-
Posts
46 -
Joined
-
Last visited
Everything posted by Pifanjr
-
You can comment under the 'comments' tab.
-
Maybe change the ingame brightness.
-
Need assistance with quests, semi completed mod.
Pifanjr replied to jet4571's topic in Skyrim's Skyrim LE
You should probably read the script tutorials and then look in the creation kit at quests that do roughly the same thing. -
How Do You Change a Variable in a Papyrus Fragment?
Pifanjr replied to David Brasher's topic in Skyrim's Skyrim LE
Try this. It basically says you have to insert every property via the property button instead of via the script fragment. -
I think I saw some general good stores sell staves, but I'm not sure.
-
[Scripting] Papyrus Fragments not working properly!
Pifanjr replied to Caiman's topic in Skyrim's Skyrim LE
I also found this: I can't add a property to a script fragment! You need to define the property through the Properties window for a script fragment before it can work in the script. To do this: Remove all references of the property from your script and compile. Use a blank script (;comment) if you need to. You may need to rename the script to get the Properties window to work. Click on the properties window on the lower right side (next to TIF_) to add the new property. on http://www.creationkit.com/FAQ:_My_Script_Doesn%27t_Work! -
[Scripting] Papyrus Fragments not working properly!
Pifanjr replied to Caiman's topic in Skyrim's Skyrim LE
Try copying the code from givemoney13 to the TIF script. -
It's available in the tools section in your library.
-
If you find a way to let it work, please post it here, because I have no idea how to do something like that.
-
I don't think you have to add him/her to any faction, you just have to add a dialog option which is only visible after the quest is complete and contains a script that makes him/her your follower. All dialog options have the script '(GetOwningQuest() as DialogueFollowerScript).FollowerFollow()' which probably adds the actor as follower.
-
I don't think it's possible to add enchantments to the list of enchantments the player knows. You could make a merchant who sells items with weak enchantments for a low price for learning purposes. As for purchasing armor/weapon upgrades, I don't know if it is possible, as I can't find any way to change the upgrade status of equipment.
-
I tried to make a dagger with paralyze, soul trap and fire damage, but the soul trap was completely ignored, even though I added it before the fire damage. You could make a script which casts more spells on the creature you hit. As for the wielding two-handed weapons in one hand, I don't think it's possible (not easy), but I don't know for sure.
-
You can try this. It should make it somewhat easier. I never used the StarCraft 2 editor, so I don't know exactly what you mean, but this helps at least a bit.
-
It should be possible, as someone already made a mod for this: http://skyrim.nexusmods.com/downloads/file.php?id=183
-
Well, I've tried to summon a creature without a character, by trying to let a stone summon an atronach, but apparently, stones are incapable of summoning. Other tries to get a creature summoned without someone actually summoning him also failed, so I'm giving up.
-
And what do you exactly mean with the low health/stamina/mana warnings? I never get those.
-
With RegisterForSingleUpdate and OnUpdate you can set a specific event to happen after a given time in seconds. You'll have to use Papyrus, the Skyrim script language for this.
-
Reduced Distance NPC Greetings in the steam workshop for number 2 or http://skyrim.nexusmods.com/downloads/file.php?id=746
-
any way to make camera pan and move when entering a CK room
Pifanjr replied to mitzibishi's topic in Skyrim's Skyrim LE
Try the cameraShots, under SpecialEffect in the Creation Kit. -
I can't find any way to do this. I looked through all the Functions for Papyrus, but you can't change the timescale with them.
-
type 'player.placeatme 0001C605' in the console. It should teleport Maurice to you.
-
LE Approaching Storm/ Distant Lightning
Pifanjr replied to neptunefish's topic in Skyrim's Mod Ideas
You might be able to use the effect of the Storm call shout for this. I think it should be possible and not to hard to implement this. -
But he could have already seen it. Or are you suggesting mages read the memories of random horses to see if they ever saw a crime?
-
Then why does the bounty disappear when you kill the horse?
-
Yes, mines reset every month, but overworld ores are reset every 10 days.