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Everything posted by Weetly
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Having multiple tabs open still causes browser hang-ups/lock-ups, but it's not AS bad as before. I use multiple tabs because if I click on a mod, then attempt to go back to the search, the search resets, which is incredibly annoying. Unfortunately, if I have more than 2 Nexus tabs open for about a minute, scripts start stopping (whatever that means; I'm not a programmer), and the browser nearly grinds to a halt. I'm super close to buying ad-blocking software to eliminate all ads online. I understand advertising space helps pay for domains and what not, but when it disrupts browser functionality, it's unacceptable, and must be circumvented (preferably without paying to remove ads).
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Granted the last time I played Skyrim was before Windows 10 came out, but why am I suddenly getting this error message? http://staticdelivery.nexusmods.com/images/110/25817875-1452341021.jpg WTF? This happens when launching via SKSE (as I always have). It does it multiple times, then the game starts. I'm running the game like I always have (super stable, to the point of retail stability but with nearly 200 mods). What changed? Is this related to upgrading to Windows 10, and the following build released in November? I had a hankering to play again, but now it's being weird, and the ENB is causing odd interlaced lagged/ghosted images unless I disable ENB. Also, Shadowplay won't work with the game anymore. Anyone run into this before? Solutions that let me keep using ENB?
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I'm having a similar, yet different issue, so I hope it's okay to post in this thread. I only experience the issue in some buildings, but not others. The main ones I noticed were both buildings at the NCR outpost (the one with the statues). When I'm outdoors, everything is fine... actually pretty darn good, running a solid 60fps. I'm not using any ENB, and I am using the 4GB runtime thingy, as well as the latest NVSE. I also cleaned the ITM and I undeleted disabled references. I used LOOT to identify which files needed cleaning. I also ran FNVEdit with all boxes checked to see if there were any loading fails, but the load order came back clean. I have some screenshot examples (scaled down from 1080p to save room on the post) so you guys can better understand the problem: http://i288.photobucket.com/albums/ll172/WeetlyWhale/2015-08-14_00001_zpsxeadrj4s.jpg Shifting my view a little, looking at the same corner: http://i288.photobucket.com/albums/ll172/WeetlyWhale/2015-08-14_00002_zpsex2ibz7a.jpg Shifting my view again, looking at the same corner: http://i288.photobucket.com/albums/ll172/WeetlyWhale/2015-08-14_00003_zpsh3huhmmh.jpg As you can see, outside is working properly: http://i288.photobucket.com/albums/ll172/WeetlyWhale/2015-08-14_00004_zpsl5lpvtbm.jpg Please help! I'm completely clueless as to what's wrong! Oh, and my load order: GameMode=FalloutNV FalloutNV.esm=1 DeadMoney.esm=1 HonestHearts.esm=1 OldWorldBlues.esm=1 LonesomeRoad.esm=1 GunRunnersArsenal.esm=1 ClassicPack.esm=1 MercenaryPack.esm=1 TribalPack.esm=1 CaravanPack.esm=1 YUP - Base Game + All DLC.esm=1 Craft Master.esm=1 Craft Pack.esm=1 CASE.esm=1 FOOK - New Vegas.esm=1 FOOK - New Vegas DLCs.esm=1 ELECTRO-CITY - CompletedWorkorders.esm=1 FCOMaster.esm=1 MikotoBeauty.esm=1 AWorldOfPain(Preview).esm=1 Momod.esm=1 More Perks.esm=1 More Perks for Dead Money.esm=1 The New Bison Steve Hotel.esm=1 AWOPDeadMoney.esm=1 Project Nevada - Core.esm=1 Project Nevada - Equipment.esm=1 Weapons.of.the.New.Millenia.esm=1 ELECTRO-CITY - Highways and Byways.esm=1 Project Nevada - Rebalance.esp=1 Project Nevada - Cyberware.esp=1 Project Nevada - Extra Options.esm=1 More Perks for Honest Hearts.esm=1 More Traits.esm=1 More Perks for Old World Blues.esm=1 More Perks for Companions.esm=1 SomeguySeries.esm=1 YUP - NPC Fixes (Base Game + All DLC).esp=1 Craft Pack-Craft Master.esp=1 Craft Pack-Crafting Equipment.esp=1 Craft Pack-Chemicals.esp=1 Craft Pack-Cooking.esp=1 Vurt's WFO.esp=1 FOOK - New Vegas.esp=1 Project Nevada - Rebalance Complete.esp=1 FCO.esp=1 FOOK - New Vegas DLCs.esp=1 Project Nevada - All DLC.esp=1 FOOK-PN Convergence.esp=1 Craft Pack-Rebalance.esp=1 Craft Pack-Movable Crafting Benches.esp=1 EVE FNV - ALL DLC.esp=1 FCO - FOOK-PN Convergence.esp=1 WeaponModsExpanded.esp=1 Tac Vest Addon_NV.esp=1 WMX-DLCMerged.esp=1 WMX-FOOKNV-DLCMerged CP.esp=1 WMX-FOOKNV CP.esp=1 WMX-EVE-AllDLCMerged.esp=1 Craft Pack-Patch WMX.esp=1 Craft Pack-Patch OWB.esp=1 Craft Pack-Patch DM.esp=1 Craft Pack-Patch LR.esp=1 Craft Pack-Patch GRA.esp=1 Craft Pack-Ammo.esp=1 Craft Pack-Ammo CASE.esp=1 Craft Pack-Primer Craft.esp=1 Craft Pack-Primer Craft CASE.esp=1 Craft Pack-Armor.esp=1 Craft Pack-Weapons CASE.esp=1 Craft Pack-Companions.esp=1 Craft Pack-Misc.esp=1 Craft Pack-Weapons.esp=1 CASE-Patch HH.esp=1 Craft Pack-Patch HH.esp=1 CASE-Rebalance.esp=1 CASE-Patch GRA.esp=1 exp for repair.esp=1 Julie Farkas with normal hair.esp=1 The Weapon Mod Menu.esp=1 MP5A4 and SWAT Gear.esp=1 Radar.esp=1 HighGrass.esp=1 Readius_NV.esp=1 The Mod Configuration Menu.esp=1 ShilohDS-Color Maps and Icons.esp=1 More Perks Update.esp=1 MikotoBeauty.esp=1 Nouk's Hairs.esp=1 Roberts_NewVegas.esp=1 WMX-ArenovalisTextures.esp=1 Alternative Start.esp=1 FOOK GRA Ammo Hotfix.esp=1 christinecos.esp=1 Weapons.of.the.New.Millenia.Leveled.Lists.esp=1 Russell.esp=1 FOOK-PN Fix DLCS.esp=1 NCR Rearmament v1.5 (Lore).esp=1 Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=1 AWOP FOOK Weapon Patch.esp=1 AWOPDeadMoneyVendorPatch.esp=1 NewVegasBounties.esp=1 TheLozza's_Gasmasks_V2.esp=1 Delay DLC - DM + HH + OWB + LR + GRA.esp=1 Tutorial Killer.esp=1 NukaColaVenderLightDisabler.esp=1 HDTshop.esp=1 FOOK-WMX More-DLC-Integration.esp=1 Weapons.of.the.New.Millenia.Store.LITE.esp=1 Neckchains.esp=1 H4DMR.esp=1 Conelrad 640-1240.esp=1 Weapons.of.the.New.Millenia.Cheat.Cabinet.esp=1 AWOP-WMX-EVE AllDLCMerged.esp=1 Project Nevada - WMX.esp=1 WNM-FOOK Integration.esp=1 WMX-POPMerged.esp=1 MoMod-Terminators.esp=1 MoMod-Aliens.esp=1 MoMod-MCMMenu.esp=1 MoMod-NightSpawn.esp=1 AWOP-MoMod.esp=1 TFH Better Authority Glasses.esp=1 Project Nevada - Cyberware Additions.esp=1 Project Nevada - EVE All DLC.esp=1 DeadMoneyFemaleTuxedo.esp=1 More Perks for Companions Update.esp=1 More Perks for Dead Money Update.esp=1 More Traits Update.esp=1 More Perks for Honest Hearts Update.esp=1 More