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Badly

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  1. *FIXED!!!!* FIXED! FIXED! Basically what happened was I was at the Imperial Palace and I was about to go to one of the gates and noticed my actor and item fade was at 10% so I changed it to 60% (For Oblivion Reloaded) and I took a couple of steps forward and then I got the ''Loading area'' message and then my game froze, but the sound was still playing and I eventually got the ''Oblivion has stopped working'' message and quit. I've tried verifying steam cache and deleting my Oblivion.ini, nothing has worked so far, suggestions? Mod List:
  2. Basically what happened was I was at the Imperial Palace, and then for some reason my actors and item fade was down at 10% so I moved them back to 60% (for oblivion Reloaded) and I moved forward and I got the ''Loading area...'' message at the bottom, the sound still resumed and then bam, the game stopped working, I closed the game and then tried to load the save up again and it just crashed while loading my save, I then exited Oblivion and tried verifying steam cache files but it didn't change anything and I've already tried deleting the Oblivion.ini file. Suggestions?
  3. I followed Asteins guide, then installed MOO + AWLS and it worked perfectly, then Installed oblivion XP update and then when I loaded my save it gave me the missing mods/masters error and then crashed, I then deleted Oblivion XP and then rebuilded bashed patch, TES4 and BOSS but it still crashes even on new game now! Please help! :)
  4. Thank's for all your help! I have created a fresh game and followed instructions carefully from your guide and Astien's guide, now oblivion is working issue-free thanks again!
  5. Update, I'm not sure why but now my game just crashes on start up.. Edit: Okay, now it crashes on new game again, gonna start disabling mods. Edit: Okay now I managed to get it to the Cinematic Intro, I'm going to try and re-install OSR and HeapSize. Edit: Just going to re-install Oblivion thanks for the help man!
  6. Thanks for the help, I have been using both BOSS & Wyre Bash but seems I have been using them incorrectly, I have read the BOSS log and adjusting it accordingly, thank's for your help! Hopefully the game works now for some reason ''Bashed Patch'' only shows in Wyre Bash and not OBMM and walk faster.esp is under Bashed and say's it isn't recognized.
  7. So I basically manually installed most of my mods besides the big ones that I downloaded using OBMM.. Before I could get to the opening intro, and when that finishes I crash, and then I couldn't even get past the ''New Game'' loading screen, I've had this issue before! It was when I starting messing with Plug-ins from OBSE off Bevi Lex's list such as (4gb, heap, ORS etc..) I think Oblivion Reloaded may be the culprit, I disabled it (Removed the OBSE plug-in files and moved .esp) but I still CTD, I think it may be a ram issue (16gb of ram) but I'm not sure, Please help!! OBSE Plug-ins: OBSE Version: 0.0.21.4 Blockhead.dll Version: 10.3.8.512 EngineBugFixes.dll FastExit2.dll MenuQue.dll OblivionReloaded.dll Version: 6.1.2.0 OBSE_Elys_Pluggy.dll OBSE_EnhancedCamera.dll obse_jail_fix.dll OBSE_Kyoma_MenuQue.dll obse_training_fix.dll