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yepimonfire

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  1. Do you have the higher polygon vault suit on the nexus? That's one of the worst offenders, even tried cleaning it up in outfit studio and there is only so much curving it can do to the high density CBBE body. They were included in the outfits pack once he had made them. Which outfits pack? The only conversions for CBBE/BS I've found is by kuunkulta and tie.
  2. Do you have the higher polygon vault suit on the nexus? That's one of the worst offenders, even tried cleaning it up in outfit studio and there is only so much curving it can do to the high density CBBE body.
  3. Is it because the original outfits are low poly? They just don't seem to fit the bodies very smoothly.
  4. I'm trying to convert a CBBE armor to TBBP, what I am doing is starting a new project from the TBBP template, copying bone weights to the armor, and then fixing any clipping/checking sliders for clipping. After finishing I am saving and then building the body, there is no clipping no matter how high the sliders are set in OS and BS, but it clips when crouching at the hips and the arm is always clipped. What can I do to fix this?
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