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GaryBB

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Everything posted by GaryBB

  1. Interesting mod, my question is this, I have other texture mods like the flora improvement, no block faces etc, enhanced night sky and detailed bodies/faces. Would this mod adversely affect them? I do like to add mods etc, but I'm not a expert on the subject, and you did say you reinstalled, so I was curious if I could just literally pop it in right now and just go start playing with it. Hi - this mod appears to not affect any other mod improvements, nor does there seem to be a single conflict that I have seen. What I like, having no knowledge of modding, is that all you need to do is copy the entire file into the main Skyrim directory, NOT the data directory and there is nothing else to do. As I said in my post, I wanted to find out what all this mod affected so I uninstalled and then reinstalled Skyrim -- leaving out all the graphic and texture mods and much to my surprise, it improved the game visually by quite a bit. For example, I didn't need to put the new rock texture mod back as apparently they were already quite detailed....so I was surprised. FYI, I have been using the same mods that you mentioned. No issues. Hope this helps.
  2. Like many of you, I have been trying out various shader mods lately trying to find the right balance of mood, tone, contrast, saturation, night lighting and sharpness. I downloaded probably half a dozen over the past week and today I found one on this site. http://www.skyrimnexus.com/downloads/file.php?id=1752 The saturation is not overly cooked and the nights are just about perfect. Provided you adjust the brightness dead center (in Skyrim options in the game), this is the first mod I've seen where night does look quite real. It adds a lot to the atmosphere. No blue tint. The sharpening effect is, in my opinion, totally spot on. I was so impressed with it that I decided to reinstall Skyrim & clear out any residual files/settings left by other mods and try using just this. It's called "Awesome Shader Suite - NO FPS LOSS by Parsa" I also downloaded texture improvement mods - some of them are extremely well done... but didn't reinstall any of them yet to see how the sharpness settings looked and I believe the maker hit the nail on the head. Just wanted to pass this info on for anyone still experimenting with shader mods. I'm trying to imagine any other game topping Skyrim, and I simply can't. After 113 hours I'm not a bit bored, dissatisfied or disappointed in the least. Those who seem to enjoy flinging criticism may call me a fan boy, which I'm not. What I AM though, is enormously impressed with the mind-blowing level of artistry, detail and atmosphere that Bethesda managed to incorporate into Skyrim. Haters gonna hate, so whatever..... I'd like to see the detractors point out one single solitary game that was released without bugs of any kind. What they may be overlooking, and hence, failing to appreciate, is that Skyrim is complex beyond belief. So, there are going to be issues and not any of them are deal breakers by a long shot. Anyhow, I hope some of you will try this mod. Thanks!
  3. Thanks for the link and code for torches. Just FYI, I went through the entire list and can find nothing on horses other than skin codes but not for a horse itself so it could be spawned.
  4. Does anyone have the ID item codes to use "player.additem" to get a torch.....or know whether you can spawn a horse? Any info would be great!
  5. Hi - for whatever it's worth, I have been running the game countless hours and it has randomly quit once. I am running an average year old PC with a good Nvidia card and Skyrim maxed out, runs like silk provided I turn off arthroscopic filtering....actually I can't see a difference on or off and I am a graphic eye-candy nut which is what drew me to Skyrim. I posted my thoughts a few days ago. I notice that some of the latest mods like improved water and speeding up horses are making a huge difference in what is already an astoundingly beautiful game. Just thought I'd mention that.
  6. Thanks for the advice. I did ignore the main quest and they began showing up anyway. Matter of fact I didn't undertake any quests at all...just wandered around. Any idea why that happened ?
  7. I agree completely....but I am making another character and just want to explore and not have them attacking all the time....so do you know if there is any console command for removing them.....and/or for spawning a horse?? Thanks!
  8. Anyone know if there is a console command to stop dragons from appearing? Found one mod to prevent random dragons but it does not work (checked the load data file box as in instructions) . Also is there is a console code for spawning a horse?
  9. Hi all - just wondering if it's possible to spawn a horse using the console commands? I have mixed feelings about constantly using my horse because of the delay when getting attacked... so I'd like to be able to spawn one when I need it. Any help would be appreciated.
  10. This has happened to be before. Well written post! ROXIAN - well I'm glad I am not the only one who does that! Matter of fact I installed a water improvement mod today and stayed there watching (again) far too long. Glad I have the weekend coming! And thanks...I rarely post comments on any forum but I just wanted to let people know my thoughts, especially the ones in doubt about getting Skyrim.