sr_Oblivion_Stutter_Remover.dll Version: 4.1.0.0 Mod List: 00 Oblivion.esm 01 Oscuro's_Oblivion_Overhaul.esm [Version 1.36] 02 Enhanced Daedric Invasion.esm 03 Knights - Revelation.esm 04 Unofficial Oblivion Patch.esp [Version 3.5.5] 05 UOP Vampire Aging & Face Fix.esp [Version 1.0.0] 06 Oblivion Citadel Door Fix.esp 07 DLCShiveringIsles.esp 08 Unofficial Shivering Isles Patch.esp [Version 1.5.9] 09 Natural_Weather_by_Max_Tael.esp 0A Natural_Weather_HDR_by_Max_Tael.esp 0B Natural_Habitat_by_Max_Tael.esp 0C Natural_Water_by_Max_Tael.esp 0D Realistic Water.esp 0E Living Economy.esp 0F Living Economy - Items.esp 10 Cutthroat Merchants.esp 11 OblivionReloaded.esp 12 Streamline 2.1.esp 13 DLCHorseArmor.esp 14 DLCOrrery.esp 15 DLCVileLair.esp 16 DLCMehrunesRazor.esp 17 DLCSpellTomes.esp 18 MaleBodyReplacerV4.esp 19 Immersive Weapons.esp 1A DLCThievesDen.esp 1B Oscuro's_Oblivion_Overhaul.esp [Version 1.36] 1C Creature Diversity.esp 1D Weapon Expansion Pack for Oblivion Nthusiasts.esp 1E DLCBattlehornCastle.esp 1F DLCFrostcrag.esp 20 Knights.esp 21 Knights - Revelation.esp 22 Enhanced Daedric Invasion.esp 23 xuldarkforest.esp [Version 2] 24 xulStendarrValley.esp [Version 2] 25 xulTheHeath.esp [Version 2] 26 xulEntiusGorge.esp [Version 2] 27 xulFallenleafEverglade.esp [Version 2] 28 xulColovianHighlands_EV.esp [Version 2] 29 xulChorrolHinterland.esp [Version 2] 2A xulBeachesOfCyrodiilLostCoast.esp [Version 2] 2B xulBravilBarrowfields.esp [Version 2] 2C xulLushWoodlands.esp [Version 2] 2D xulAncientYews.esp [Version 2] 2E xulAncientRedwoods.esp [Version 2] 2F xulCloudtopMountains.esp [Version 2] 30 xulArriusCreek.esp [Version 2.0.0] 31 xulPatch_AY_AC.esp [Version 2] 32 xulPantherRiver.esp [Version 2] 33 xulRiverEthe.esp [Version 2] 34 xulBrenaRiverRavine.esp [Version 2] 35 xulImperialIsle.esp [Version 2] 36 xulBlackwoodForest.esp [Version 2] 37 xulCheydinhalFalls.esp [Version 2] 38 xulAspenWood.esp [Version 2] 39 xulSkingradOutskirts.esp [Version 2] 3A xulSnowdale.esp [Version 2] 3B xulCliffsOfAnvil.esp [Version 2] 3C xulSilverfishRiverValley.esp [Version 2] 3D xulJerallGlacier.esp [Version 2] 3E xulTheEasternPeaks.esp [Version 2] 3F Unique Landscapes.esp [Version Dummy] 40 Natural_Vegetation_by_Max_Tael.esp 41 Harvest [Flora].esp [Version 3.0.0] 42 Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] 43 Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] 44 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] 45 Quest Award Leveller.esp 46 Quest Award Leveller - Battlehorn Castle.esp 47 Quest Award Leveller - Vile Lair.esp 48 Quest Award Leveller - Mehrunes Razor.esp 49 Quest Award Leveller - Knights of the Nine.esp 4A Alternative Start by Robert Evrae.esp 4B RenGuardOverhaul.esp 4C X.Races.Comp.esp 4D Beautiful PeopleV22 - MaleReplacerV4.esp 4E Oblivion_Character_Overhaul.esp [Version 2.0] 4F Walk faster.esp And yes, EquipmentMode is Disabled in the ini http://storage.proboards.com/forum/images/smiley/wink.png
  8. Yeah actually I did, Thanks for the respond but I just decided to re-install Oblivion and play Morrowind ;)
