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csweezey18

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Everything posted by csweezey18

  1. I hate how when I walk up to a dead dragon to loot it, I always see the arrow I shot at it FLOATING OVER THE DRAGON. They never hit the dragon. But they killed it anyways. I want a mod that fixes those ridiculous puncture physics. Make the dragons' hitboxes smaller, whatever! Just STOP THE FLOATING ARROWS!
  2. So, what I am getting from this is that it is impossible... Sigh... I guess I have to act gloomy and guilt trip you guys into doing it... Sigh... Gloomy...
  3. So, I know I could just download them separately. And I did. But, it felt lacking, like they didn't fit together. So, I am suggesting an overhaul-compilation-overhaul. Step one: get permission (duh). Step two: compile all these mods into one (also duh). Step three: add on to them to shape them into one, big, consistent mod. I am suggesting that the authors of each of these mods hand their mod over to the other three authors to tweak them, and then put them together again as one mod. That way, the input of all four authors is included. It will probably become nothing like the original four, but rather, much better! I know that the authors probably wouldn't have time for it, but I think it would be worth their time. I mean, downloaded separately they are unbelievably amazing! But with this? A NEW BREED OF OVERHAUL! Sorry, got a bit carried away... Anyway, you guys consider it, okay? I think everyone wants this, even if they don't know it. ETaC, by missjennabee JK's Skyrim, by jkrojmal Dawn of Skyrim, by BluePianoTwo Legendary Cities - TES Arena - Skyrim Frontier Fortress, by jabr Please guys!
  4. Something like how Skyrim has Deadly Dragons and Deadly Monsters. I want new models, not just higher difficulty. In fact, the difficulty is fine as is. I just want to see some new mutants. Or even new variants of mutants, like a double-mutated cow. You know, a brahmin which was exposed to FEV, making an FEV-plus-radiation-combo! Or maybe some new marine biology. I don't like how the only mutant aquatic creatures are crabs, lobsters, shrimp, anglerfish, frogs, and salamanders. I want some FEV-sharks, or ghoulified dolphins!
  5. Not like Conquest though. I want to be able to hit the settlement button and open that settlement-building UI anywhere: workbench or no workbench. I mean, why would you ONLY build in a few set areas? There are no laws to tell me that I can't build in this ex-Raider camp. Or this ex-Gunner camp. Or the Glowing Sea. Oh wait, I remember why I don't build in that last one! ...But let me build there anyway. If I build in a highly-irradiated deadly fog of deathclaws, radscorpions, radroaches, and rad-whatever-elses, and people are stupid enough to settle where I built, then it's their own fault. Not mine. Sincerely, Moron
  6. Sorry, but I meant mods that add MULTIPLE, DIVERSE new creatures to the game. Not arachnids and bigger reptiles.
  7. Why are all the trees dead? It's nuclear fallout, not the no-plants-allowed-zone! Give me mutant trees, mutant flowers, mutant vines that want to kill you, mutant seaweed, et cetera! I mean, seriously? As far as plants go, there's only dead stuff, hubflowers, bloodleaf, tarberries, mutfruit, tatos, corn, razorgrain, and a small handful of others. There should be more flora than that! How about we answer the questions on everybody's minds with a mod: what is the answer to the equation tree + FEV? Or tree + gene splicing? And what about tree + nuclear radiation over hundreds of years?
  8. I have not seen A SINGLE MOD on the Nexus that introduces new creatures. I mean, NEW creatures, not old creatures with different names and stats. I want new models, new AI's, a lore-friendly version, a non-lore-friendly version, backgrounds and logic in each new creature, new drops, new items, unique inspirations, and maybe even new locations. I am sorry if I sound demanding and pissy, but this is LONG overdue. I mean, not even ONE? It is sad. There are only 53 creatures in the game, and I'm pretty sure most of those are just variants of the same things. (ex: Ghoul, Feral Ghoul, Glowing One, et cetera) Now, you don't have to add in too much, but I don't understand how we have just Yao Guais, Super Mutants, Mutant Hounds, a few canines, some humanoids, and some insects and arachnids. A mutated cat would be cool. Or maybe a double-mutated cow. (Brahmin + FEV = ?) Just make this happen. I am sorry for going on a tangent, but this is so necessary it is a PROBLEM. Now, I am done. Maybe. Just do it! FROM YOUR IMPATIENT, MOD-GREEDY ACQUAINTANCE, (Insert my screen-name here. What? I can't help that I'm bad with names!)
