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thedutchguys

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Posts posted by thedutchguys

  1. Same problem here, but it's not a local problem, like CTDs only in a special area. I got dozens and dozens of CTDs since I downloaded Dragonborn, the only pattern I found was that the CTDs occurred most likely if I attempted to fast travel with lots of followers. As more followers as more CTDs occured and if I was that lucky that the fast travel succeeded I got sometimes violet or black texture grafic bugs. This already happened in the "old" Skyrim, no need to travel to Solstheim at all to make this experience. CTDs were dependant on how much textures/grafics were to load at the fast travel target (loads of trees and grass for example, fast travelling to somewhere near Falkreath or Riften was just a pain...)

     

    I did the same as always, I deinstalled all mods, parked my toon in an interior cell, created a clean save and installed mod per mod anew and tested for CTDs.

     

    All I can say so far is, it's not a mod problem, at least for me. I downloaded the new Dragonborn HD pack and maybe this was the bit needed to get over the top concerning the stableness of my system, grafic settings and .initweaks.

     

    I played Skyrim with higher than ultra values, tons of high rez mods and loads of .initweaks.

     

    The most stressing adjustments:

     

    -playing with 2 x 670 GTX SLI (4 GB VRAM...and yes, I know VRAM isn't doubled by SLI mode, one card has 4 GB VRAM) but on 2560 x 1440 resolution (this resolution makes a big difference, but if you ever played Skyrim with loads of high rez texture mods at this resolution, you never want back, never, it's a dream)

     

    -uGridtoLoad 7/64

     

    -AF x 16

     

    -AA x 8

     

    -Transparency AA x 8

     

    -Ambient Occlusion On and on high quality lvl

     

    -triple FXAA (Skyrim's own, RCRNv36 FXAA and Nvidia FXAA)

     

    -alone my mountains and rocks have 8k rez textures, NPCs 4k (CBBE)

     

     

    I downgraded uGridtoLoad 7 to uGridtoLoad 5 and decreased some other values (treeload from 100.000 to 75.000, LoDs from 20 to 15, decreased DecalsperFrame, SkinnedDecalsperFrame and DecalLifetime and maxParticles from 1000 to 750) and kept the grafic card settings and my mods and now

    I will get a CTD here and there, but maybe one per hour and no need to load a game thrice for one fast travel as before. I deinstalled SFO Summer Edition and changed to the normal edition, too.

     

    I have no idea what Dragonborn did, but it increased system pressure, defintely....and to be honest, there must be some sloppy coding within Dragonborn...I expect some more performance for my machine (i7 2600K, 2 x Asus 670 GTX SLI, 16 GB 1600 DDR3 RAM, 256 GB SSD), really... My suspects number one are scripts that came along with Dragonborn, I really think that some of them aren't running smoothly and therefore claim performance.

     

    Now I am able to play again and I am able to keep the "real important" settings (that's not the .initweaks, the texture mods in combination with your grafic card settings make your Skyrim shine).

    Yep got the same over here, Dragonborn did definitely increased the load on the system in some way, but that shouldn't cause it to have ctd's. Especially with my setup : (Intel i7 3770K @ 4.7 Ghz, 1x AMD Club 3D HD7970, 16 GB Ram @ 1.9 Ghz*, 125 GB SSD) so, not just a Nvidia Problem ;). I'm also going to try lowering the Grid and -Treeload and Particle LoDs but honestly I don't think it will help much, since friends of mine without such high settings are also having this problems, some of them even had to lower the gridload to 3 O.o!. So I'm going to assume this is just bad coding and I'm even considering to de-install Dragonborn now that Epic mods like Valenwood-Rangers are being released.

  2. EDIT : I've been using Freemanhl2's settings now, also at uGridsToLoad=9 and i haven't had any CTD's so far. And with "so far" i mean ca. 5 hrs. playtime. Even during the winter holidays i haven't had even one Crash.

    Im using Superb-ENB...

     

    I don't know what exactly causes the CTD's even if your using the right settings. I guess it depends on the Hardware your using, or possibly even your Virusscanner.

     

    Im not getting my hopes up about finding the ultimate skyrim settings, certainly now the new DLC's are coming out.

     

    Greetz

     

    TDG

  3. original message, skyrim started ctding after using these tweaks, attempting to remove tweaks broke game, etc, etc...

     

    Edit: nvm, Fixed, after some general panic and trawling around I found this post from a year ago

    There was an issue in 1.2. I don't know if its fixed since.

     

    First, for the fix, go in your Skyrim /Data folder and look for any INI files. They might be named after a mod. Mine was named after Realisitc Water Texture even if I had uninstalled it. Go figure. Delete any INI files that looks like the ones made by saveini.

     

    Then for ugrids:

     

    Don't use saveini. Do the setini command, then alt tab, edit your own customized ini file (which doesn't have to be the full 41KB version), change ugrids back to 5 or whatever else you want, save, alt tab, use refreshini in game, save your game. Quit and reload game and your save should work.

    All working again, many thanks ecirbaf, and I will be a lot more careful if I ever mess with ini files again :biggrin:

     

     

    Do have a new question though.

     

    Using these settings I was getting great visuals, no noticeable drop in framerate and everything was going great until the ctds started 2 hours into playing...

    uGridsToLoad=9

    uExterior Cell Buffer=100

    iPreloadSizeLimit=4294967296

     

    Any tips on stopping the ctds?

     

    System is OC'd GTX560ti, FX6100 (6 Core, 3.2GHz), 8GB RAM.

     

    Yeah also managed to play at exactly these settings, Copy-Pase :tongue:

    Though in some way I managed to play fluently for 6 hours, (including Massive Battles with +100 Active AI's)

    So I really dont know how to solve the ctd-issues.

     

    My System is

     

    Intel i7 3770K OC'd @ 4.6 ghz with HT (so 8 log cores)

    Club 3D HD7970 3GB @ Stock Speed

    16GB RAM Corsair Vengeance Blue @ 2.0* Ghz*

     

    But have you tried raising the uExterior Cell Buffer=100 a bit more?

    I proved useful at uGridsToLoad=7....

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