Perks for Old World Blues Update.esp=1 FCO - GlowingOne.esp=1 FCO - Mikoto Patch.esp=1 FCO - Roberts Patch.esp=1 FCO - Russell.esp=1 Colt N99 10mm.esp=1 Tutorial Killer - Project Nevada.esp=1 FNV Realistic Wasteland Lighting - Reduced Sunlight.esp=1 DYNAVISION 3.esp=1 SignatureArmor.esp=1 Ultimate Scavenger.esp=1 PipBoyLight.esp=1 pipboyx3.esp=1 realistic headshots.esp=1 SunsetMachineReplacer.esp=1 FNV Realistic Wasteland Lighting - Full.esp=1 There are 146 items indexed (according to the NMM). If I remove anything, it'll be the Bounties and Russel, as well as the Monster Mod (creatures in low-level areas are too OP, and their meat doesn't work with survival recipes)... and maybe the New Bison Steve Hotel. I'd really appreciate the help. EDIT: Okay, I solved it. I removed the Monster Mod and it's various compatibility patches, plus the aliens and terminator ESPs. Now it works flawlessly, as far as I can tell: http://i288.photobucket.com/albums/ll172/WeetlyWhale/2015-08-15_00001_zpsjlbylswt.jpg Maybe it's just because I reduced the indexed loaded files to 140 instead of 146. I really don't know, and I don't care. That mod was a cool idea, but horribly balanced.
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"out of memory" crash with FNV4GB
Weetly replied to dofazi's topic in Fallout New Vegas's Mod Troubleshooting
I found the soloution completely by chance. My FONV ENB kept crashing due to an incompatibility with Windows 10, and being the total programming ignoramous I am, I figured, "Durrr... Skyrim ENBs work on Windows 10, so I'll just move my d3d9.dll from my Skyrim folder to my FONV folder, durrr-herp-hurrr." Obviously the FONV ENBs won't work with it, but, lo and behold, the Skyrim ENB combined with the 4GB exe-thingy and the stutter removal, I'm rockin' over 120 mods at 60fps on 1080p, including NMC's medium settings retextures, AND the flora overhaul, AND the more grass mod with grass set to 40 (default 80), EVE, FOOK, PNV, WMX, etc-etc-etc. I feel like such a jerk for figuring out the fix, like it should have been Gopher or some super tech savvy modder. The catch? You can't use any ENB. Boo-hoo, cry me a river; I can actually play my game now. :smile: Besides, FNV Realistic Wasteland Lighting emulates the feel of an ENB pretty well. Enjoy actually playing your game now! PS: I'm running a 3rd gen i7-3770 up to 3.9GHz, 12GB DDR3 SDRAM @1,600MHz, and 1x Gigabyte Overclocked Edition 4GB GDDR5 VRAM Nvidia GTX 770. Nothing too fancy by today's standards in PC gaming. EDIT: Just copy the d3d9.dll Borris made for Skyrim into your FONV Steam directory (no other files), run the launcher, make sure fallout.ini in the My Games directory has "read-only" UNCHECKED so as not to have archive invalidation issues (to customize the INI, do all of the edits in the Steam directory's fallout_default.ini, and CHECK the "read-only" tick box for the file AFTER you save). In your My Games directory, you'll get a proper "RendererInfo.txt" that has your actual modern GPU listed. For example, my RendererInfo.txt reads: It used to max out at some primative card (7700 or some such non-sense). This file (THE ONE YOU GENERATE; DON'T COPY+PASTE THAT QUOTE) is what will end up making FONV squeal for you like a mole rat over a barrel. :smile: