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Posts posted by YanL
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yes. the name of the helmet is the same. The world model (when you drop the thing in the ground) are also the lanius old helmet design, but the helmet when the player use it, is the one that you chose.
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Hey man, your mod
Extract this in your new vegas folder (where it have the .exe) and use a mod manager to turn on the legatehelmetnobeard.esp
You can find your helmet in Victor´s Shack, in goodspring.
Have fun ^^
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For Pete´s sake, one of those custom bodys :rolleyes: Did not read the thread.
Yeah, there´s no fun AT ALL to mess around with a thing with millions of vertices and also wait for 10 minutes to import or export the meshes.
Anyway, I set up as far as my patience endured. It's a step in the right direction, but the panties need to be straightened out. There are some clipping in this things on the legs.
Another thing, there is a gap between the wrist and the hand. I guess it's because these bodies use different hands? If not, I do not know what happened.
The file ==> https://ufile.io/wp2dr
The rest is up to you lol
EDIT: Oh, I remember now. I forget to fix the color skin in nifskope, so you will need to do that too.
- In picture Shader and Shader flags for the body you can see the Shader and Shader flags values that are use for the body parts (the parts that show skin). It is important that the Shader value is Shader_Skin.
http://wiki.tesnexus.com/index.php/Creating_an_armour_for_Fallout._Part_2
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Looks like a fun task. I can look that for you tomorrow.
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not a problem, this can be done very quick.
So, the one in the middle, then?
http://i64.tinypic.com/2m7sx84.png
p.s: I fix the broken horn. Also, this "second beard" in the face, I can´t get rid off. Is part of the texture.
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Sure. With hair or without?
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Well, you can dress Raul like Hancock hehe.
I made his outfit in this mod
https://www.nexusmods.com/newvegas/mods/63745
And this mod have the hat
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Oh no. You can't do that in Nifskope, you need something like Blender or 3DS Max :)
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You need only the Geck, for New Vegas. Download here.
http://geck.bethsoft.com/index.php?title=Main_Page
tutorial to install and open the geck, and create your own plugin
http://geck.bethsoft.com/index.php?title=Bethsoft_Tutorial_GECK_Setup
tutorial to create a perk
http://wiki.tesnexus.com/index.php/How_to_create_a_perk
videos
to load multiple masters (you need to load Lonesome Road because Burden to bear is a perk from there, but if you wanna load another dlc, you will need to load multiple masters), see this
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I took a look at the corresponding session and saw that it has several quests mods =/
What do the op wants, a new one; dlc size; each month?
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this "ranger gunslinger" is not a vanilla armor. Who is the author?
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edit: no, sorry, I can not help now. Maybe in the future.
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Hey, guess we don't need roy anymore XD
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I do not know how to help you, but I'm pretty sure that the fo3 8-ball script exists on the NV geck. That's exactly what you need.
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Hey! Is this still a thing? I somehow miss your call.
Nah that´s ok, I'd rather you take another question from me.
I have a asset with two blocks, bouth with alpha textures. But the value for the flags and threshold for their NiAlpha controler are different.
What I do is export the separate blocks, fix the NiAlpha separately and then I join them through the copy / paste block, because if I export both together, I can not fiddle with those controllers, because one copy what was done in the other
There is a better way to do that?
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I don´t think so :lol:
Yeah, this sux, I have been through this many times.
But if I'm wrong, I'm quite interested in how it works
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oh no, I just changed to my own path because I not installed his mod and I used one of my mods.
I just did that to see if maybe the meshes have some problem ingame, maybe when it was exported or something like that.
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I'll go with the hipster answer and say The Prospector's Den. The Chest below the Storage Area sign does not in fact respawn, and a Merchant sets up shop there a few days after you clear it of the Vipers.
REALLY? :ohmy:
Well, that is super cool.
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well, the paths looks ok to me.
I change to my own path just to test the helmet (I did not put the textures because it would take time) and no problem with the meshe file either
http://i68.tinypic.com/k0fzq1.png
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Here is a quick draft for anyone who wanna make this armor
http://i63.tinypic.com/16gyglh.png
boots from miss fortune
legs/arms/gloves from space suit
belt from ranger civilian armor
shirt from wasteland chlothing06
rocket from enclave power armor
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To learn about make your own armors, this is the tutorials
http://wiki.tesnexus.com/index.php/Creating_an_armour_for_Fallout._Part_1
http://wiki.tesnexus.com/index.php/Creating_armor_mashups_for_fallout
worst part is to properly install blender lol
have a tutorial for this too.
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I think is a good idea.
Windows 7 support ending in Jan 2020
in Discussion
Posted · Edited by YanL