  9. Okay, so when I fast travel / enter a cave I crash I saved my game when I was getting attacked by 3 enemies, I tried to TCL out of there but it didn't work I don't know what to do, The first thing I tried was to fast travel and I crashed when I tried fast traveling to the Imperial City, one time I managed to get out of the TCL spot (I can only go up and down with TCL) I went into a cave for a quest and crashed.. LOAD ORDER: 0 0 Oblivion.esm 1 1 Oscuro's_Oblivion_Overhaul.esm 2 2 Francesco's Leveled Creatures-Items Mod.esm 3 3 Mart's Monster Mod.esm 4 4 FCOM_Convergence.esm 5 5 Mart's Monster Mod for OOO.esm 6 6 Francesco's Optional New Creatures Add-On.esm 7 7 Francesco's Optional New Items Add-On.esm 8 8 Artifacts.esm 9 9 All Natural Base.esm 10 a Knights - Revelation.esm 11 b Unofficial Oblivion Patch.esp 12 c Oblivion Citadel Door Fix.esp 13 d UOP Vampire Aging & Face Fix.esp 14 e DLCShiveringIsles.esp 15 f Unofficial Shivering Isles Patch.esp 16 10 DLCBattlehornCastle.esp 17 11 DLCBattlehornCastle - Unofficial Patch.esp 18 12 DLCThievesDen.esp 19 13 DLCThievesDen - Unofficial Patch.esp 20 14 DLCThievesDen - Unofficial Patch - SSSB.esp 21 15 DLCMehrunesRazor.esp 22 16 DLCMehrunesRazor - Unofficial Patch.esp 23 17 DLCVileLair.esp 24 18 DLCVileLair - Unofficial Patch.esp 25 19 DLCHorseArmor.esp 26 1a DLCHorseArmor - Unofficial Patch.esp 27 1b DLCOrrery.esp 28 1c DLCOrrery - Unofficial Patch.esp 29 1d DLCSpellTomes.esp 30 1e DLCSpellTomes - Unofficial Patch.esp 31 1f DLCFrostcrag.esp 32 20 DLCFrostcrag - Unofficial Patch.esp 33 21 Knights.esp 34 22 Knights - Unofficial Patch.esp 35 23 Oscuro's_Oblivion_Overhaul.esp 36 24 xulRiverEthe.esp 37 25 xulTheEasternPeaks.esp 38 26 xulAncientYews.esp 39 27 xulCloudtopMountains.esp 40 28 xulBravilBarrowfields.esp 41 29 xulLushWoodlands.esp 42 2a Better Dungeons.esp 43 2b Mart's Monster Mod for OOO.esp 44 2c FCOM_Convergence.esp 45 2d xulCheydinhalFalls.esp 46 2e xulSilverfishRiverValley.esp 47 2f xulBlackwoodForest.esp 48 30 xulBeachesOfCyrodiilLostCoast.esp 49 31 xulColovianHighlands_EV.esp 50 32 OOOEquipmentAddon.esp 51 33 Mart's Monster Mod for Fran.esp 52 34 Mart's Monster Mod.esp 53 35 Francesco's Optional Leveled Quests.esp 54 36 Oblivion_Character_Overhaul.esp 55 37 All Natural.esp 56 38 xulArriusCreek.esp 57 39 xulSnowdale.esp 58 3a xulAncientRedwoods.esp 59 3b xulJerallGlacier.esp 60 3c xulEntiusGorge.esp 61 3d xulCliffsOfAnvil.esp 62 3e xulBrenaRiverRavine.esp 63 3f xulTheHeath.esp 64 40 Mart's Monster Mod - More Wilderness Life.esp 65 41 Mart's Monster Mod - More Wilderness Life No Gates.esp 66 42 xuldarkforest.esp 67 43 Francesco's More Wilderness Life.esp 68 44 xulAspenWood.esp 69 45 Mart's Monster Mod - City Defences.esp 70 46 xulRollingHills_EV.esp 71 47 xulFallenleafEverglade.esp 72 48 xulSkingradOutskirts.esp 73 49 Knights - Revelation.esp 74 4a xulStendarrValley.esp 75 4b xulPantherRiver.esp 76 4c Mart's Monster Mod - Diverse WaterLife.esp 77 4d xulImperialIsle.esp 78 4e Mart's Monster Mod - Slof Horses Complete.esp 79 4f Francesco's Creatures and Items Resources.esp 80 50 Mart's Monster Mod - Spawn Rates - Reduced Vanilla.esp 81 51 FCOM_SpawnRatesStronger.esp 82 52 Francesco's Optional Chance of Stronger Enemies.esp 83 53 Mart's Monster Mod - Shivering Isles.esp 84 54 Mart's Monster Mod - Spawn Rates - Reduced Reduced.esp 85 55 FCOM_SpawnRatesReduced.esp 86 56 Mart's Monster Mod - Spawn Rates - Reduced.esp 87 57 Mart's Monster Mod - Spawn Rates - Moderate Increased.esp 88 58 Mart's Monster Mod - Spawn Rates - Increased.esp 89 59 Creature Diversity.esp 90 5a FCOM_SpawnRatesSlightlyReduced.esp 91 5b Francesco's Optional Chance of Stronger Bosses.esp 92 5c FCOM_Francescos.esp 93 5d Oscuro's_Oblivion_Overhaul - No Daedric Items.esp 94 5e FCOM_FrancescosItemsAddOn.esp 95 5f FCOM_FrancescosNamedBosses.esp 96 60 Immersive Weapons.esp 97 61 FCOM_RealSwords.esp 98 62 FCOM_EntropicOrderRebalance.esp 99 63 FCOM_EntropicOrderHardcore.esp100 64 Mart's Monster Mod - Additional Enemy NPC Vars.esp Mart's Monster Mod - Curse of Hircine.esp101 65 Mart's Monster Mod - No Wyvern.esp102 66 Mart's Monster Mod - Diverse Creatures Expansion.esp103 67 Mart's Monster Mod - Divserse Wisp and VASE Addon.esp104 68 Mart's Monster Mod - Durability & Damage.esp105 69 Mart's Monster Mod - Friendlier Factions OOO.esp106 6a Mart's Monster Mod - Friendlier Factions MMM+Fran.esp Mart's Monster Mod - Hemingwey Capes Addon.esp Mart's Monster Mod - Hemingweys NPC Capes Improved.esp107 6b Mart's Monster Mod - Fran's leveled quests.esp108 6c Mart's Monster Mod - No Bone Loot.esp109 6d Mart's Monster Mod - Less Bone Loot.esp110 6e Mart's Monster Mod - Less Rats.esp111 6f Mart's Monster Mod - Less Reavers.esp112 70 Mart's Monster Mod - Looting NPCs & Creatures.esp113 71 Mart's Monster Mod - More Passive Wildlife.esp114 72 Mart's Monster Mod - No Adventurers.esp115 73 Mart's Monster Mod - No Balrogs.esp116 74 Mart's Monster Mod - No Beholdens.esp117 75 Mart's Monster Mod - No Blood.esp118 76 Mart's Monster Mod - No Carrion Rats.esp119 77 Mart's Monster Mod - No Fiends.esp120 78 Mart's Monster Mod - No Ghostly Appariation.esp121 79 Mart's Monster Mod - No Giants.esp122 7a Mart's Monster Mod - No Lanterns.esp123 7b Mart's Monster Mod - No Spiders.esp124 7c Mart's Monster Mod - No Pests.esp125 7d Mart's Monster Mod - No Reavers.esp126 7e Mart's Monster Mod - No Skeep.esp127 7f Mart's Monster Mod - No Slimes.esp128 80 Mart's Monster Mod - No Swarms.esp129 81 Mart's Monster Mod - No Uberhulks.esp130 82 Mart's Monster Mod - No Undead Rise.esp131 83 Mart's Monster Mod - No Werewolves.esp132 84 Mart's Monster Mod - RadiantAITweaks.esp133 85 Mart's Monster Mod - Resized Races.esp134 86 Mart's Monster Mod - Safer Quest Locations.esp135 87 Mart's Monster Mod - Safer Roads.esp136 88 Mart's Monster Mod - Undead Rise Fix.esp137 89 Mart's Monster Mod - Zombies for Body Meshes.esp138 8a Mart's Monster Mod for OOO - LessReaversInGates.esp139 8b Mart's Monster Mod for OOO - NoReaversInGates.esp140 8c Francesco's Optional Chance of More Enemies.esp141 8d Francesco's Optional Dungeon Chest Locks.esp142 8e Francesco's Optional Dungeon Chest Loot.esp143 8f Francesco's Optional Leveled Guards.esp144 90 Mart's Monster Mod for OOO - Knights .esp145 91 FCOM_Knights.esp146 92 Oscuro's_Oblivion_Overhaul - Knights of Nine.esp147 93 Bob's Armory Oblivion.esp148 94 FCOM_BobsArmory.esp149 95 Mart's Monster Mod - Diverse Imperial Armor.esp150 96 Mart's Monster Mod - Gems & Gem Dust.esp151 97 Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp152 98 Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp153 99 Mart's Monster Mod - Diverse Runeskulls Loot.esp154 9a Mart's Monster Mod - Knights.esp155 9b Francesco's Optional New