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flashman63

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  1. They look good. They look cell shaded, not terribly realistic, but I fell they're pretty to look at. It looks like a comic book.
  2. Im just wondering if anyone can think of a potential fix for this- I'm fine when I enter the station, but once I get down to looting, if I look at either some med-x in there or a Dean's Electronics, may game freezes. It's quite annoying.
  3. THanks a lot! I'll try those all out. And to those of you Fallout migrants, are there any mods akin to Project Nevada out there? Or FOMM for that matter?
  4. Hey all! So I just got skyrom yesterday so I want to ask what mods are reccomended for a first time playthroughR. Thanks in advance!
  5. Thank you very much. I think that the prize of the city should either have to do with A The Empire State building or a similiar version called Colombia Tower, At the top of which is the control for several Pre-War satelites, or the Generator that ran the Dome, which is still running for a purpose that will be revealed later in game... Another possibility is that an Atomic Dirigible, owned by the US to go on massive bombing runs with Fatman grade atom bombs in case the Chinese ever penetrated beyond the occasional spy. This one is a little more iffy, but like a lot of people I like Dirigibles so this one appeals in some way. I've thought of onecharacter persona. You're people live underground, and worship some srt of machine, which you are to keep running for all eternity. But as mechanical failures start to occur, the player can either take advantage of the situation and escape or if you are pious you volunteer to go to the surface to find parts. Both of which you have to escape through the bowels of this mysterious Vault, fighting Albinos and Radroaches (Much larger a nd Numerous in New York). Both lead to different starting points. If pious, you start in side the new york subway in a station that has been sealed off from the rest of the world. The first settlement you come across is a slaver camp which enslaves traders, wanderers, and most non evily aa race of Trog like creatures that adapteed to the subway tunnels of new york but could never grow adapt back to the surface, at least in the day or outside of the dampest darkest buildings. If you escape, you end up in a portal like situation where you end up in a series of offices which were never meant to be opened. You start to uncover clues about what the mysterious vault is, but as a trade off you dont learn as much anout the wastes at first. You take an escape pod, and you find yourself in a forest logcabin. You meet a kindly mister handy how rescued you and he gives you various tasks, which lead back to the main quest. The game starts out as an attempt to discover what the Generator is still powering, but ends up in an all out battle for New York, or as some have taken to calling it, New Amsterdam.
  6. While I respect your idea, it still isn't going to convince many of the people here that it has real merit. It has real problems. Why was New York given this miracle shield and not D.C? Surely the nations capital should have had this magic shield to stop the nukes instead of NY? Also, a big mostly intact city of ghouls/raiders/mutant-pokemon/whatever is just not all that interesting to be honest. In addition, New Vegas [the game & the place] really trashes this idea and makes it unworkable. We know that Mr House predicted roughly a dozen or so years that WWIII was coming and prepared for it. Yet even House, with all of his wealth and massive laser canon defences, failed to stop nuclear fire from raining down on Vegas. So why then did a city get this [mostly] impervious shield and succeed from getting trashed while one of the most brilliant industrialists of his time, with a head start of 12 or more years, fail to properly defend his own city? In addition, if there was a mostly intact city on the eastern seaboard, perhaps there'd be some mention of it in the fallout canon. From all of the game releases going from FO 1, 2 3 plus New Vegas, FO Tactics & Brotherhood of Steel and Van Buren [which never got released but much of it's design content has been used and an loosely be considered "canon"] we never hear of any place that's survived unscathed, except New Vegas and even then it has problem. NV is seen/portrayed as the least irradiated/damaged area and that's because Mr Houses laser defences mostly worked. This is why there's so much plant life in the area compared to the capital wasteland etc. I understand your desire to pursue this concept but what does it offer to the player aside from having a city to explore and have things to kill? Where is the hook, the thing that a story is based on, which will draw the players in and make them want to go right through the game? You need something that is more than just a place, you need a narrative. It needs to be thought provoking and challenging and add texture and depth and emotional content. I think you need to look at building a story first before the setting. Get a good story and the rest will follow. Question 1: Because, New York was a major site of industry and trade. It had the infrastructure to rebuild the rest of American, not to mention the