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shadeofdoom

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  1. follow up; I re-downloaded Redmod through steam by right click -> properties -> DLC, and doing an uncheck / recheck of the ticker. I also deleted the redmod folder in the Tools subfolder for the game's directory. With the fresh steam-supplied Redmod, I still ran into these EXACT errors while using a mod that required Redmod. (Fast travel to anywhere). The only solution was to delete the fast travel mod that was conflicting/requiring redmod. My working suspicion is that Version 2.0 of the game, when the script changes were pushed, may have broken RedMod compatibility/functionality. Redmod might just be the conflict with the game's current state. Why else would RedMod be unable to find simple minimap reference scripts?
  2. affecting me too. Installed Redmod through Vortex after being alerted I needed it for mods to function. Exact same error dump for step 2- default control path does not return a value: cyberpunk\UI\mappins\minimapMappins.script:618 Unknown opcode: SyntaxFloatConst Unknown opcode: SyntaxArrayPopBack Unknown opcode: SyntaxArrayPopBack Unknown opcode: SyntaxConstructor default control path does not return a value: cyberpunk\UI\mappins\minimapMappins.script:618 Unknown opcode: SyntaxBoolConst Unknown opcode: SyntaxBoolConst However, if I sit on step 3 for long enough, steps 3, 4 and 5 seem to complete. Game boots to a freeze/crash every time.
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