Adventurers.esp156 9c OblivionReloaded.esp157 9d kuerteeCleanUp.esp158 9e Harvest [Flora].esp159 9f Harvest [Flora] - Shivering Isles.esp160 a0 Weapon Improvement Project.esp161 a1 All Natural - MMM Patch.esp162 a2 All Natural - SI.esp163 a3 Dynamic Map.esp164 a4 FOV Modifier.esp165 a5 00 Realistic Player Speech.esp166 a6 Mart's Monster Mod - Hunting & Crafting.esp167 a7 xulPatch_AY_AC.esp168 a8 Alternative Start by Robert Evrae.esp169 a9 Artifacts.esp170 aa Francesco's Optional Leveled Arena.esp171 ab MidasSpells.esp172 ac Mart's Monster Mod - DLCHorseArmor+Slofs .esp173 ad Mart's Monster Mod - Farm Animals.esp174 ae Francesco's Optional House Chest Loot.esp175 af Mart's Monster Mod - Extra Wounding.esp176 b0 Francesco's Optional Vendor Tweaks.esp177 b1 AliveWaters_nofish.esp178 b2 Mart's Monster Mod - Dungeons of MMM.esp179 b3 Harvest [Flora] - DLCFrostcrag.esp180 b4 Harvest [Flora] - DLCVileLair.esp181 b5 Sprinting.esp182 b6 Unique Landscapes.esp183 b7 Weightless Arrows.esp184 b8 Weightless Repair Hammers.esp185 b9 Bashed Patch, 0.esp186 ba Oblivion XP.esp
  10. Okay, so right now I'm stuck in place, I saved when fighting 3 enemies, used console commands to kill them and I tried to TCL out of there but the TCL will only take me up or down, now my first instinct was to fast travel.. expect I can't.. When fast travel finished I crashed and one time I got TCL working and entered a cave, Crashed!! Please help. LOAD ORDER: 0 0 Oblivion.esm 1 1 Oscuro's_Oblivion_Overhaul.esm 2 2 Francesco's Leveled Creatures-Items Mod.esm 3 3 Mart's Monster Mod.esm 4 4 FCOM_Convergence.esm 5 5 Mart's Monster Mod for OOO.esm 6 6 Francesco's Optional New Creatures Add-On.esm 7 7 Francesco's Optional New Items Add-On.esm 8 8 Artifacts.esm 9 9 All Natural Base.esm 10 a Knights - Revelation.esm 11 b Unofficial Oblivion Patch.esp 12 c Oblivion Citadel Door Fix.esp 13 d UOP Vampire Aging & Face Fix.esp 14 e DLCShiveringIsles.esp 15 f Unofficial Shivering Isles Patch.esp 16 10 DLCBattlehornCastle.esp 17 11 DLCBattlehornCastle - Unofficial Patch.esp 18 12 DLCThievesDen.esp 19 13 DLCThievesDen - Unofficial Patch.esp 20 14 DLCThievesDen - Unofficial Patch - SSSB.esp 21 15 DLCMehrunesRazor.esp 22 16 DLCMehrunesRazor - Unofficial Patch.esp 23 17 DLCVileLair.esp 24 18 DLCVileLair - Unofficial Patch.esp 25 19 DLCHorseArmor.esp 26 1a DLCHorseArmor - Unofficial Patch.esp 27 1b DLCOrrery.esp 28 1c DLCOrrery - Unofficial Patch.esp 29 1d DLCSpellTomes.esp 30 1e DLCSpellTomes - Unofficial Patch.esp 31 1f DLCFrostcrag.esp 32 20 DLCFrostcrag - Unofficial Patch.esp 33 21 Knights.esp 34 22 Knights - Unofficial Patch.esp 35 23 Oscuro's_Oblivion_Overhaul.esp 36 24 xulRiverEthe.esp 37 25 xulTheEasternPeaks.esp 38 26 xulAncientYews.esp 39 27 xulCloudtopMountains.esp 40 28 xulBravilBarrowfields.esp 41 29 xulLushWoodlands.esp 42 2a Better Dungeons.esp 43 2b Mart's Monster Mod for OOO.esp 44 2c FCOM_Convergence.esp 45 2d xulCheydinhalFalls.esp 46 2e xulSilverfishRiverValley.esp 47 2f xulBlackwoodForest.esp 48 30 xulBeachesOfCyrodiilLostCoast.esp 49 31 xulColovianHighlands_EV.esp 50 32 OOOEquipmentAddon.esp 51 33 Mart's Monster Mod for Fran.esp 52 34 Mart's Monster Mod.esp 53 35 Francesco's Optional Leveled Quests.esp 54 36 Oblivion_Character_Overhaul.esp 55 37 All Natural.esp 