-
Posts
112 -
Joined
-
Last visited
Posts posted by jmalkavian
-
-
ahahaha! you are right! what you think about a "BUH!" cry? :)))
YES definitely a "BUH" {boo?}.......and/or a "SUR_P_R_I_SE"....or a whispered "HEY GOT SOMETHIN' FOR YA !". tc.
-
? How did Malukah wind up in Skyrim...with her guitar?...Did she fall in the time crack at a reading of the elder scroll ?...
For a quest player retrieves "Malukah's Guitar" from top of the world....she dropped it when tripping over Paarthurnax or Alduin and it went flying and landed near the pickaxe.
When she sings, another 2-3 bards accompany her for back-up vocals.....tc.
-
Okay... I looked at the dragon staff model and went ahead and made a handle that resembles it, yet is straight so it would reasonably make a grip... still don't know what I'm going to do with the quillions...
Progress on everything is slow right now due to us moving the office and me and one of the interns moving as well to remain close to the new location, so updates are slow all around.
That's cool what you're doin', ...For the quillions i'd use two heads snake?/dragon?...and remove the "walking stick handle" curve on the handle...so that the end of the handle is straighter...but still with a slight curve, keeping the head.....so in effect there'd be three heads. tc.
-
Something like that would work for me too. I will give it a shot. The only problem I see is small corridors where there isn't room to move, it might not work as well as I need :P but thanks for the link!
** Edit ** yeah it works sometimes... but not well in the places you need it, IE. small corridors
Like i said not sure...run solo 99% ...But have noticed that some of the guards/npc's are dropping comments as they get "nudged"...but yeah not all the time.
Still i'd prefer if player mass/force was increased so that ALL other npc's get bumped out of the way. tc.
-
It would be cool if someone make a new enchantment that fortify Destruction Dmg With the same value as One handed and Two handed and Archery .
Ya can get rings of potion if ya want more damage with spells: http://skyrimnexus.com/downloads/file.php?id=4674
-
Am sure i seen it in mod files...although just did a quick search and couldn't find it, it'd be easier than re-populating {my guess}
Could be easier, I wouldn't be surprised.
But I'd still prefer the immersion of (for example:) laying waste to all of Solitude while in the middle of the Dovahkiin storyline. Then gradually have the city become less of a ghost town *without* having to start the world and all its quests and side-quests over from square one.
Yeah i'm with ya man, it'd be good if the "new or resurrected-replaced" party would have knowledge/remember {i guess resurrected sounds silly -but they could be a thrall} what happened in the past and treat ya accordingly.......BUT the thing is the vanilla game can't even keep track of quests correctly and to do what ya want to do would require the game to have a record of what you've done and not done...so as to replace accordingly.
Personally i like the idea but it would require the base vanilla to function correctly and then someone to do the mod...would take a while...Then again there's some wizard-like modders out there maybe they could fix it aswell as do the mod in one hit...who knows?. tc.
-
How about a mod that exports your char with all skills perks etc?...into a new game.
Am sure i seen it in mod files...although just did a quick search and couldn't find it, it'd be easier than re-populating {my guess}
and it would kind of explain why you're gonna get ya head cut off at the beginning....although it would mean re-doing quests that you've already done.....but such is the evil path...tc.
-
For when the blades tell you to kill parthurnax before you will be able to interact with them.
I would like a mod that does, so you can lie to Esbern about killing Paarthurnax, yet without killing him. I'm not sure if this would require the Skyrim Creation Kit, but i would gladly wait for it if so. I know that this may be done with console, but i also know that it will be buggy then.
This is not really something of "Importance" though, i just cant get myself to kill Paarthurnax. I'm sure others would want this, and i dont know if this has been requested before, if so, then i'm sorry.
So please, anyone with the skill or wanting to do have the same (preferred both :D), let's save Paarthurnax ! :D
I reckon it's on cards: http://www.thenexusforums.com/index.php?/topic/470021-improving-the-blades/
patience? tc.
-
Have noticed that some weapons are faster than others Eg:
kahvozeins -possibly fastest dagger in game
, so use it instead of a crafted weapon {preferred} and would like to be able to up the speed on any weapon whether crafted by mod or vanilla---to the max speed possible.....either by enchantment or whatever means is possible.....enchantment would be better as would also have opportunity to change the name.
Also if enchanted make it so it never needs to be re-charged
Is this possible? or is it too difficult?.
Or has this topic been addressed {haven't seen it}...if so ...my apologies and could someone point me in the right direction. ty.
-
Conversation logs would be great too, but seeing the amount of dialogue in this game, it would be a pretty huge task >>;
Also, maybe the text logs would be different for each day(IRL days, not ingame). This way, if you have a slight idea of which day you want to look up, you don't need to scroll through a potentially huge text file of an entire log, and can directly open a particular day's log.
Even just the last conversation would be helpful better if 3 or 4. EG: got some quest go see so&so and there's 3 of 'em and no map marker....all i can say is....err what was them names?...whether or not no map marker is a bug ...it'd still be nice to recall the names. tc.
