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Posts posted by doubleclick123
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How there aren't more styles of curved swords.... Srsly tho.... I love those things... Im all SLICE.
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Those are some pretty large opinions guys...I'll mark it down...
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I hate how everyone has arrows in their knees.
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We need stairs music.
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Pssh, I was thinking greek, but eh, Rome is alright.
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Laughing at lounge lords with a squidward laugh.
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How do YOU feel about Elevator music?
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Anything that drinks skooma, jk.... Lets see.... Mine would have to be, James Heller, haven't played him yet but i SRSLY wonna kick Alex Mercer's Ass.
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Hey,
I have no idea as to what you already tried to fix this, but my guess would be to let steam verify the integrity of your local files.
If you don't know how to do this, go to your Steam Library, right click Skyrim, select properties, go to local files, and click verify integrity of game chache.
That's what I would try, hope it helps mate.
No longer recieve the error thanks! But now after i run the launcher it has no error but nothing comes out...
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Does it say this? Application load error 5:0000065434, if it doesnt lucky you! If it does.... Well then we are on the same problem.... Anyway, you might want to look inside your skyrim files see exactly what changes it made.... Try to run it as administrator if it doesnt work.... I had that problem with oblivion, just saying... Still stuck on Skyrim here.
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SOrry for my harsh topic description there.... Im pretty busy today so ill just make this quick.... Every time i run skyrim it says this Application load error 5:0000065434, thanks in advance!
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Buying it. Or was it finishing the download?
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MArkers cannot be viewed, reason? Idk. I did not change any prefrences, and i did not disable anything or enable anything, just added things thats all.
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Thanks for the help fg, i managed to get it to be "pressable"... It's a test so i'm not really worried about other message boxes (yet)... My main concern though is to make sure that i can get the buttons right... I modified it a little...
short Selection
short Chose ; Normal Selection Standards.
Short BronzeFlaws ; Each 'flaw' meaning you donot have enough bars.
Short IronFlaws ; Setting multiple variables would make things a little easier.
short MetalChoose
short Weapon ; Setting it so that we can use the messagebox to craft metals... Easier than trying ot put each metal in eh?
begin onActivate player
if player.getitemcount SmithingHammer < 1
messagebox "You donot have the proper hammer to use"
else
if ( Selection >= 1 )
set Selection to 0
elseif ( Selection == 0 )
set Selection to 1
set MetalChoose to 0
set Weapon to 0
if player.getitemcount Gem1Bronze < 3
set BronzeFlaws to 5
endif
endif
end
begin GameMode
if ( Selection == -1)
set Selection to 1
ElseIf (selection == 1)
messagebox "Metals to Choose from" "Bronze" "Iron" "Steel" "Still Testing"
set Chose to GetButtonPressed
if ( Chose == 0 ) ;
set MetalChoose to 5
set Selection to 0
endif
endif
end
begin GameMode ; BRONZE
if (MetalChoose == 2)
messagebox "Armor" "Cuirass" "Greaves and Boots" "Shield" "Helmet" "See Weapon List"
if ( Chose == 0 )
set MetalChoose to 507
elseif ( Chose == 1)
set MetalChoose to 508
elseif ( Chose == 2)
set MetalChoose to 509
elseif ( Chose == 3)
Set MetalChoose to 510
elseif ( Chose == 4 )
set MetalChoose to 0
Set Weapon to 5 ; This is our longest 'test' script so far. (it's our only test script so far)
elseif (BronzeFlaws == 5)
messagebox "You donot have enough bars to craft anything."
endif
endif
endif
end
Well actually, i restarted.. With a lot more variables.... (Ignore the bronze part... Unless my current problem has something to do with it...) When the "bronze" button is pressed, the Selection (which is our ButtonPress) is set to zero. But when i pressed the bronze button IN game, it actually just kept it on the original messagebox, the one choosing the metal. THanks for the reply again btw...
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scn AnvilScriptTest
short ButtonPress
short Button
begin onActivate
if ( ButtonPress == 0 )
messagebox "Smithing" "Bronze" "Iron" "Steel" "Etc"
set ButtonPress to 1
ElseIf ( ButtonPress > 1 )
Activate
EndIf
End
begin GameMode
; Note to self, make sure that you make the statue.
set ButtonPress to 1
set Button to GetButtonPressed
if (Button == -1)
return
ElseIf (Button == 2)
messagebox "Selected Material" "Cuirass" "Greaves & Boots" "Shield" "Helmet" "-Click here for weapons-"
set ButtonPress to 2
Else
Messagebox "Still Testing"
set ButtonPress to -1
Endif
Elseif ( ButtonPress == 2 )
Activate
Endif
end
First of all... Im not sure the spoiler is gonna work.... Second; It did not say there was an error in the script, it only does not activate even when you "activate it".. I even tried it on a wayshrine... (because i though there was a problem with the NIF model perhaps) It would really help if you answered, thanks.
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Do you mean map loop? Because SmainmenuMovie isnt there
And as for the converting, only bik to "selected file" shows up.
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I wish to replace the scrolling "map" when you start the game in Oblivion, with one of my videos "taken in oblivion using fraps"... Help anyone? Because all I know is that it has to be converted to "bik", but i cant even do that!
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Actually fore, the textures infact were in the wrong placement. Thanks
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Noone can help you with that little information. It's even hard to judge if it's a creation problem, or simply bady armor definition in the CS (wrong body parts).
If you did it with Blender you better go to the Blender forum, if with NifSkope, tell what you did.
But in either case: don't bump that frequent.
Well, my main problem is with NifSkope right now... So i changed a glass cuirass for a second.. For fun... (this started it all). I deleted the lower part and the shoulder pads, but then... it's invisible! The body parts where all right, and sorry about the bumping...
EDIT: I even didn't change things at all one time... Still no use.
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So I gave an NPC a "broom" model, and the game crashed... Is there a way to fix this? A silly question i know, but hey... How many major mods do you see that has humor in it? And not perverted crap?
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Help anyone?
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type "enableplayercontrols" to just see how it works out.
EDIT: Check if the mods clean if its taking that long...
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Think you can use the "setstage" console command to skip to the part of the quest where you can get a follower? Just to test it out?
-This is why i never use createfullactorcopy-

How do you feel about Elevator Music
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