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Nexus Mods Profile

  1. Awesome! Thanks guys, I finally got it working this morning and the problem was just as you all had said. I didn't quite understand why it was important to use + & - for changes because it hadn't messed with anything before now but lesson learned. :laugh:
  2. Hello everyone, I seem to be having a problem with stat progression on classes. No matter what I set the numbers to in my mod no changes are reflected even if I start a new game. I can change base stats all day but cannot for the life of me get changes dealing with classes to go through. Any help or ideas for me to try would be appreciated. EX) [sharpshooter X2SoldierClassTemplate]bMultiplayerOnly=0ClassPoints=5IconImage=img:///UILibrary_Common.class_sharpshooterNumInForcedDeck=1NumInDeck=4KillAssistsPerKill=5SquaddieLoadout=SquaddieSharpshooterAllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="sniper_rifle")AllowedWeapons=(SlotType=eInvSlot_SecondaryWeapon, WeaponType="pistol")SoldierRanks=( aAbilityTree=( (AbilityName="PistolStandardShot", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon), (AbilityName="Squadsight") ), aStatProgression=((StatType=eStat_Offense,StatAmount=100), (StatType=eStat_HP,StatAmount=5), (StatType=eStat_Strength,StatAmount=0), (StatType=eStat_Hacking,StatAmount=0), (StatType=eStat_CombatSims,StatAmount=1)), )
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