56 38 xulArriusCreek.esp 57 39 xulSnowdale.esp 58 3a xulAncientRedwoods.esp 59 3b xulJerallGlacier.esp 60 3c xulEntiusGorge.esp 61 3d xulCliffsOfAnvil.esp 62 3e xulBrenaRiverRavine.esp 63 3f xulTheHeath.esp 64 40 Mart's Monster Mod - More Wilderness Life.esp 65 41 Mart's Monster Mod - More Wilderness Life No Gates.esp 66 42 xuldarkforest.esp 67 43 Francesco's More Wilderness Life.esp 68 44 xulAspenWood.esp 69 45 Mart's Monster Mod - City Defences.esp 70 46 xulRollingHills_EV.esp 71 47 xulFallenleafEverglade.esp 72 48 xulSkingradOutskirts.esp 73 49 Knights - Revelation.esp 74 4a xulStendarrValley.esp 75 4b xulPantherRiver.esp 76 4c Mart's Monster Mod - Diverse WaterLife.esp 77 4d xulImperialIsle.esp 78 4e Mart's Monster Mod - Slof Horses Complete.esp 79 4f Francesco's Creatures and Items Resources.esp 80 50 Mart's Monster Mod - Spawn Rates - Reduced Vanilla.esp 81 51 FCOM_SpawnRatesStronger.esp 82 52 Francesco's Optional Chance of Stronger Enemies.esp 83 53 Mart's Monster Mod - Shivering Isles.esp 84 54 Mart's Monster Mod - Spawn Rates - Reduced Reduced.esp 85 55 FCOM_SpawnRatesReduced.esp 86 56 Mart's Monster Mod - Spawn Rates - Reduced.esp 87 57 Mart's Monster Mod - Spawn Rates - Moderate Increased.esp 88 58 Mart's Monster Mod - Spawn Rates - Increased.esp 89 59 Creature Diversity.esp 90 5a FCOM_SpawnRatesSlightlyReduced.esp 91 5b Francesco's Optional Chance of Stronger Bosses.esp 92 5c FCOM_Francescos.esp 93 5d Oscuro's_Oblivion_Overhaul - No Daedric Items.esp 94 5e FCOM_FrancescosItemsAddOn.esp 95 5f FCOM_FrancescosNamedBosses.esp 96 60 Immersive Weapons.esp 97 61 FCOM_RealSwords.esp 98 62 FCOM_EntropicOrderRebalance.esp 99 63 FCOM_EntropicOrderHardcore.esp 100 64 Mart's Monster Mod - Additional Enemy NPC Vars.esp Mart's Monster Mod - Curse of Hircine.esp 101 65 Mart's Monster Mod - No Wyvern.esp 102 66 Mart's Monster Mod - Diverse Creatures Expansion.esp 103 67 Mart's Monster Mod - Divserse Wisp and VASE Addon.esp 104 68 Mart's Monster Mod - Durability & Damage.esp 105 69 Mart's Monster Mod - Friendlier Factions OOO.esp 106 6a Mart's Monster Mod - Friendlier Factions MMM+Fran.esp Mart's Monster Mod - Hemingwey Capes Addon.esp Mart's Monster Mod - Hemingweys NPC Capes Improved.esp 107 6b Mart's Monster Mod - Fran's leveled quests.esp 108 6c Mart's Monster Mod - No Bone Loot.esp 109 6d Mart's Monster Mod - Less Bone Loot.esp 110 6e Mart's Monster Mod - Less Rats.esp 111 6f Mart's Monster Mod - Less Reavers.esp 112 70 Mart's Monster Mod - Looting NPCs & Creatures.esp 113 71 Mart's Monster Mod - More Passive Wildlife.esp 114 72 Mart's Monster Mod - No Adventurers.esp 115 73 Mart's Monster Mod - No Balrogs.esp 116 74 Mart's Monster Mod - No Beholdens.esp 117 75 Mart's Monster Mod - No Blood.esp 118 76 Mart's Monster Mod - No Carrion Rats.esp 119 77 Mart's Monster Mod - No Fiends.esp 120 78 Mart's Monster Mod - No Ghostly Appariation.esp 121 79 Mart's Monster Mod - No Giants.esp 122 7a Mart's Monster Mod - No Lanterns.esp 123 7b Mart's Monster Mod - No Spiders.esp 124 7c Mart's Monster Mod - No Pests.esp 125 7d Mart's Monster Mod - No Reavers.esp 126 7e Mart's Monster Mod - No Skeep.esp 127 7f Mart's Monster Mod - No Slimes.esp 128 80 Mart's Monster Mod - No Swarms.esp 129 81 Mart's Monster Mod - No Uberhulks.esp 130 