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detr1k

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  1. Actually, after brute forcing my way out of the initial quest glitches through the console stuff, I completed Dean's and Christine's portion of it, and everything within the Sierra Madre worked perfect. I just finished the DLC and I am back in the wastes. Hopefully if anybody is having the same issues they can find my post after googling it or something, and find their way out of it.
  2. Like it says, he's not even in the cell, I didn't think anything of it until I went back up and played the holotape and nothing happened. Then I watched some videos clearly showing him as being there right when you walk in to the police station. Is there a way through the console that I can force him to spawn or something? I'm pretty pissed that I was having such a good time with the DLC and I ran into this huge bug.. UPDATE - So I found a mod that skips the whole quest entirely, and places me at the "Fire In The Sky" quest. However after using that, I have shortly realized I'm still out of luck. Dog/God is not at the fountain, because he never was spawned in the first place, therefore leading him to wherever I am supposed to take him....is impossible. So I did - completeallobjectives <refid>, in order to try to bypass it, then when the main objectives were forced complete, I did - CompleteQuest <refid>. It caused it to complete. Now all I gotta do is get the ghoul where he belongs, and see if everything moves forward from that point. Also, I don't know if this topic is in the right spot, I almost put it in the mod troubleshooting section. If this is incorrect in placement, I can delete my post and re-make it.
  3. Damn, I didn't even notice it was so far down the list. Thanks. Also thanks for the info on the console commands. I'm just itchin' to put her in my fully restored enclave power armor. With that and a lazer gatling she's such a bad ass. And Thanks again guys.
  4. First off, here's my load order and mods installed: DeadMoney.esm HonestHearts.esm TribalPack.esm MercenaryPack.esm CaravanPack.esm ClassicPack.esm Project Nevada - Core.esm FNVToolkit.esm MoMod.esm Lings.esm Mo'.esm Caliber.esm Shojo Race Vegas.esm iHUD.esm FalloutNV.esm Nevada Skies.esp Nevada Skies - URWLified.esp Project Nevada - Cyberware.esp Neckchains.esp Mo'Guns.esp Mo'Gals.esp Mo'Suite.esp Mo'IPP.esp Project Nevada - FlashlightNVSE.esp Ghost Variants.esp Ghost Variants Adjutant.esp MoMod-Terminators.esp Total active plugins: 27 Total plugins: 28 As of now, everything works perfect, and I have my load order and all that sorted out, there's just ONE problem. I think Mo' Gals is what puts Veronica in a "Battlescribe Armor" and some Shades. I went to put her in a power armor and she wouldn't put it on. I also cannot remove the battlescribe gear from her inventory or force her to equip something of better strength. So I went looking for the mod here on the nexus to see if there's an update for it or something, but I couldn't find the mod, I believe my syntax for the search is off. However, searching it on google I did find that there is a version with removable battlescribe gear, but it was a cached link to a file description and no download. Does anybody know what name it goes by on nv nexus, or possibly, a way through the console to force the item out of her inventory?
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