  9. So, from what I understand about the "No-Snow-Under-Roof" style mods for Skyrim, they work by having the modder go through and select areas where the snow should not reach, right? Well, I find an issue with that system: non-vanilla, non-compatible areas. I might not be understanding fully, so tell me if that is so. But I think it should work like this (if possible) for maximum compatibility: The mod calculates whether or not there is something above the empty space in question (a roof, a jutting-ledge, etc.) and stops it from precipitating there. But it should also check the height of this snow-blocker-thing, because a high ledge will not protect someone thousands of feet below, right? Unless there are walls, but you could have it factor those in as well, right? Anyways, that idea is purely based off of my (most likely incorrect) ideas of how the "No-Snow-Under-Roof" style mods should work! Just a dumbass, Sweez
  10. So, from what I understand about the "No-Snow-Under-Roof" style mods for Skyrim, they work by having the modder go through and select areas where the snow should not reach, right? Well, I find an issue with that system: non-vanilla, non-compatible areas. I might not be understanding fully, so tell me if that is so. But I think it should work like this (if possible) for maximum compatibility: The mod calculates whether or not there is something above the empty space in question (a roof, a jutting-ledge, etc.) and stops it from precipitating there. But it should also check the height of this snow-blocker-thing, because a high ledge will not protect someone thousands of feet below, right? Unless there are walls, but you could have it factor those in as well, right? Anyways, that idea is purely based off of my (most likely incorrect) ideas of how the "No-Snow-Under-Roof" style mods should work! Just a dumbass, Sweez
  11. I love the TES Arena Frontier Fortress mod (and I never played TES Arena) but I feel like something is missing. There are no carriages leading to or from the added locations. This is where modders come in. I don't want just any carriages -- no, no, no! They shall be ... Touring Carriages! If anybody could please make a patch that links the carriage-routes in Touring Carriages to the new locations, I would be so happy! I can't really offer you money because... well, let's just say that being a teen doesn't really stop many people from playing Skyrim. But I don't think you would asked for money anyways, right? RIGHT??!! Well, if you do make this patch, please contact me at my email: csweezey18@gmail.com. And hey, if you think it's good enough (not that I would know, because most people don't download Touring Carriages and just watch there character get shown around Skyrim for the entire afternoon) post it on the Nexus! I am sure everyone would love it! I think, at least... Well, I am done with my rant now, but still: DO IT NOW! DO IT NOW! Thank you and have a nice day!
  12. I know this might be a bit of a stretch for a physics-mod, but I still need to ask. Could someone make a mod that makes arrows not float in the air because the target's hitbox is a different shape from the model? Or maybe make the arrows fall out if they puncture in a weak part of the body or near the surface? Like if an arrow grazes but gets stuck somehow. (Because that's realistic, right? No?) I just hate killing a dragon and seeing my arrows do damage when they are only floating inches away from its skin/scales. It is just SOOOOOO immersion-breaking. PLEASE, THIS MOD NEEDS TO HAPPEN! I KNOW FOR A FACT THAT THERE ARE AT LEAST A FEW OTHERS WHO AGREE WITH ME, RIGHT? Anyone with the know-how is welcome. Oh, and I need absolutely no credit for the idea or whatever. But if you do make it, would you please post in this thread so I don't have to search for it? Just so that I know if you do make it and, as such, can download it. Thank you and you have my thanks.
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