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coldlady

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  1. Sadly not modder myself but wondering if someone could make this. The big tree in Sanctuary at end of road. Quest based. Trapdoor next toone of the houses at roundabout to go under it. Some Ghouls and radroaches down there in a tunnel. roots grow into a pond, contaminated with radiation barrels Clean up barrels and revitalize pond with some Purified water and fertilizer and voila' You got a Blooming Gildegreen
  2. we have mods that can increase the range of long range scans allready, but i miss a increase in range of the short scan. scanning stations is a pain because you almost have to bumb into them to scan. the default is only 1-200 metres or something. A mod that increases it to 500 or 1000meteres would be very much appreciated. Also: seriously make a mod that makes ship scan into a firing group, so us keyboard/mouse players have a chance of scanning ships (also increase range to 1500-2000 meters)
  3. Is there any way of increasing the amount of food you have "stored" on you? You can eat up to 150 and water to 100 Is it possible to make a mod where you eat up to 500 and water 400? Then you still need to make your dinner but can go longer without having to stuff your face every 100 meter.
  4. I dont know if it can be done, i am no good at modding at all so consider this a request/challenge. A square version of multipurpose room. Basicly a moonpool with a floor and no hookups for vehicles. my idea was to make standing storage in the middle, back to back and then entrance from moonpool in one end and exit to living quarters in other end. Production/chargin on the sidewalls.
  5. Sadly i don't have skills to mod, so i rely on all you talented people to make my games more enjoyable, and i cannot thank you enough for all your efforts. A world of gratitude from me. Keep up the good work.
  6. There is atleast one, i am using this one http://skyrim.nexusmods.com/mods/18480 made by a very talented modder named Supernastypants. comes very highly appraised, feutured in some mods of the week videos etc. you decide how much you want to add, 4 different themes : Hunter/warrior, mage, thief or assasion decorations.
  7. don't think it is possible to get a library filled with player written books. Not because of technical limitations or difficulties creating it. Probably easiest to keep updating via steam workshop It's the internet, Rule 34 (google that one if you don't know it), racism, political wievpoints etc. who's gonna read and approve hundreds or maybe even thousands of books, so no content violates or insult people?
  8. if you play on pc you can easy do it yourself. (assuming since you post here) 1: hit the Tilde key (most keyboards its directly left of 1 (one) and below ESC 2: click your character 3: type setscale 0.8 hit enter 4: hit Tilde again. 1 (one) is base normal size. 10 is max (you are about as high as high Hrothgar the mountain. I am not sure if you stay that way after a save/load, but fairly easy to correct. If you on the other hand are looking for a specific Dwarf race...*nods to modders reading.* where are the Gimli-mod!?
  9. I will blatantly admit that my idea is more or less a copy of the Vrykul's in "That mmo that shall not be named". However, i believe the idea have some merit in good old cold skyrim. This is my suggestion, if anyone have the skill/patience to do it, would be awesome. Ofc as a disclaimer, the race and model idea belongs to blizzard etc, i own nothing. just a vivid imagination. Guessing a Base Nord, with frost resist, but if they could be tweaked to around Giant size 1.3-1.5 or so, and if possible, the blueish tint in skin. not Avatar-blue, more a bluish version of the dark elves or something, see the screenie. edit: forgot to mention: don't place camps so they block for low level quest places like the 7000 steps etc 1: it is a race you start encountering when you get up in higher snow cowered territories. 2: they hit HARD, thinking you would have to stay clear of them until your 25-30+ (they win if they go up against a Giant) 3: they live in small hunter camps, usually 1 woman, 2 males or some thing (tents and bed scaled to them ofc if possible) Optional: Hunters use bloodhounds ofc, BIG Bloodhounds! (1.5 sized dogs) 4: Strictly offensive.with 2hand, dual wield, casters and archers. no shields 5: have frost casters that use occasinal heals/heal others. 6: Optional. They could have a hometown somewhere deep in the hills, but not sure how that would work with scaling houses to them. 7: Optional. A quest line to recover Ring/necklace from a named boss that killed a poor widow's husband that was out hunting. could be a 2 enchant frost/fire resist or something. nothing op for 30'ish level, something around 15% of each or something If anyone got the courage to try and make a mod of this, feel free. I am sadly no eagle with creation kit.
  10. well not sure if there is a mod out there or any modder working on what you look for. But i do know the one i found is just.... Awesome! And its not far from where you want it. comes with some rewiev videos so you can see it. It is located just northwest of Fort Amol, which is 1 min ride from Darkwater Crossing. The awesome part of this mod is that its made of Modules you add, and it comes with 4 different styles: hunter/warrior, mage, thief and assasin. You decide how many modules you want to add, allthough some are required to add more. like you have to build a scaffolding across river to get to your smithing and skinner station etc. Juts a tip: start hoarding ELK-hides and horse hides. This is my little woodland home, and that is only like half of what is possible, more can be added. comes with a handy marker for fast travel aswell http://skyrim.nexusmods.com/mods/18480
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