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Thatamos

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  1. Brought the mod count to 140 and organized the mod list to make some more sense.. everything is smooth sailing! Thanks for the advice!
  2. Aha! I knew Skyrim sat at 255.. I didn't know NV sat so low. Guess I'm uninstalling a lot of those gun mods and just installing Millenia's pack. Thanks, I'll post results upon shortening order.
  3. Below are my plugins in their respective load order as per LOOT + BOSS FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm CaravanPack.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm NVInteriors_Core.esm SCAV.esm CINEMATECH.esm Advanced Recon Tech.esm FCOMaster.esm FreesideOpen.esm ELECTRO-CITY - CompletedWorkorders.esm NVInteriors_ComboEdition.esm Project Nevada - Core.esm iHUD.esm MikotoBeauty.esm Momod.esm Project Nevada - Equipment.esm ELECTRO-CITY - Highways and Byways.esm Project Nevada - Rebalance.esp STRobot-Core.esm SomeguySeries.esm Weapon Mod Expansion.esm NVWillow.esp NVR-Strip.esm Project Nevada - Cyberware.esp NevadaSkies.esm UWHNV-Core.esm WME - GRA.esm WME - DLCs.esm FCO - Willow (Cazy).esp AnimatedFanV2.esp SapphireNV.esp DemonsMacheteV2.esp RagdollOverhaulULTIMATE.esp LeatherBackpack - eng.esp HUD Extended.esp VelociRaptorNV.esp Imp's Timescale Adjuster.esp ED-E 3D Sound.esp Mission Mojave - Ultimate Edition.esp NVR-Version_10.esp EVE FNV - ALL DLC.esp MMUE POP.esp The Weapon Mod Menu.esp Project Nevada - Honest Hearts.esp FCO - OWB.esp FCO - Willow.esp Advanced Recon Armor.esp FCO.esp MediumBeard.esp FCO - Mikoto Patch.esp FlashlightNVSE.esp Version STRobot-ChemImmunity.esp Jaguar MSX200 LMG NV.esp Vurt's WFO.esp FreesideOpenPatch.esp HK MP5SD3 NV.esp Manurhin MR96.esp Tactical Flamer Revamp.esp Project Nevada - WME.esp Advanced Recon Tech.esp vault22FloralOverhaul.esp CNR_Beta.esp Boacombat2glove.esp MikotoBeauty.esp Omegared99 - Enb Transparency Fix.esp Project Nevada - Dead Money.esp Project Nevada - EVE All DLC.esp Project Nevada - Lonesome Road.esp TFH Rugged Race.esp Better Burned Man.esp Project Nevada - Old World Blues.esp Readius_NV.esp The Mod Configuration Menu.esp TheBackpack.esp THOR.esp UWHNV-Addon-DLC.esp UWHNV-Addon-NoCompanionsRoom.esp UWHNV-Addon-GRA.esp WME - DLCs Arenovalis.esp WME - GRA - Complete.esp TheInheritance.esp 1nivVSLArmors.esp NVR-NPCs.esp Russell.esp STRobot-Companion.esp NevadaSkies - Ultimate DLC Edition.esp Advanced Recon Gear.esp Advanced Recon Gear - Project Nevada.esp CONELRAD 640-1240.esp Existence2.0.esp NewVegasBounties.esp NewVegasBountiesII.esp NewVegasBountiesFSOPatch.esp Murdelizer.esp NAPA-NV 0.1.esp TheLozza's_Gasmasks.esp UWHNV-Addon-FollowerHome.esp BrigComp.esp MNK-RHINOgaussRevolver.esp TrooperOverhaul-Dragbody.esp NCRTrooperOverhaul.esp boa ncrpahelmet.esp WME - GRA - Unique Integration.esp Minimissilelauncher.esp w44Satchels - Full.esp Version 2.1 JustAnArmorPack_NV.esp JustAnArmorPack_WithCheatBox.esp NavBeacon.esp WME - GRA - All Weapons.esp Weapon Mod Expansion.esp RCSS.esp Jmod Bullpup Pack.esp Active FNX.esp SVD.esp M37Ithaca.esp AN94.esp SR556.esp 1911.esp B92FS.esp Duplet.esp FNFNC.esp G36K.esp GSh18.esp Gyrojet.esp HKUSP.esp WME - GRA - Weapon Integration.esp L96.esp M14.esp MaresLeg.esp Mateba.esp Millenia_Tokarev.esp RagingBull.esp ScottmacksBastardGun.esp StunBaton.esp WA2000.esp Sunglasses Shipment.esp TitanFallout.esp UrgeWasterScarf.esp geonoxT3Armors.esp Bioshock_Pistol.esp Colossus T49.esp dD - Enhanced Blood Main NV.esp Project Nevada - Gun Runners' Arsenal.esp WME - GRA - Just Guns.esp WME - GRA - Arenovalis.esp WME - GRA - Vendor Reform.esp Unrecognized Plugins include the following: Interior LIghting Overhaul - Core.esm Better Binoculars High.esp Interior Lighting Overhaul - Ultimate Edition.esp ILO - NVInteriors Project.esp 1911_replacer.espNVSE Plugins NVSE MCM.dll NVSE_EnhancedCamera.dll pn_nvse.dllI can't see which mod would be conflicting from the load order alone.. I used FOMM to install Project Nevada and all of my UI mods before using Unified Hud. Everything else was installed using NMM. I'm using fnv4gb to launch, but have tried using strictly NVSE... always get the same result: crash upon main menu loads. I tested NV after installing all my UI mods using FOMM with Project Nevada and it was stable. This means everything I installed using NMM must be the issue. I'm assuming it's a conflicting esp.. but I can't spot it.
  4. Say there's this mod I really like, but think that "Steel" smithing is absurd for such an epic weapon, and would like to instead change it to Daedric or Dragon instead. How would I go about doing that? Furthermore, if I wanted to remove any option to craft one-handed or two-handed versions of the mod, how would I go about that? I wouldn't mind having the Buster Sword in my Skyrim, but not as a one-handed weapon. I don't even want the option to craft it-- I'm OCD like that. I don't like having overly-cluttered blacksmithing lists, especially with weapons that are just .. stupid OP. Thanks in advance for any advice.
  5. Created the .ini file, added the values you suggested, and HOLY GOD, IT WORKS! You sir, you sir are indeed quite a sir. Possibly even a gentlemen. Mayhaps a scholar. Thanks for the tip!
  6. This may be an even dumber question, but where is skse.ini? I've checked my Skyrim / Data / Scripts folders and simply done a system-wide scan for it.. no dice. I swear, if this is the solution, I'll s#*! bricks. But if I inevitably can't find it, where should I make it / what should I put in it? Granted, this is a very odd occurrence, since so many skse-reliant mods work perfectly fine.
  7. I'm getting a weird problem whenever entering Jorrvaskr. Basically, Skyrim just up and quits whenever trying to load it, which makes no sense to me since it's loading Whiterun and other shops / entrances therein just fine (Whiterun is my benchmark test since it seems to be the laggiest). I followed the memory allocations in Task Manager and it essentially gets up to 3.5gigs of memory before s***ing itself and dropping down to anywhere between 3500 - 12000. At that point, I just end task it and try again. However despite my troubleshooting, I can't get into Jorrvaskr, and Jorrvaskr alone. Here are my specs: OS: Win 7 64bit Ram: 6gb Vidya: ATI HD 7800 (1g VRAM) Processor: AMD Phenom II X4 945, ~3.0GHz DirectX 11 All Video Drivers Up-To-Date Below is a list of my active mods in their respective load orders. Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Unofficial Dawnguard.esp HearthFires.esm Unofficial Hearthfire Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp Falskaar.esm SPIKE.esm EagleEyePerk.esm Dues Mons.esm ClimatesOfTamriel.esm HighResTexturePack 1-3.esp Unofficial High Res Patch.esp wyrmstooth.esp Archery Perk Mods Toned Down.esp staticmeshimprovementmod-part3.esp Insanity's Glass Sword.esp followers_stealthkills.esp PalistovSpinningArrows_Dawnguard.esp Beards.esp ancienttonguessword.esp Prometheus_No_snow_under_the_roof.esp better dynamic snow.esp sec_friendsforever.esp bigger and boulder.esp lefthandrings.esp 3DNPC.esp bardsoundsmalukah.esp ClimatesOfTamriel_Dawnguard_Patch.esp better embers.esp cco - diverse races and genders.esp cco - dynamic skill progression.esp nightingale_armor_tweak.esp ClimatesOfTamriel-Dragonborn-Patch dd - realistic ragdoll force - realistic.esp Complete Crafting Overhaul_Remade.esp aliens.esp buildablehouse.esp treehouse.esp Realistic Lighting Overhaul - Dungeons.esp character creation overhaul.esp fs_swordandshield.esp Immersive Sounds - Compendium.esp dd - enhanced blood main.esp dd_Dragonborn-Dawnguard-EBT Patch.esp ISCompendium CCO Patch.esp DeadlySpellImpacts.esp Deus Mons_WithNPCs.esp dk_armor_by_hothtrooper44.esp grayseraticheavyarmor.esp AMB Glass Variants Lore.esp moredragons.esp empirelongsword.esp (FOR THE EMPEROR!!!) enhanceddistantterrain.esp mmvd.esp SoundPropagationOverhaul DSAMG Patch.esp water.esp dragonpriestmasks.esp faster vanilla horses.esp xce.esp DYNAVISION Dynamic Depth of Field.esp Guard Dialogue Overhaul.esp higherlevelenemies.esp staticmeshimprovementmod-part5.esp Hothtrooper44_armor-Ecksstra.esp iHUD.esp Insanity's Daedric Sword.esp Insanity's Steel Bow.esp biggerbears.esp ISCompendium Enhanced Blood Patch.esp wetandcold.esp wetandcold - ashes.esp loud waterfalls.esp Orcrist.esp IHSS.esp PalistovSpinningArrows_ImmersiveWeapons.esp poshmudcrabs.esp Prometheus_NSUTR BDS Patch.esp Pyromage - TheGreyLight.esp viciousdawnbreaker.esp Realistic Lighting Overhault - Brighter Dungeons SilverOfTheDragonblood_1h&2h.esp SkyFalls + SkyMills + DG + DB + FS + WT.esp Realistic Lighting Overhaul - Dawnguard Interiors.esp Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Realistic Lighting Overhaul - Major City Exteriors.esp Realistic Lighting Overhaul - Major City Interiors.esp skyui.esp Dual Sheath Redux.esp AchieveThat.esp vibrantauras.esp staticmeshimprovementmod-part2.esp staticmeshimprovementmod-part4.esp Supreme Fog - CoT.esp thane's breezehome.esp sos - the wilds.esp Civil War Overhaul.esp betterfactionscomplete.esp perkremovehelmetreq.esp betteruestobjectives.esp itemrewardsforquestbounties.esp DSAMG - Greybeard Fix.esp barenziahquestmarkers.esp Book Covers Skyrim.esp RLO - Major City Exteriors - No Guard Torches.esp Climates of Tamriel-Nights-Level-2.esp sos - civilization.esp longerdays_v1.esp SoS - Civilization-PatchCoT.esp RealShelter.esp Thunderchild - Epic Shout Packag.esp sos - the dungeons.esp loners_sword.esp DawnofWindhelm.esp marriagemod - alpha v3.esp Immersive Weapons.esp ultimatedurnehviir.esp unique uniques.esp redeaglesword.esp unreadbooksglow.esp wetandcold - holidays.esp BirdsHFclean.esp SilverDragonArmor.esp Hothtrooper44_ArmorCompilation.esp aMidianborn_Skyforge_Weapons.esp skyforgedshields.esp skyforgedweapons.esp Inconsequetial NPCs.esp WhiterunAlivePiano.esp SoS - Civilzation-PatchRLOMMajorCityInteriors.esp Cloaks.esp 1nivWICCloaks.esp Animated Enchantments.esp DawnofRiften.esp Riverwood Reborn.esp staticmeshimprovementmod.esp SoS - Civilization-PatchRLOMinorCities.esp DeadlyMutiliation.esp 1nivWICSkyCloaksPatch.esp UFO - Ultimate Follower Overhaul.esp werewolvesofskyrim.esp Duel - Combat Realism.esp BanditsEyepatch.esp quest_seaofghosts.esp inigo.esp Lilarcor.esp dr_bandolier.esp bosmeramormaty743part1.esp bosmeramormaty743part2.esp bosmeramormaty743part3.esp bosmeramormaty743part4.esp molagbalarmorsetlagrie.esp theworthofgold.esp smithingextended.esp third era - dwemer.esp dragonbone weapons loot.esp Insanity's Iron Bow Insanity's Glass Bow.esp nordheroweapons.esp insanity's ebony sword replacer.esp PalistovSpinningArrows_CloserQuiversLongerArrows.esp [mpx] npc gender race heigths +dg-db.esp SofiaFollower.esp detailed towns.esp DragonCombatOverhaulDragonborn.esp the dance of death - dawnguard edition.esp DeadlyDragons.esp knc_resilient_dragons.esp ultimateodahviing.esp the paarthurnax dilemma.esp DragonAgeWeapons_1.esp Run For Your Lives.esp portal2mod.esp DragonAgeWeapons_2.esp MoreShipwrecks.esp DragonAgeWeapons_3.esp tbmchrysamere.esp Equipping Overhaul.esp Apocalypse - The Spell Package.esp Prometheus_NSUTR Falskaar Dock.esp item recycling.esp drakul armor.esp private_nokillblur_test.esp black knight.esp medusa armor.esp contractor armor.esp jbs_upgrade.esp mavari armor.esp moredragonloot.esp when vampires attack.esp Dual Sheath Redux Patch. Below are my SKSE Plugsin: BW_plugin.dll hdtPhysicsExtensions.dll OneTweak.dll SafetyLoad.dll I've been fiddling with the mods I want to keep and progressively turning them off, so that may be why this is happening. I'm also cleaning my saves periodically with Skyrim Save Cleaner, and had just done so in a log cabin with no NPC's loaded / around me. So why can't I get into Jorrvaskr? I'm also open to suggestions about my mod list, be it load order or possibly conflicting mods that I / BOSS / LOOT didn't notice.
  8. I'm not sure who else within the modding community agree's with me, but I feel like the armors from the PS1 classic The Legend of Dragoon would make a fantastic alternative set of armor using dragon bones / scales. I'm sure some special materials can be used in correspondence to each armor element (Fire Salts + Flawless Ruby's + Ebony for Fire Armor, or Void Salts + Flawless Amethyst + Daedric Hearts + Ebony for dark armor, etc). Each armor has a respective weapon that could be designed alongside the armors as well. The armor designs can be altered to fit Skyrim's aesthetic since this would have to be a mod designed from the ground up, but it's definitely worth thinking about since dragon scales / bones have yet to be cleverly utilized for cool new armors / weapons. This could be a great answer to that. And The Legend of Dragoon f***ing rocks! Am I the only one who'd love to see this happen?
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