I'm trying desperately to modify an existing mesh for Fallout New Vegas (a pair of shoes for personal use). So when i try to put it in game it doesn't show (it is invisible). I'm a noob modeller and really frustrated right now because it's the 10th time I'm trying this and it doesn't work. So I did everything there is to do in this tutorial: http://www.tesnexus.com/articles/article.php?id=363 The modifications I want to do: delete some faces on the mesh and scale a part of it. I did Ctrl-A after the scaling, deleted the skeleton when needed, imported a new one when needed, took care for the new armature to be imported as Scene Root and not Scene Root.001, blah blah. I saved really often (after any modification - I don't know if it has anything to do with my problem). Also I export the file as Fallout 3 nif not Oblivion (I don't know again if it has anything to do with my problem). Also I installed blender with the guide in this site so I don't think anything is wrong there. I saw some tutorials on this "invisible problem" and tried to do what they say but I didn't solve the problem. I checked for the texture paths, imported a new skeleton if the old one was broken, etc. Any ideas guys and gals? I'm really unhappy right now (kinda emo tbh) cause if I manage to do this I'll be modding many of the existing armors and cloths.