That gave me another idea. Is it possible to use a refID in a command? like <refID>.markfordelete Or something along those lines. If that was possible, we actually could use bat files to make houses. 1 bat would contain all of the needed disables/deletes from the vanilla housing, and then a second one to automatically add in new objects and use setpos to place them. Well, nevermind. It would then have to be able to target the newly created object in order for it to use setpos. Sooo only way this would work would be being able to specify the location of where to spawn the item. Might be possible with the script extender? There's still a whole month to wait before the CK is released >.>