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Saryndaeth

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  1. Yeah, that's what it has become. I'll start now, thanks for the direction. :thumbsup:
  2. I tried experimenting with refscope, but I can't activate it once I'm in cutscene mode. And I cannot talk to characters once I enter refscope mode, so I can't talk to Sheogorath while refscoping to initialize the cutscene while in refscope.. lol :wallbash: I think I may have to just do the hard thing and disable some mods. Could the problem maybe, for some reason, be linked to the certain save I am on? I could try redoing the quest.... Thanks for your replies! -S
  3. I tried the 'resurrect' and 'resurrect 1' command with no success. She just respawns where she should, but still as a ragdoll.. Her knees bend in and she falls flat on her face. :teehee: I also tried the 'disable' and 'enable' commands. As well as the 'kill' and then 'enable.' :( Thank you for your reply. Any more thoughts? -Saryndaeth
  4. I've got a bizarre problem with.. Lady Syl's body. Alright, so I'm just about to become Duke of Mania in the Shivering Isles (Ritual of Mania quest). I give the Sacellum altar the blood of Thadon, talk to Dervenin, and then talk to Sheogorath. However, he is standing beside the altar.. (isn't he supposed to be in the pews?) Anyway. Sheogorath is interrupted by Syl and two Mazken. Then, the cutscene. Everything is basically normal until the cutscene occurs. Syl appears out of thin air at the back of the Sacellum where she is supposed to walk in, as a ragdoll. Dialog still carries along until Sheogorath tells his guards to lead Syl to the door, but then nothing happens. Everyone just stands there, while I'm unable to move in the cutscene mode. As stupid Syl is just laying there on the ground. :confused: I'm not running any body changing mods except the ZUSIO SI Amber-Madness overhaul mod with the MMM patch. I believe it does modify the bodies of Syl and Sheogorath... I'm thinking this could be some... very odd mod incompatibility. However, google has given me no insight, nor the forum's topics. It seems to be a fairly minor problem I think, so before I start messing with larger things such as deactivating and rearranging mods, I'd love some insight from one of you geniuses on the forum! :thumbsup: Thank you in advance! -Saryndaeth
  5. Alright, thanks for the tip, that makes a lot more sense. No worries-
  6. Hey everyone. I've got this bug in my game, using the latest version of the fantastic Enhanced Hotkeys mod, installed via omod in OBMM. Whenever I open the hotkey menu to assign an item or even look at what I have assigned, and then close my inventory to get back to the game, Oblivion will freeze. It will not CTD, but just freeze. I then have to ctrl+alt+delete my way out of the game. I have been trying to resolve this for a few days now. I actively use BOSS, hoping it'll somehow resolve it. I've tried manually messing with my load order (I've got 140 ish mods, it's tricky :( ), and I've tried deactivating different mods that may cause problems with Enhanced Hotkeys... but when I look at what Enhanced Hotkeys does, I can't really see any mod that I have that would cause Oblivion to freeze. One thing I did do that actually helped was install OBSE v0019b instead of the 0020 beta 6 version. I did that last night, and it was finally working perfectly.. but as of today, it has started freezing again... A trend I've noticed: the hotkey menu is much more stable when working with items opposed to magic- I can sometimes successfully equip/unequip a weapon, for example, more than I can equip a spell. Every time I assign a spell to a hotkey, Oblivion will freeze as soon as I exit my inventory. Even more specifically, Oblivion will also usually freeze when I leave the menu open while closing the inventory. It'll freeze with the hotkey menu sitting there. It's somewhat distasteful to make my first post on this forum a request for help, but. I'm just resorting to here for some assistance, I really hope someone can shed some insight. :) Thank you in advance. Saryndaeth -
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