-
Did ya try talkin' to em before ya slit their throat?. tc.
-
I would like a mod to turn of collisions for followers, namely Barbus but all of them would be very nice. That way when i go try to loot a chest in a corner they don't come derp right behind me and make me jump around forever trying to get out of there. You cannot tell barbus to 'go here' so he is the most painful, that and he constantly runs into you, pushing you.
I had a similar "opposite" type query: http://www.thenexusforums.com/index.php?/topic/519679-player-mass/
It's got a semi-fix mentioned with a link ...post # 9 by yhnop
...i say semi cause am not sure it works all the time, although other times it very obviously does. tc.
PS: without stealing your topic: Is there any modders that could say yay or nay as to whether the player mass/or force can be increased to bump/push others out of the way?...like Barbus can do to player.
-
Nothing to complicated, at least, the idea itself.
A mod that logs all that you do, and the quests you complete or the activities you do(smithing, enchanting etc.)
Its arranged by time, upto what time it records can be modified by the user. It also generates a text file with the log in case a person doesn't want to open up the game to see what they have done.
Probably not too helpful for many people, but for some who have poor memories or just want to keep a record, this could be useful.
Thought this up after a couple of weeks of not playing Skyrim, since i have forgotten a lot of stuff that i did, if something like this was available, i could have remembered.
Another function could be adding your own notes in the log, in case you need to remember something which can't be recorded in the log, for example, any plans you have.
Hopefully this makes sense :V And hopefully, its not a horribad useless idea >>;
I think the smithing & enchanting is already in the vanilla along with potions made & food eaten etc. {under general stats}
But YES! i agree with the idea ...like DAO had a conversation log and NWN2 you could make your own notes.
Personally like conversation log ....like sometimes it's hard to hear things when ya being attacked while talking and sometimes the radiant chatter is louder than who your actually talking to. +1. tc.
-
When i first seen this topic i thought ...meh. But after watching the video ...You guys are absolutely right !!! ...Would definitely help "immersion". And with the prospect of other mods that peeps have in mind EG:
Player: slays dragon in town or near random NPC.
NPC: ooOH did that hurt?.
Player: Who me?.
OR,
NPC: What's that stuff like?.
Player: it's good s4it !.
OR,
NPC: What's that do for ya?
Player: Come an' i'll show ya.
.......Just my 2cents regarding possible "human interaction", "sex" or "fight" mods that will hopefully be done.
Yep +1 for the idea. tc.
-
:sick: :sick: :sick:
cleared this dungeon yesterday and keep waiting for the respawn for 3 in-game months....
the wikia says this dungeon will not respawn (link:http://elderscrolls.wikia.com/wiki/Northwatch_Keep)
could anyone tell me how can i reset this dungeon~?
ps:
already used the respawn MODs (^_^ very nice MODs)
but still can not make Northwatch Keep respawn...
Thanks for helping~!
Not sure but i possibly cleared it or at least nearly killed all....And i think if ya talk to the old lady in whiterun ya get quest to save her son and the interior respawned ...exterior didn't......so if ya haven't done the quest it's probably the only way...or maybe ya can reset the quest???.......other than that IDK. tc.
-
If memory serves me rightly i didn't get the 3rd part of unrelenting until later ....Like got 1st part at whiterun...went 7000 steps got 2nd part....BUT the thing is i didn't do Delphine {'cause i hated the Esbern glitch} so did a lot of the "courier-shout-letter from friend" quests...then decided to go Delphine & get Esbern ....and it glitched so i downloaded the BSA unpacker & unpacked the sound files ....that got Esbern to open the door & actually heard him talk {previous playthroughs i used "TCL"} .....anyways one thing led to another and i thought OK let's go and ask the Greybeards if they know where to find shouts......NOW this is while having the option to tell the greybeards about the the Blades But NOT telling them and only asking where the shouts are ....i did that until there were no more.....Then finally telling them about the Blades got to learn the 3rd part of unrelenting force.
So i don't know if that's the way it was intended OR if unpacking the sound files helped to trigger 3rd part.
Or are you supposed to get 2nd & 3rd part of shout at the same time?
This is with 1.3 patch...previous playthrough i patched from 1.2-1.3 partway through game and had to console the 3rd part of unrelenting.
?What is Skyrim "immersion" ? getting involved in the game or getting involved in workarounds & bug fixes? or OH cr4p better quicksave in case it crashes ?. tc.
-
I think that there MUST be a quest allowing to take down Brynjolf, the Thieves Guild and Maven. It is not interesting just to kill them by console. I would also love to see Maven decapitated in public or do it myself.
Hmmm....stole a letter {forget where} I think it's called "concerned citizen" ...not sure. But it says something about marking your stall with a white X and a representative will contact you........about getting rid of the TG in riften.
Anyone know anything about this? is it a possible quest??
