CONELRAD 640-1240.esp [X] LingsFinerThings.esm [X] LingsFinerThings.esp [X] Lings.esm [X] LingsDLC.esm [X] PersonalTerminal.esp I think... This is what FOMM displays: http://img200.imageshack.us/img200/1430/clipboard02rb.th.jpg As for Archive Invalidation Invalidated - upon launching it, it reports that Fallout 3 has been installed in Program Files and that this may cause the game to behave strangely. Aside from that, I tried both activating and deactivating AII but this hasn't really done anything as far as I can tell... I feel I'm not doing this right somehow which annoys me, but then again...this is my first experience with mods of any kind.
  3. Oh yeah, the sacred bog hallucinations! Yeah, okay, maybe that was my creepiest moment. Specifically, the skeleton of the mother with a birthday hat.
  4. I'm really new to modding. Really new. I just got F3 for PC specifically in order to be able to use mods. I have about 10 of them, activated most of them first time around and upon starting a new game, found they all work perfectly. However a day later, upon making sure they are all still active and then loading a game from previous day, I noticed that mods (or at least a mod) aren't appearing in game, in particular, the personal terminal mod. (I say in particular, because that's the only one of the ones I have that is obvious on loading by going to my Pipboy). What gives? Any help would be very much appreciated, but you'd have to be very plain about instructions. Like I said - very new to modding. Thanks!
  5. Vault 106. All of it. Went in there once just to get the bobblehead and never returned again in all of my playthroughs. And there were many, many playthroughs.
  6. Thanks guys, I welcome crazies ;) Haven't mingled in online forums for too many years and missing it now.
  7. A quick intro - 24 year old Fallout fanatic (among other things, e.g.... Star Trek), living in UK, originally Croatian, usually answering to names Odessa or Dess. Glad to be here!
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