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Well I am in the Starfield forum so I am asking for the commands for Starfield obviously?
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I levelled up the gymnastics skill to level 4 and I feel like the initial jump height is WAY too much. Does anyone know the command to set the initial jump height and what values it has without the level 4 skill?
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How to set an ESP as a master?
LX6R replied to SovietSailor's topic in Fallout 4's Creation Kit and Modders
How do I change the name? When I right click on the master file I do not have the option to -
The ancient kings body armor has some clothes under the armor - could someone remove that so that it's like other armors?
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Someone should recreate a lot from Metro Exodus for FO4
LX6R posted a topic in Fallout 4's Mod Ideas
The weapons and customisation is amazing! And the glove and it's features would be a lot of fun in Fallout. Not to forget weapon cleaning, jamming and overheating (which already exists as a mod) The map and backpack would be dope too, but don't make sense with the pipboy we have. -
Need help: Enemies not spawning breaks Far Harbor quest
LX6R replied to InfernalPory's topic in Fallout 4's Discussion
Edit: Wow, right above my comment someone said the same. I am dumb. -
Can someone make a Division Hunter Uniform?
LX6R replied to synthX139's topic in Fallout 4's Mod Ideas
Yes, please! Better images for reference: https://i.imgur.com/RbpHTaG.jpg https://i.imgur.com/NLwIKzQ.jpg https://i.imgur.com/aZfbN00.jpg https://imgur.com/a/6Gzny -
I'd really love to have additional slots for equipment. I imagine it like this: When you equip a new item, the game asks you: 1. Equip to default slot (as set by game/mod author) 2. Choose slot 3. Equip to new slot (dynamically creates new slot for this item) 4. Replace slot (choose an already taken slot)
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We're never getting a First Person camera mod, are we?
LX6R replied to UlyssesSinclair's topic in Fallout 4's Discussion
Yup, agree completely. Though getting rid of the 3rd person view would probably cut at least half of the mods out there...I mean...there a lot of armor mods. Main point is, I've no idea why they didn't make a mod to see your body. Maybe Skyrim gets a little more attention from modders than F4. That's certainly true, but beyond that I have been told that the skeleton in Skyrim is more advanced than the one in FO4. One reason why we don't have cool melee combat in FO4...- 34 replies
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- first person body
- mod
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Enemy of my Enemy - Kellogg Story Continuation
LX6R replied to RacsoC's topic in Fallout 4's Mod Ideas
That would actually be dope! The problem is - you'd need to revoice both Nick and Kellogg completely if you couldn't get all needed voice lines from snippets. -
Some weapon mods have really cool idle animations you hardly ever see. Could someone make a key that triggers these animations manually?
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People need to read my post better. "Port or RECREATE" I am well aware of the rules although I don't understand why Nexus feels the need to stick to them. Not like Bethesda does anything for modders.
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Afaik Bethesda implemented a very shitty skeleton into FO4, which is very less advanced than the one we have in Skyrim. That's why animation mods are so rare and no proper first person mod has been made yet.