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StevoSegalovic

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About StevoSegalovic

  1. They banned me for false reason so time to give them one :D
  2. Muhahaha...first comment on your site :D
  3. People are making lots of robes for mages but they are mostly half nude or "sexy". As i mentioned in my Sacred Ashes mod request people do have knowledge to make things, good things. If they listen to some good ideas (instead of being pervs :P) this game would be lot better. There are few people that are making good things but they are often alone and not doing anything in a hurry coz its all up to them, there is no sharing of work or team work... I would also like to see better looking mage robes, but not really what you showed there i like lore friendly game. 3d modeling is difficult and not many people know how to do it so same as with Sten armor from SA trailer i wouldn't hold my breath that someone will make this any time soon...
  4. Relax :D I appreciate everyones opinion as long as people don't start to act dumb and start to rage. First of all i wouldn't even mention this if it is not already 75% done without even starting to make anything. - You already have all characters with all armors (except Sten but he can do juggernaut armour like in darkspawn chronicles, i would just prefer to see him in his real SA armor) - you need new mountain top area that includes level layout like in the trailer. (any modder that tried to create level can do this easily - some props are missing but can be replaced by other, still i would prefer original SA props) - you need few cinematics in between fights. (this is easily done by someone who tried to make simple cinematic.) - you need basic scripting just to check things (also easy to do) Thing is i will do it alone eventually when i figure out how to make VFX for glowing eyes, but it would be lot easier if team of modders work together.
  5. It is possible to change 3d model of any armor but every model comes with its textures so you cant really use example: BDA textures on Dalish armor. You can but it will look weird. Beside that i don't like cheating mods but it is possible to make them.
  6. http://dragonage.nexusmods.com/mods/3548 http://social.bioware.com/project/4917/#files
  7. http://dragonage.nexusmods.com/mods/98 http://dragonage.nexusmods.com/mods/903
  8. Hello everyone! First let me tell you a short story. One day i was on YouTube, typed in "Dragon Age Origins" and first amazing thing i saw was this Sacred Ashes trailer. There was this amazing mountain where 4 heroes were heading. They were on a quest to find the ashes. There was this warden guy who felt danger even when no one else felt it. There was this Sten guy who had huge sword and was killing all that darkspawn monsters. Then there was Leliana - amazing rogue able to 1 hit kill darkspawn emissary. Then there was Morrigan shapeshifting to giant spider and going to killing spree. After each hero had their show off time there was a battle with the huge dragon... Watching that trailer forced "WOW! O.O" reaction from me. Then i played the game and noticed that Sacred Ashes quest doesn't look even close to trailer version. Idea is to create game content that will replace default "mountain top" area or maybe add new area (Trailer area) before or after original "mountain top" area using PRCSCR system. That New area can include level layout that looks like mountain top from the trailer. In order to recreate the trailer some things have to be done. Only limit to make things done is knowledge. We already have all the tools needed. Requirements: 1. Faces - there are already lots of mods that make companions look like SA version of themselves 2. Armors - there are already armors that look like SA version of companion armors. Armor of Sten is only one missing. 3. Props - some statues, pillars would have to be created for use in level layout 4. Robes with hood/cloak - while climbing we see that characters are using cloaks - someone would have to create new clothing with hood that will replace armor during first part of the cinematic. 3d model could be used as clothing or as hat. (Using hooded clothing is possible as we see in tmp's mod concept art Morrigan where he added hood to her robes. 5. Cinematic - someone would have to create in game everything that we see in the trailer while giving player the options - example: (party climbing up the mountain, Main character stops them, blocks incoming flying weapon using: - magical shield barrier if mage - melee weapons if warrior or rogue not using sheild - shield if using shield - arrow or bolt if equipped with ranged weapon Then main character chooses tactic for battle: ---Player chooses: 1: Sten! (attack darkspawn) --- results in cinematic of Sten killing all darkspawn like in the trailer leaving free passage. ---Player chooses: 2: Leliana! (attack darkspawn) --- results in cinematic of Leliana killing some darkspawn and then player has to kill all remaining darkspawn using regular gameplay. ---(Some darkspawn can stay alive even after Sten killed most of them, still player should benefit more by choosing Sten for this task) 6. Scripting/Plots - scripts would have to test what main character has equipped and what cinematic to run based on main character class. Plots can be used so that this version can only be run if player has Sten, Leliana and Morrigan in a party. Maybe even give quest to the player to gather required all armors first. 7. VFX - Glowing eyes. We already see that there are glowing eyes in DA2. Someone who knows how to use toolset to make VFX should make blue glowing eyes effect for DAO. Most difficult things to do are 3d modeling, animations, VFX, scripting and cinematic. People are making nude mods and armors (3d modeling), new combat and walking animations, Amazing but overpowered spells with amazing effects (VFX), Mods that are letting you create custom armor in game or mods that change AI(scripting), mods that are making some realistic adult scenes (cinematic). People have knowledge :) If you like this idea don't just read this and leave. Make new comment and give support, if you know someone who can do some of this things let them know about this and ask them if they are interested in this, if you are skilled in any area try to do your part (if you know how to make props, make props someone else might use them to make level layout with your props included, if you know how to make glowing eyes - make them, someone else could include them in cinematic). This can be done with enough skilled people. See my signature :D
  9. I support this idea its the only armor that is missing in DAO now.
  10. But we constantly see how people are converting Sims hairstyles to DAO hairstyles. 2 games have nothing in common so converting from DA2 to DAO is possible. You could ask some modder if they would do it.
  11. Thandal is right you should see what game looks like without mods just patched. After you do that you will find things you don't like, things you think should look better, more realistic, more lore friendly, maybe more easy if you prefer cheating in games. Then you will look for mods that make changes that you want. Its that easy. You can use advanced search to find top 100 most endorsed mods etc. but even then you will probably download only things you think you need or like so asking others for opinion is not best idea coz everyone have their own preferences.
  12. Paths seem to be setup properly. Make sure you do have chargenmorphcfg.xml file in override folder try to find it using windows explorer. If it is there but not working then in chargen compiler click on compiler tab and click on generate default dao chargenmorphcfg.xml After that it should work.
  13. Your issue is not with Anto hairstyles then. You just have to use chargen compiler properly. This program is searching for chargenmorphcfg.xml files. chargenmorphcfg.xml file is inside your override folder. If it finds more chargenmorphcfg.xml files in subfolders then it combines them together into new chargenmorphcfg.xml in override folder. If program cant find chargenmorphcfg.xml then you didn't show the right path to it.
  14. There is a support for that although not by many people. I like the idea and would like to do something like that but its just to much work for one person. Ideas like that need a support from more skilled modders. But ideas are always good, they are what change the world :D
  15. Someone already mentioned this idea http://forums.nexusmods.com/index.php?/topic/447049-two-ideas-one-big-one-small/
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