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bebbe777

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About bebbe777

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    Fallout 3
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    Mass Effect

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  1. So Ive played this game and it is awesome. Now I downloaded Nexus MM and installed CBBE, works great but now whenever I activate a switch in my settlement it goes straight to desktop. Any suggestions?
  2. My idea of creating a better Imperial Army. Give the Penitus Ocalatus a retextured Heavy Imperial Armor that has purple cloth and black armor. Also black Officer Helmet or even Black Corinthian Helmet with purple crest. Praetorian Armor Actually may use a retextured Blades Armor but change the helmet Give a more unique armor to the Legates, perhaps a silver/steel version of Tullius armor or a more decorative Heavy Imperial Armor with either Officer Helmet or Corinthian Helmet with red crest. Give all soldiers Heavy Imperial Helmet instead of that leather cap. May give frontier soldiers the Heavy Imperial Armor as well and let Imperial Town Guards keep the Imperial Leather Armor. May retexture the crest of the Officer Helmet to red instead of steel. All of the above things I can do. What I can't do but would want is a proper Scutum shield, a proper roman crest on the Officer Helmet and perhaps adding fur to the shoulders on Tullius armor or to a specific set of Heavy Imperial Armor. Would be nice with a Centurion Helmet as well, plus adding cape to the new Oculatus armor, Tullius armor and the Legate armor
  3. My claymore will be named Ice, my longsword Longclaw along with my dagger Needle
  4. Would want a companion similar to Iorveth http://vnmedia.ign.com/witchervault.ign.com/wiki/e/e1/Iorveth.png
  5. A mod which add a player fortress with you as the lord. Has its own guard, workers, blacksmith, dungeon, vault, study room, armorer, throne room, dining hall, training area, servant quarters,
  6. Yeah I know. And there are elves as well...thats so Lord of the Rings. Not impressed at all Sarcasm
  7. Nord or Imperial Male Warrior with some magic
  8. Any Metro 2033 mods out there?
  9. Are there any mods out there that resembles or are things from between 1700-1800. Weapons (rapier, pistol, rifle etc), clothes (especially the hats), buildings (although the Oblivion houses works fine) and so forth.
  10. I've got it to work finally. Don't know how to make music play when he plays so I just put a sound file above him on a loop.
  11. Found it. But he won't play. I made a AI package where he will travel near the reference (which is the idle marker with the violin animation).
  12. The Violin Play Animation is in the Anim Object but I can't add it to a Idle Marker.
  13. It would fabolous if someone could port over these Masks Especially the carnival mask
  14. What should I do to make a new NPC play the violin at a certain location?
  15. Come on guys. It is really crucial for the mod.
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