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Primed58

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    Dragon Age DAII Mass Effect

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  1. Thanks for the input Dupre232 - will do as you suggested, and I appreciate you taking the time to leave me the info!!
  2. I hope one of you kind folk can help me. So many great character mods out there, and admittedly I have several and I started noticing that when I reach Riverwood and am outside (regardless of lighting,) my eyes look distorted and sunken in. Indoors they look fine MOSTLY but I try to take screenshots of game activity and hate the way the eyes look. They look fine, MOSTLY, until later in the game as I mentioned. Scratching my head over this one, but it is probably some sort of incompatibility or a video quality issue. Any suggestions would be appreciated and I thank you in advance for taking a moment to respond!
  3. I am hoping someone can help me with this. After upgrading to 1.05 on DAO, the Awakenings expansion pack will not play. I open it as normal, it never asks if I want to creat new or import a character. It places me in a room with many chests armor stands etc, containing all available weaponry, runes, potions, and armor. You are the default bald male. You have no skills, no points, no level. You can ask the guy in the room to level you up but you still have no skills. You can also address the guy in the room and ask to be transported to many different area in the game. However, since you have no skill ot talents, you are immediately killed. I removed everything from the ovveride folder. I deselected all dazips in the modmanager - still same problem. The only other change is uprading to 1.05. I would appreciate any help that someone can provide. Sincerely, Primed58
  4. You speak as if I was sawy with computers ;D Believe me, my computers hate me, but even an idiot like me can learn with the right motivation. And assuming that you aren't going to do any scripted events in a quests, you will likely just need to copy paste some pieces of code and change the name of the referenced items (at least that's my experience with scripts this far) In that case I think just replacing the deafult presets with new faces would be a good start. The video posted before shows you how to make a new head in the toolset. Note that I've never done this myself (I've so far only made custom armor, but I've been reading in other areas), so I will just try and copy paste what I've found from different forums into a tutorial: In this case, since it's going to be a preset head, you choose to export it as a .mop file. How to do this? Name the file this way: race/gender prefix_cps_p<number> So to replace the standard face for human males (preset 1), the name would be hm_cps_p01. You should find the exported file in either: documents/bioware/dragon age/packages/core/override/toolsetexport or.. documents/bioware/dragon age/addins/demo/core/override/toolsetexport Place the new .mop file in your override folder(Documents\\BioWare\\Dragon Age\\packages\\core\\override), and the next time you run the game, that particular character preset should have been changed. Here is also a list to get you an understanding of the naming system for the other races and genders: If you wish to create NEW presets without replacing any, I'm afraid I don't know the relevant files you need to edit. I know that it has been done in this mod: http://dragonagenexus.com/downloads/file.php?id=1917 , but otherwise I will leave it to others reading this that can hopefully give you more info. EDIT: Found info on that too. Use the toolset to open "misc.erf" located at [installation directory]/packages/core/data, and extract chargenmorphcfg.xml to Documents/BioWare/Dragon Age/packages/core/override. Then just add the name of your new .mop file in this .xml file you just extracted (make sure that the number of the p<number> is higher than 09. So if you name a .mop file hm_cps_p10 and add this name to the .xml file in the override folder, it will make this available at character creation as a completely new preset for human males. As far as I know there aren't any limit of how many presets you can do then. If you wish to add more hairstyles, then you will need to make custom meshes and textures for them. The toolset won't be enough, you will need a software to edit both 2d images and 3d objects. For 2d images, photoshop or gimp works excellent (gimp is free). For 3d objects, you will need either blender (most common, free), 3ds max (NOT free), or gmax( free, a very stripped down version of 3ds max). Making custom objects is a bit complicated, so I will get back onto that later. You can still try and get used to these programs in the meantime. Try the free versions first (obviously). I will also quickly post this: http://oy-designs.com/imvu/tutorials/tutorial_05.html , that gives you a bit more information about opacity maps, which will be needed when you make hair. Sources: http://social.bioware.com/forum/1/topic/8/index/216416/1 http://social.bioware.com/forum/Dragon-Age-Origins/DA-Character-Creator-Discussion/How-to-replace-presets-1548157-1.html http://social.bioware.com/forum/Dragon-Age-Toolset/Toolset-Custom-Content/Eureka-How-to-add-new-presets-425983-1.html
  5. Thank you! I knew someone from this website would be of assistance! I will check these videos out. I am artistically inclined but not computer savvy. I had some trepidations when installing mods when they required editing files, but have since overcome this obstacle. I know nothing of programming but will learn if necessary. I am interested in doing some character presets as well as hair changes for now. More will strike me as I get to know this area better and want to expand. Again, thank you very much for your reply, I am grateful.
  6. To anyone who knows how to mod; I know NOTHING about modding, but have so enjoyed the work of all of you modders out there that I would like to try it myself. I have downloaded the toolset, and it took me awhile to even get it to open but now I have a tool with no knowledge base on which to use it. The modder community seems to be a sharing and helpful one, and I appreciate all you do, especially for answering my silly questions. I would like to begin with modding the character creator options (what you will look like) so if anyone can direct me I would be grateful. Thanks
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