Whenever a new track plays on the radio if it be switching stations, new track, or new track on a stationary radio my frames completely tank. Video I made to show what happens.
Current Load Order: [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] CRAFT.esm[X] CALIBR.esm[X] FO3 Wanderers Edition - Main File.esm[X] FO3 Wanderers Edition - Alternate Travel.esp[X] FNNCQ.esm[X] FNNCQ_DavidsLab.esm[X] EVE.esm[X] EWE Energy Weapons Enhanced.esm[X] TheInstitute.esm[X] CubeExperimental (EN).esm[X] RH_IRONSIGHTS.esm[X] Follower Amata ULTIMATE.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp[X] FO3 Wanderers Edition - Optional Restore Tracers.esp[X] CRBSOR.esp[X] EWE DLC Addon.esp[X] EWE Load Order Fix.esp[ ] EWE Stormfront Studios Load Order Fix.esp[ ] EWE Supermutant Energy Weapons.esp[X] WeaponModKits.esp[X] RH_IronSights_Basic_AnchoragePlugin.esp[X] RH_IronSights_Basic_BrokenSteelPlugin.esp[X] RH_IronSights_Basic_PittPlugin.esp[X] RH_IronSights_Basic_PointLookoutPlugin.esp[X] RH_IronSights_Basic_VanillaPlugin.esp[X] RH_IronSights_Basic_ZetaPlugin.esp[X] RH_IronSights_Pitt_NewRifleSights.esp[X] RH_IronSights_PL_NewItems.esp[X] RH_IronSights_RemoveReticule.esp[X] RH_EVE_Bridge.esp[X] RH_FWE_Bridge.esp[X] WeaponModKits - FWE Master Release.esp[X] RH_WMK_Bridge.esp[X] WeaponModKits - BrokenSteel.esp[X] WeaponModKits - OperationAnchorage.esp[X] WeaponModKits - PointLookout.esp[X] WeaponModKits - Zeta.esp[X] WeaponModKits - ThePitt.esp[X] Merged Patch.esp