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AttackOfThePolyhedrons

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Everything posted by AttackOfThePolyhedrons

  1. Hmm... So, not that I'm really having problems with it at the moment, but does anyone know why interface mods cause Oblivion to become unstable? I've noticed that my Oblivion crashes a LOT with almost any User Interface mod installed... I tried DARNified UI, WZ_Inventory, BTMod, and a few others, and they've all caused me to crash quite often soon after adding them. Am I doomed to the horrible console-style inventory? Do I have to put up with the eye in the way of my sneaky bow aiming forever? Any ideas, anyone?
  2. Yeah, it's a strong possibility that my graphics card was having trouble with some lights because it wasn't updated. Eitherway, it's a handy setting to have around, for older PCs and for troubleshooting both :D
  3. See, now I feel retarded XD Thanks man, worked like a charm, heheh
  4. So, I know many of you are going to look at the title of this topic and think "Oh, another person complaining because their computer can't take the game". Not so much, though maybe. No, what I'm having problems with is some sort of lighting-based stuttering. It happens when I look at Aylied doors, some reflective surfaces (but not others), and a few other sources. At other times, the game runs perfectly, with no stuttering or lag, on a fairly high-end computer. Playing around with the Oblivion.ini, I noticed that switching bFullBrightLighting=0 to 1 seems to do the trick. I've tried using light flicker removing mods, Streamline, Oblivion Stutter Removal, and even a few different lighting mods and nothing's helped thus far. For the moment I'm playing with bFullBrightLighting=1, but it makes the game horrible looking, and really destroys any immersion that I would normally get. Please help? I'm playing on a Dell computer, on Windows XP Professional Version 2002, Service Pack 2 Intel Core 2 CPU, 6300 @ 1.86GHz 1.86 GHz, 2.00 GB of RAM I have an ATI Radeon HD 2400 Pro graphics card...
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