82 Mart's Monster Mod - No Undead Rise.esp 131 83 Mart's Monster Mod - No Werewolves.esp 132 84 Mart's Monster Mod - RadiantAITweaks.esp 133 85 Mart's Monster Mod - Resized Races.esp 134 86 Mart's Monster Mod - Safer Quest Locations.esp 135 87 Mart's Monster Mod - Safer Roads.esp 136 88 Mart's Monster Mod - Undead Rise Fix.esp 137 89 Mart's Monster Mod - Zombies for Body Meshes.esp 138 8a Mart's Monster Mod for OOO - LessReaversInGates.esp 139 8b Mart's Monster Mod for OOO - NoReaversInGates.esp 140 8c Francesco's Optional Chance of More Enemies.esp 141 8d Francesco's Optional Dungeon Chest Locks.esp 142 8e Francesco's Optional Dungeon Chest Loot.esp 143 8f Francesco's Optional Leveled Guards.esp 144 90 Mart's Monster Mod for OOO - Knights .esp 145 91 FCOM_Knights.esp 146 92 Oscuro's_Oblivion_Overhaul - Knights of Nine.esp 147 93 Bob's Armory Oblivion.esp 148 94 FCOM_BobsArmory.esp 149 95 Mart's Monster Mod - Diverse Imperial Armor.esp 150 96 Mart's Monster Mod - Gems & Gem Dust.esp 151 97 Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp 152 98 Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp 153 99 Mart's Monster Mod - Diverse Runeskulls Loot.esp 154 9a Mart's Monster Mod - Knights.esp 155 9b Francesco's Optional New Adventurers.esp 156 9c OblivionReloaded.esp 157 9d kuerteeCleanUp.esp 158 9e Harvest [Flora].esp 159 9f Harvest [Flora] - Shivering Isles.esp 160 a0 Weapon Improvement Project.esp 161 a1 All Natural - MMM Patch.esp 162 a2 All Natural - SI.esp 163 a3 Dynamic Map.esp 164 a4 FOV Modifier.esp 165 a5 00 Realistic Player Speech.esp 166 a6 Mart's Monster Mod - Hunting & Crafting.esp 167 a7 xulPatch_AY_AC.esp 168 a8 Alternative Start by Robert Evrae.esp 169 a9 Artifacts.esp 170 aa Francesco's Optional Leveled Arena.esp 171 ab MidasSpells.esp 172 ac Mart's Monster Mod - DLCHorseArmor+Slofs .esp 173 ad Mart's Monster Mod - Farm Animals.esp 174 ae Francesco's Optional House Chest Loot.esp 175 af Mart's Monster Mod - Extra Wounding.esp 176 b0 Francesco's Optional Vendor Tweaks.esp 177 b1 AliveWaters_nofish.esp 178 b2 Mart's Monster Mod - Dungeons of MMM.esp 179 b3 Harvest [Flora] - DLCFrostcrag.esp 180 b4 Harvest [Flora] - DLCVileLair.esp 181 b5 Sprinting.esp 182 b6 Unique Landscapes.esp 183 b7 Weightless Arrows.esp 184 b8 Weightless Repair Hammers.esp 185 b9 Bashed Patch, 0.esp 186 ba Oblivion XP.esp Oblivion.esm B4 Harvest [Flora] - DLCVileLair.esp B5 Sprinting.esp B6 Unique Landscapes.esp B7 Weightless Arrows.esp B8 Weightless Repair Hammers.esp B9 Bashed Patch, 0.esp BA Oblivion XP.esp
  11. Could you explain that in more detail? Also sorry For for the necro.
  12. Someone should make an enclave mod... OR a DLC Now now, before you start getting your jimmies in a twist. Let me explain, Yes I am aware of the many mods such as ''God Bless the enclave'' and The enclave improve project, But I feel like they are missing LOTS and LOTS of stuff.. On of those things are voice actors. I hope someone decides to make a enclave mod where you can join the enclave and decide to wipe out the BoS.. Now now I love the BoS but the enclave is just too awesome now to have... So all my fellow modders out there please take this into consideration... GOD BLESS THE ENCLAVE!
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