-
Posts
173 -
Joined
-
Last visited
-
So, I'm more curious than requesting, but I was wondering if it's possible to fix the rain and snow clipping (how rain goes through walls and buildings)? And if so, if anyone is willing to fix it? I think it would be really awesome to have it fix, considering it takes out the immersion when you're in a small hit and it's still raining inside. Or if it's already been fixed, I would like a link to it. Thank you.
-
hm... could be cool to use that for Conjuration or Rune spells. I can imagine when you use dual cast Conjuration, that circle grows as big as you, and then your creature steps out of it. Seems cool, I support this mod
-
Where's the rain? Is it behind that crappy game? :P haha, I really wish you could "like" or "thumbs up" comments on here! But honestly, how far the gaming community is with the technology, I'm kinda surprised how crappy Bethesda's animations are. The character jumping and swimming animation is still bizarre, and snow and rain still go through walls and buildings. You's think with how popular they are, they would have the experience and money to easily fix these things. I mean, even the modding community has done better work then Bethesda with these things.
-
try this. It's not for males yet, but they're working on it http://skyrim.nexusmods.com/downloads/file.php?id=16069
-
how would you feel about front flips?
-
thanks for your support and suggestions. As I'm sure you would know, I would do this myself, but I'm sure it requires scripting, which I don't know how to do, or at least making new dialogue set up and quest stages, which I know how to do, but I find it very irritating, and I only know the very basics.
-
Well, a custom model of a boat can be made, I know that for sure. Whether it will actually move? Possibly. Considering there is a type of coding when riding a horse, something like that might be implemented? But honestly, there isn't much water to travel by boat on. At least, not much that actually lead anywhere, or are open enough to hold a boat. The only big open area there is is in the northern area, but you can only get to Dawnstar, Winterhold, and Solitude from there.
-
I wish I could "like" or "thumbs up" your comment XD
-
I wish I knew :\ Maybe a tutorial online? Or the Creation Kit Wiki?
-
lol I meant like actual drawing on paper with a pencil. What I would do it look at the design of the eye holes in the helmet, and try to draw out what it would look like from inside the helmet. I could do some drawings and send it your way, then (if you like them) you can out them on here or do what you want with them no can do, my drawing skills are worst than 5 year old boy. drawing isnt my good side, even something easy as you say is hard for me. I know you going to laugh about my drawing skills and my english, but come on everybody suck at something well it's just to get the concept down, not really judging you on how talented you are for your skills in drawing. But I understand that not everyone has a talent for drawing, but like I said, this isn't really going for talent, but rather a concept of what it would look like. And again, if you want, I can draw up designs and then send you the pictures? EDIT: So I just finished the basic armor helmets (Leather - Daedric). Very basic drawings, nothing too detailed, but it's just the concept of what it (might) look like through the helmets if this mod were made. Would you want me to attempt to send you pictures through a private message?
-
ok, at least, can anyone tell me how to modify the stones? I can find them in the creation kit, but I don't know where to find and modify the effects.
-
lol I meant like actual drawing on paper with a pencil. What I would do it look at the design of the eye holes in the helmet, and try to draw out what it would look like from inside the helmet. I could do some drawings and send it your way, then (if you like them) you can out them on here or do what you want with them
-
Maybe you could draw out concept designs of the varies helmets? Give people ideas of what to work on, kind of inspire them
-
So, in one of my other threads, I requested a mod that would increase the effectiveness of weapons and armor depending on your race. Well, I just came up with another solution so that it doesn't involve the dependency of your race or added perks. More Standing stones. As you know, in the vanilla game, you can only have one stone activated at one time, giving you that specific bonus at all times. Well, how about more stones, one for each type of armor/weapons, but you can only have one activated at a time. So, let's say I enjoy the Dwarven armor more than Daedric, but as we all know, the Daedric is the best armor in the game no matter what. But, with the Dwarven stone activated, it'll give me (as an example) a permanent +50 weapon damage and +100 armor rating for any and all Dwarven materials. Of course, these stones would be separate from the original, so you can have one of the original stones active and one of the Weapon and Armor stone active at the same time. But only one of each. If anyone has any comments, concerns, or suggestions, please post in the comments. Otherwise, I hope to see this mod be a work in progress, and if I can help in any way, let me know.
-
Totally Agree with you dude! I'm New to Forums but If Supporting a Mod means Helping him Build the Mod or Something.... Then, I TOO!!! will support This MOD!!!! :laugh: lol in a way, yea it does. Supporting a mod means to help keep it alive until it's actually made, and in ways of keeping it alive is to actually talk about it and, if you have the skills, work a little on it. I, sadly, do not have such skills.