What do the three True and False variables represent in the context of "Define_Action" commands? For instance... DefineAction(_ACTION_FIRE_WEAPON, EInputTarget_PLAYER, EInputDevice_MOUSE, false, EMouse__BUTTON_1, false, true); I'm new to script modding so this does not make much sense to me. is this command setting "Mouse Button 1" to fire a weapon? Is there any documentation for modding in Chrome that might explain these kinds of things.