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louiscar

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  1. Ok I think I have a solution to this problem. I had the same issue and was looking at the current state of mq206 which was curious to say the least. There are a LOT of stages to this quest and I noticed that the last two are marked as (done)!!. I say the last two but effectively it's the last one plus a stage that isn't supposed to exist. I get this for the last two entries: (done) 1200 (done) 2000 2000 is not a valid stage from what I can see. So this woke me up. Now so far I haven't played the fix yet but I have tested and luckily for me problem is not too many saves away. Here's how to test that the next quest will actually trigger. First of course you should verify for yourself that you have a similar problem by doing sqs mq206 at any time during or even before mq205. All stages should show as (not set) and if not then you have this problem. What I did ; Loaded a previous save and tested. In my case all saves when I was doing the glowing sea quest were corrupt. A couple before starting it as well but finally I found a save that showed all items for mq206 as (not set) At this point I simply tested the trigger. In my case I hadn't done mq204 So after loading this seemingly uncorrupted save: setstage mq204 200 setstage mq205 100 setstave mq206 100 And molecular triggers perfectly. All the ones where the (done) stages were present didn't trigger. So now you will know (hopefully) which save you need to go back to. I say hopefully because I have so far only done the above test. I haven't yet played it through but I will continually watch for the bug on each save as I do the previous quests. If the all remain (not set) I will continue. Hope this helps.
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