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Need help with model tearing
Deleted2782964User replied to Vuanotto's topic in Fallout 4's Creation Kit and Modders
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hi , making custom power armor pieces BUT i can't get them thru Nifskope - the vanilla NIF hast a " BSTriShape " that contains " BSSkin::Instance " - i know how to copy the custom " BSTriShape " in the vanilla NIF but it loses the " BSSkin::Instance " with all the bones and the power armor piece ain't moving thx for any help u can throw my way
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help make a new " Mod Slot " for a weapon
Deleted2782964User replied to Deleted2782964User's topic in Fallout 4's Discussion
thanks , that was it ... f***king barrels so for anyone reading this : EACH barrel has it's OWN muzzle - edit " mod_44_Barrel_VeryShort " and in the " Attach Parent Slots " add " ap_gun_muzzle " , this will display the option to add muzzles for the " mod_44_Barrel_VeryShort " - if u want barrels to NOT have muzzles , remove " ap_gun_muzzle " from that specific barrel -
hi , i've been searching all over the internet for a tutorial and so far nothing , i have no idea what i am missing , trying to make a " mod slot " , a muzzle slot for .44 Pistol ( it doesn't have muzzle ) created : miscmod - misc44new ( linked Loose Mod " misc44new ) - mod object - mod44new ( clicked " Target Options Mod Association Keywords " added " ma_44 " - constructible object - co44new ( linked to " mod44new " ) and it just doesn't work maybe i'm missing a script ?
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My character and NPC's have no eyes ENB problem.
Deleted2782964User replied to sportysneeze's topic in Skyrim's Skyrim LE
i have no clue but , try this ... - if u are using ModOrganizer - modify the settings of SkyrimPref.ini from the program itself ( modifying from c:\My Documents won't save u're modifications ) - if u are using Nexus Mod Manager - modify from c:\My Documents -
help ( making a basic mod for a weapon )
Deleted2782964User posted a topic in Fallout 4's Discussion
hi , i have almost everything working BUT ... i can't make a mod for the Institute Rifle - FO4Edit -> Object Modification -> select " Institute " Improved Long Barrel " -> Copy as new record into .... -> mymods.esp -> renamed it into .... Improved Sniper Barrel ... game doesn't recognize it .... :( -
it has a different ID and it is not present in the "Form List" of the "Cowbow" perk , anyway it has been hinted to me that the weapons is inserted in the "form list" by a script , i don't know how to make one and i will probablly learn and post here at some point the solution but atm my bandaid fix is : make a .esp in which i manually increase weapons damage and merge it with a perk that i always take : for example : "Bozar" weapon ( GRA dlc ) is a weapon not affected by " Grunt " perk so i will merge it with " Bloody Mess " and make a different .esp