When you click and drag an object on a screen it may appear huge (because it is so close to your camera/view of the world/cell) Or you may have accidentally held down the "s" key (which alters the scale of the object which in-turn increases the size of it. You can adjust the size of the couch by Either (A) holding down the S key and moving your mouse, or (B) double click the object and then edit the scale under the "3D Data" tab. I got the scale fixed but it still appears under the house and I have no way to get it above and press F Then what you need to do is hold down the "z" key and move your mouse to adjust the Z-axis (up and down). This is also a 3D Data value which can be located at the object's "3D Data" tab in the reference window for the couch. :) I tried that. But no matter how high I move it it always appears under the house. The couch is never visible inside the house, only outside, where the is nothing. ohhh. I know why. Give me a second, I will edit this post with the answer. I didn't go over this yet, and I NEED to address it in a prelude tutorial to the geck. EDIT: "What you have to do is find your GECKCustom.ini and change bUseMultibounds=1 to bUseMultibounds=0" If you don't know where you geckcustom.ini is, it should be located at "C:\Users\%username%\Documents\My games\FalloutNV\geckcustom.ini" Copy and paste that straight into your folder browser ;) I just did and I still can't put ir inside the house. Its still below. No matter how far I move it up.