OK, so I'm trying to port Trogs from FO3 "The Pitt" into New Vegas. I've already placed the Textures and Meshes folders into the NV directory, and in GECK, I created a custom creature and gave it streettrog "Skeleton.nif" (which seems to have automatically established animations, ragdoll and body-part data as well as a mess of other things...) It just lacks a texture. The Trog looks fine, but it's using one of the default ground textures to cover the entire body. I have all of the Trog textures in directory, but I have no idea how to apply textures to a Creature. (I'm not looking for a functional, voiced, active Trog. I'm just looking for a stationary Trog that will do nothing but sit there and look pretty. And maybe sandbox.) :psyduck: