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friesnadrink

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Everything posted by friesnadrink

  1. That logical fallacy is an Ad Hominem and Straw Man Argument. Calling me names is not going to refute anything I've said, nor is falsely accusing me of posting with the intent to cause misery. I never accused you of "intent to cause misery." Since that statement was never an argument to begin with it is not subject to fallacies. That is another Straw Man Argument. There is nothing in my posts which equates to "we are opposed to Linux ports of Vortex." Please re-read my comments because your claim can't be found in statements like: "It's not going to happen unless someone volunteers to do it." Neither of these statements say anything about your comments. They simply help to mitigate some of the negative things you've said. But where is the evidence? It is easy to think of plausible sounding arguments and present them as fact. It is much harder to prove that this is the case. And this is the thing: If Dark0ne and Tannin want to dedicate more than an insignificant amount of time towards making Vortex work on Linux they need proof, not stories. As far as I know an aggregate of this information does not exist. I made an educated guess, which is why I started with "I'd Bet." Skyrim, Fallout 4, and Fallout: New Vegas all work on steam on Linux right now thanks to Proton. If you don't believe me you can find evidence on protondb. I'm baffled I have to say this but it is legal to run your games on Linux Steam. In fact the only game I'm personally aware of that doesn't legally work at all on Linux is Final Fantasy XV (though that is a tangent). The only thing missing/not working is a proper mod manager like vortex. Valve is working on closing the gap even more than it already has for Steam games, but they obviously won't be helping with Vortex. Again, where is the proof? It is easy to invent ad-hoc rescuing devices to save a cherished hypothesis from falsification. Much harder to establish it as fact. This statement only requires two other individuals who fit the profile, though there are many more. You can find some in this thread and in the comments of that youtube video you linked. That's a good anecdote, but now I'm wondering why you're even in this thread since you don't seem to have a dog in this fight. I hate the additional mouse buttons, but I just checked to see if they work in nautilus (default Ubuntu filemanager) and they do. I do agree about the polish. It can get annoying when things don't work right away. It's not a problem that can't be solved though and a continued attitude of apathy doesn't help matters. Every community has its bad apples. There's plenty among windows fans as well. No need to bring it up here. Again, voting is not going to make a Linux port happen. Only volunteer work will do that. You'd be right except this kind of thread does help. It puts our desire for a Linux port on the map and describes (somewhat inaccurately) how much demand exists. It is obviously in Nexus' interest to be aware of such demand in their market. I feel it's necessary to share that I'm not some Linux fanboy. I've spend far more time on Windows and would rather stick with it, if not for its deal-breakers. My support for Linux mainly comes from the lack of accountability in the alternatives. They aren't open source and continue to get away with a lot of proprietary BS (another rabbit hole I will not go down here).
  2. I won't give up and I won't let Debbie downers like XJDHDR get to me. Just because Tannin and Dark0ne have not assigned any priority to Vortex for Linux yet doesn't mean they never will. They never said they were against it and Tannin even admitted to trying to compile a Linux version. There are many talented people in the modding community and I intend to take a look at the code and see if I might be able to contribute myself. Also, I'd bet that the percentage of Linux users is at least a little if not significantly higher among the modding community than it is with regards to Steam at large. Not to mention there are individuals who may simply be waiting for the support to come first before making the switch. I was one of them, until I found out how successful Proton has been. I appreciate everyone who has made this want known. More support means we're more likely to see it done in the future. Keep up the good work all.
  3. Oh, you mean that thing PC users have been doing on this forum for years, just replacing 'port to xbox' with 'making from scratch'? Not sure what your point is, copying a mod someone else made and distributing it in any way without the author's consent is a form of stealing, 'making from scratch' AKA making your own mod, is not.
  4. Are you saying that act of porting them is what is illegal, because my understanding is that its the distribution of copyrighted material that is illegal. So, again, the question is whether this is legal: A distributed conversion program that: doesn't contain any copyrighted materialreads the legally obtained (and copyrighted) files of a gameperforms the conversionoutputs a "mod" that does contain copyrighted material (but can not legally be distributed)I feel like this question has likely been answered before, but i haven't found an answer. Also, i realize this would be unwieldy and would complicate the modding process, but it seems to me like the explanation that it simply is not legal might not be technically correct.
  5. I very well could be wrong about this and if I am please correct me. If you owned both of the games and therefore had a legal license to the files, couldn't you legally port some asset as long as you didn't distribute it (personal use only)? In fact it seems to me that someone with enough interest and expertise could make and (legally?) distribute a program or script of some kind that would basically make such conversions for you, provided the program did NOT contain copyrighted material AND you had the license mentioned above. Isn't it the same as taking licensed music files and putting them in a radio mod for personal use (which I'm almost certain IS legal)?
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