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dmush

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Everything posted by dmush

  1. This is what I got from Crash Logger "Exception caught!Instruction pointer (EIP): 70226000 REG | VALUEeax | 00A7D8CBebx | 00000003ecx | 16089E10edx | 70226000edi | 0000002Fesi | 0019EF48ebp | 00000000 VANILLA CALL STACK at 0019EEE0: 007144AC 00712123 006F99D9 0043951C FULL CALL STACK: 007144AC 0019EF48 277BD988 0019F3D8 0019EF48 0019EF48 00712123 0019F028 277BD988 006F99D9 277BD988 277BD988 0019F504 757070F0 00000000 0043951C 0019F3D8 277BD988 1F4C1A56 18D0CDCC 0D02FB28 00000000 1E1D6701 00000000 21AAC730 00000000 00A3690C 0000000B 6E6F6A6A 00007365 UNABLE TO IDENTIFY MODULE CONTAINING THE CRASH ADDRESS.This can occur if the crashing instruction is located in the vanilla address space, but it can also occur if there are too many DLLs for us to list, and if the crash occurred in one of their address spaces. Please note that even if the crash occurred in vanilla code, that does not necessarily mean that it is a vanilla problem. The vanilla code may have been supplied bad data or program state as the result of an issue in a loaded DLL." I'll go through my mods with Tes4Edit next. Already tried turning off autosave.
  2. By check for error do you mean clean my mods? I've cleaned all the mods that BOSS recommended I used so I don't think it's that. I'll try Crash Logger, and get back to you. Edit: I have no clue how to access the crash logger DLL, or at least what to open it with.
  3. I've been having a lot of random CTD's lately, especially when either going through a door or fast travelling, though sometimes at random. I've ran my load order through BOSS, used Wrye Bash Tes4loadgen, and looked at other threads though their solutions either didn't work or included mods that I don't have. Any help is appreciated My load order: Active Mod Files:
  4. Yeah, sorry, i'm talking about DAO-Modmanager. I'm honestly not sure which, I extracted them (their extension for me is 7zip) to the modmanager override folder, though they seem to turn into folders afterwards.
  5. I looked at all the other threads, and nobody seems to have this exact problem. When I put override based mods into DAMM's override folder, then run it, they don't appear in DAMM whatsoever. I'm pretty sure i Set up DAMM correctly. Edit: dragging and dropping the files into DAMM results in "*filename* is not a dazip or override"
  6. I looked at all the other threads, and nobody seems to have this exact problem. When I put override based mods into DAMM's override folder, then run it, they don't appear in DAMM whatsoever. I'm pretty sure i Set up DAMM correctly. Edit: dragging and dropping the files into DAMM results in "*filename* is not a dazip or override"
  7. I'm having the same issue right now but i cant find a way to change it back. I've deleted all that remains of the mod i downloaded that caused it and deleted all of the skeleton.nif (there was a bunch) but im still stuck too zoomed in when in first person. Any help will do! Thank you.
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