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ralphxxxxx

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Everything posted by ralphxxxxx

  1. Don't know if I'll do more mods in future. Since now I've only converted some old Skyrim LE stuff to SE for private use. This is the first time I did something which could be interesting for others without violating copyrights (it's a standalone CBBE version with CBP-physics and Bodyslide support of the original hagraven dress - wearable by female players and NPCs. I think, nobody has it done before exept within a complete follower mod, But according to the comments it seems to be pretty buggy.) Thanks for the hint about Mod Organizer 2. For now I'll stay with NMM. Even others's reported several problems, for me it works fine and I have an installation with 200+ Mods, which runs very stable and smooth. I don't want to mess it up. But for future playthoughts it might be an option.
  2. Uhhh, I knew the solution is right in front of my nose. You are confused by my question? Maybe my question was a bit to common and I should have said, that it doesn't show a version number in my ModManager. Well, you still offered me the solution. I have copied my file to NMM, but still not uploaded it to Nexus. By default it appears under the category "unassigned" and shows no version number. Stupid me - of course it doesn't! The version number is only assigned by Nexus itself when uploading my mod to the site. Thanks, you gave me the right hint!
  3. I just created sucessfully my first mod. Everything works as desired. I've just a minor issue I can't solve. I'm absolutely unable to set a version number ( 1.0 for example ) I can't find any option in CK. Found something in the fileheader-section of SSedit, but it's not editable. Can someone point me into the right direction. Maybe I'm blind and the solution lies directly in front of my nose. Thanks in advance!
  4. Disabling steam and playing offline is a solution. But you should be aware that other steam games are not updated, too.
  5. The current captcha-thing sucks. The text is almost unreadable and I wasted about 10 attempts without success. Even used the speech function to avoid reading-errors and I'm shure most of my attempts had been correct. But it still said "wrong captcha". I understand the intention to exclude bots, but as long it blocks registered users from login it makes no sense. What's strange: When I tried to login with firefox it diodn't work as said above. Now I'm logged in with Avast Savebrowser and it only asked for marking the "I'm no bot" button.
  6. Thanks, that helps a lot! Will try to contact him via PM.
  7. No, I didn't. The problem is, that I can't find a hint, who the author was. I replied in the comments to his mod (when it was still online), but can't remember his name. The current remaining of the thread, that only says that the mod is disabled, doesn't say anything about the author. And the dowloaded mod on my HDD isn't very helpful either. The only hint I found is a your-tube video posted by a guy named rahnefan. Maybe this is the author - but a member search here at Nexus unfortunately came up with nothing.
  8. About one week ago discovered the new "Sacrificial Maidens" mod, adding some girls sacrificed as dragonfood which the Dragonborn could rescue. http://www.nexusmods.com/skyrim/mods/75939/? Great idea and something for what I waited since ages. Unfortunately its gone - invisibible by authors demand. Of course I respect his decision, but would like to know the reason No problem, if it's for personal reasons, even it's really a pitty. But maybe it has technical reasons and the mod isn't save. I have already installed it, but don't want to mess up my otherwise good working install with bloat saves, instabilities or whatever fancy things. So please, can tell me someone a bit more?
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