Hey so I have been working on some textures on a glove mod, trying to get used to it. I'm trying to use the main dds, _n, _e, _s, and _m textures to try to make a shiny metallic glove, similar to the metal body mods. So far the only texturing I have done that was successful was in fallout 3 and that was because all the gloss/transparency etc was done in nifskope. Would anyone with enough skill be willing to talk me through a good way of making say a texture of something that would be reflective, glossy, like polished metal? All my attempts at anything have created a dull matte finish. I can't seem to get a gloss let alone reflectiveness :( Also, maybe a better way of asking is, if I were to take an existing say...body texture and fill it in with just a solid color, what steps would I take from there to get the textures to work as I need them to? I'm having the hardest time finding tutorials that work for me :(