millionaires living there willing to invest in the wackiest solutions to a possible Atomic War. And they didnt have much to worry about with DC- they had fair waring to get the President up in the air and to Mount Weather, and the capital was largely symbolic at that point- all desicsionss went through the Military and the Enclave at this point. And the buildings were obviously strong enough to hold there own, so the symbolism was s till there. Question 2: Because the US government and the collected wealth of several executives outweighed that of the CEO of RobCo. And obviously a force field is possible, we se them in Raven Rock. So they just werent widely available to the Publc, and Mr House decided that it would take to long to aquire the tech and install it,and so he went with the cruder Laser Defense. It certainly did not go unscathed. After a while the sheilds broke down, and some lower grade bombs hit in various zones- and the outside of the city is Irradiated to s***, with almost no way in or out save for sewer tunnels, infested with Ghouls and Radgators. Most trade would go through a couple of small hazardous sewers with more going to the District on boats. Remember, in Point Lookout the ferry man said he went up and down the coast- must have been something worthwhile to allow him to do it for years before the boat went to s***. And story. Good question. You people have convinced me the choice was stupid in Fo3 to keep the Enclave, so what is the Narrative? New York is a mess. The BoS is starting to breach in from the south, and to the North, a greedy Institute is looking upon the Jewel f the east, New York, beleiving it can purify it of Raiders, Homonculs ( masses of fused together irradiated flesh) Super mutants, ad the countless others that plaue the ot skirts and the Dead Zones within the city. But the Nomads on the Great Garbage plains, the New Italians, the Grease gunners and the most powerful New amsterdam form an impromptu Militia on the ruins of the UN. You are caught in the middle of this conflict, from the innumerable factions within New York itsself and the Townes, slang for people from the burrows, the BoS and the mysterious Institute.
  7. I take issue with the idea that Ghouls are created by FEV. Think of Carol- How was she exposed to FEV within the DC ruins, especially since the FEV experiments in Vault 87 were not even completed yet. The game is a mockery of 1950s culture and "Science" but at the same time it is obviously utilizing those same sciences. I mean, fission engines the size of a battery and plasma pistols... in 60 years time?
  8. It is not completely intact. The sheild gave towards the end, and a couple of blasts hit the city. So while mostly intact, it is still infested by raiders, ghouls etc
  9. War. War never changes. When the power of the gods, the almighty force of the atom, became to much for the warring powers of America and China, a few elite realized that the great achievements of mankind, and the Great Powers themselves, were soon to be wiped off the face of the Earth. As a result, nations took certain precautions. In the United States, the Enclave oversaw all work on ensuring the USA lived on in one form or another. The most prominent examples were the Vaults. But before the Great war, one final and secret project was completed. The great Shield of New York. A fusion plant miles underground supplied energy to a massive energy shield that would leave manhattan in a pristine state, so that after the War, thhe Enclave would come in from the south after it had reclaimed the Capital Wasteland, and Bunkers in the North set up by the military command in canada, in the year 2300. Major Factions Factions: Enclave, The Institute, New Amsterdam, Brotherhood.
  10. Run into a problem in Boulder. I opted to help connie, so I placed the eggs, and when they hatched, I shot all of the deathclaws. Then I went to whats his face the one in the trench coat, and used terrifying presence to get him to knock down the wall at the shrine. But now the wall is just a big patch of blue.
  11. Awesome, very well done. You should do one for the most evil ending possible.
  12. My personal theory on the bombs of all of DC is that they were light loads, more like neutron bombs than anything. My reasoning is that most of the capital wasteland is unharmed, except for the Wasteland which mostly consisted of wooden buildings and did not survive. But, we see the chinese had operatives in america- perhaps this was to allow them to survive and establish the Chinese with a working infrastructure? And also so data collecting could be done from the computers?(Remember, they use vacuum tubes) This would explain why the soil is still unable to supporet life (At least partiall from higher radiation), the survival of a lot of buildings, the use of primitive nukes, rather then ICBMs, and the not so powerful explosion of megaton, which waas actually Killoton.
  13. I have an interesting suggestion; that you can use the rebreather, and at the bottom of the sea, a super advanced luxury sub, with a quest much like the story of 10000 leagues; ie getting advanced tech, exploring the bottom of the sea in speacial armor, fighting savages, and in the end fighting a battle with the enclave.
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