About killing Brynjolf....I want someone to make this mod: http://www.thenexusforums.com/index.php?/topic/521800-respect/ Ya won't be killing him but at least it'd be something to get "satisfaction"...It's like I hate 95% of the npc's in this game....and Elisif is the only one that is actually nice ....and sweet too ...have tasted her on many nights. tc.
-
It should have have been included in vanilla....like ya see a kick when ya get that "wolf kill animation?"...and even Mount&Blade has got a simple kick.
I reckon it should be like unarmed fists with the LM, RM and double mouse buttons except maybe use "alt" button ........Yeah ! ... left kick, right kick and triple turning kick. tc.
-
A mod shouldn't even be required. This is yet another problem that Bethesda has neglected to address properly:
Quest items should have their own category--other games do....possibly even be weightless.
The quest item should trigger the quest or not even show up in chest and/or if the quest is impossible to complete {EG: associated npc was killed} the item should then be placed in the players non-quest {normal} inventory so that player can do whatever they want with it like sell it.
Sorry ...just havin' a bit of a rant ...after doin' one of Vex's TG quests --had to place 58 amethysts {57 were mine} in chest ...just so it would trigger.....there's just too many bugs in this game ...hopefully one day they will be fixed {at least most of 'em}. tc.
-
I was thinking it would be identical to how use sell multiple items, becuase enchanting mabey be easy to level with the right things, there is so much clicking
Your skill level changes as u make new daggers so in effect --they don't all stack--......But i know what ya mean it's a lot of clicking....i made about 300 of 'em..crazy I know. :wacko:
-
I'd love to brawl with those kids that diss me in addition to everybody else.
"You don't look that tough to me!"
"You want to test that, kid?" :rolleyes:
ROFL !.
-
So, I married Ysolda in Skyrim and made her a follower via console command. But when I tell her to go home and then after some adventuring, i get back into town to see her in the market butt naked. So i'd like to know is there any way i can stop her from un-clothing herself everytime i leave her in town by herself. Clothing her everytime i come home is starting to annoy me.
She's gotta get septim's from somewhere and she's ready for ya!
I think that you needed to leave one piece of her original clothing on when you "recruited" her {not sure but read it somewhere}....
Also you may be able to "forceav" an item on her {I don't know as have never married or "recruited" via console}
this page may help: http://www.uesp.net/wiki/Tes5Mod:Actor_Value_Indices#Actor_Value_Codes
-
A mod that allows for a brawl or a fight with anyone that gives a snide comment or "talks down to you" EG: Maven black briar, the numerous npc's in the thieves guild flagon, Whiterun bodyguard, Ulfric and his sidekicks.....the list is long, there's so many.....
...PLEASE FEEL FREE TO ADD TO IT... as I'm sure there's many other people that feel the same about other npc's
What I would like is to be able to brawl or fight them and have them put in the "respectful" dialogue mode after you've kicked their butts.
And/or possible removal of bounty as the wager on brawl in some instances as an option
I don't live life like a squirming little turd in real life ...why should I in a game ?...Who wrote the dialogue concept of this game I wonder... was it someone who got their butt kicked every second day and thinks that everyone else lives like that????.
I realize that their attitude changes after certain quests are completed ...BUT they are lucky to have them completed at all with the disrespect that goes on......My first play-through resulted in around 500K bounty and a lot of possible quests "null and void"...due to non-essentials being killed.
-
Ok...I have 6 female followers. Lydia is the main one. Jordis is an "animal" one. I can equip each of them with whatever I want and they use the weapons I give them. The other 4 followers I got by adjusting their "factions" and "AI packs" with the NPC Editor, so they are not "true followers", but they fast travel with me (which is all I care about). I can equip them through the console commands, but every time we engage the enemy, they want to fist fight instead of using their weapons. They are set to "setplayerteammate 1" so they sneak and draw weapons when I do, which is even stranger. Is there a fix (hopefully through the console) that will make them "equip" their weapons in battle? I know the answer is probably...Wait for the Creation Kit, but hoping there's a quick fix before then.
Sorry I don't have a solution...
I have the same problem with Lydia, but sheathing - un-sheathing got her to use weapon ...disliking that I removed sword and she used her bow ....damage was not so good.....so I enchanted some "heavy" gauntlets with "unarmed" {I got crazy enchanting level} and she was killing with one punch...good for a laugh!.....I run solo 99% of the time ..but it gets a bit boring without any player comments.
So I don't think it is because you {consoled} "setplayerteammate 1" ...just another Bethesda BUG...am running 1.3 patch but noticed there is 1.4...maybe it's been fixed, GL, tc.

Damage taken/given message
in Mod Ideas
Posted
You mean something like in NWN2 ? ...it had a list on the lower left of screen...that showed damage taken, resisted, blocked etc.
I'd like something like that too...because i query the amount of damage needed on average RE: game mechanics.
Am kinda surprised Skyrim hasn't got such a thing...like NWN2 is pretty old now ...
But maybe it would take up a lot of memory or whatever and possibly "lag the game"...
In any case i'd like to have it. +1. tc.