  11. You made good points about my inclusion of Metro. It is the atmosphere I was impressed with as well as graphics, but they are far different as you are in a rail game basically and that blows the immersion. Love the atmosphere in Medal of Honor. IMO it's superior to MWF series because you grow to care somewhat about your squad unlike MWF where it's so frantic that one more guy shot means nothing and there is not much interaction with your squad usually. You are right also about Crysis 2. I uninstalled it once the graphical wowness wore off. I never played Morrowind but I have certainly heard how great it was. Mafia 2 remains very impressive to me, especially at the beginning where it's winter. Walking around the huge city, seeing the reflections off ice, watching snow blowing off cars, the realism of car headlight beams at night etc., is quite amazing. Guess for me a lot of it comes down to atmosphere and immersion and that puts Skyrim at the very top.
  12. Having also watched the evolution of Oblivion from the beginning, I am excited about what the modders will be doing...cuz I think they now have even more reason to continue making improvements. The staggering number of mods on Nexus for Oblivion and Fallout is proof of their dedication to improving things, and with Skyrim coming out already amazingly good, it can only get far better.
  13. One thing I’m sure of…..Skyrim is the single most gorgeous, hugely immersive game I have ever played. And I say that as someone who has been an avid (perhaps rabid) gamer since the first Doom lit up our screens in the early 1990s. Skyrim is, in my opinion, the pinnacle of gaming – compared to ones I have including Metro 2033, Crysis 2, Fallout 3, Oblivion, Battlefield 3, Medal of Honor, Batman Arkham Asylum, Mafia 2….etc. etc. I truly appreciate a game with stunning graphics, but even more, I appreciate a game that makes you feel as if you are IN that world, and Skyrim has succeeded in immersion to a stellar, unequaled degree. I’m referring to the seemingly little, yet awesome things the developers put into the game. The sound design, often overlooked as a critical element of the experience, is utterly perfect. The rain effects, the wind, ripples on water when it’s raining, the rolling spatial thunder on a dark afternoon or gloomy morning is something to behold, especially with earphones and the sound cranked! The soundtrack music, as a reviewer put it, is achingly beautiful. Some of the thematic elements are strikingly reminiscent of The Lord of the Rings. Goosebumpworthy. The stunning level of detail shows that Bethesda was not just marketing hype about this successor to Oblivion. I’m not, in case anyone wonders, a fanboy of any game developer. But in those rare games that seem and feel almost alive, you have to respect the teams of designers, graphic artists, producers, audio engineers, etc. that manage to pull something like Skyrim together. And for my money, no one has yet to equal this particular accomplishment. As one reviewer said, Bethesda put a world in a box. A suggestion: forget quests for a while when you start out. Just walk around, head down a road, wander off of a path and just look…absorb the often astonishing view, the countless details, the sound and music. You will quickly realize that the world of Skyrim is pure magic, that it was crafted by people who are among the very best in their field…and actually care about us gamers. Take archery for example. I’ve seen numerous posts about inaccuracy or issues with shooting arrows, that they don’t hit their mark or are sort of auto-aimed. So I spent some time early this morning just zipping arrows into trees and mudcrabs, bouncing them off rocks, signposts, etc. The arrows DO arc and distance clearly affects accuracy and I was surprised at how well it works…think about the dynamics and math involved in pulling that one off! I shot a number of arrows straight up, never saw them come down…but, walking around the area later, I found arrows sticking into the ground, into trees, etc, all at the correct angles and approximate distances from where I shot them. That’s serious attention to detail. I have never before played any game that actually tricked my soggy brain into believing I was there, in that world so removed from this reality. Silly though it may sound, I have stood there in the rain just looking around, taking in the ambiance, the awesome scenery and mood and before I knew it, most of an hour was gone. When I read posts where someone is bitching about how short Skyrim is, how there are “deal breaker” issues that make the game unplayable and that Skyrim is little more than a crappy beta that was rushed out the door, I realize that these people are missing out on a wonderful experience…or they simply don’t appreciate the mind bending complexity involved in making Skyrim, not to mention making it work on vastly different PC systems….or, they are trolls or derps. Certainly, not all will agree with me and that’s fine. I’m hoping that those people out there who are still on the fence about purchasing Skyrim will not be negatively swayed by the sometimes venomous remarks I’ve read on forums. But, everyone is entitled to their views. Although I am confident that no one from Bethesda will ever read my opinion of Skyrim, I truly hope that they know how much most of us appreciate their efforts to craft a game that actually does deserve the overworked title of “Masterpiece.” One more thing – to the modding community out there, I want to say that it is YOU who will make Skyrim considerably more than it is already, and I greatly appreciate your efforts and respect your talent and dedication. You are spending your time doing what you clearly love and it makes a difference, often a huge one. All I can say is a simple but sincere Thank You.
  14. Hi all - I'm wondering if there is a mod that shows the 1st person view but (or also) from 3rd person.....hope that makes sense. In Oblivion you can draw a weapon and rotate your character 360 degrees. Can't seem to do that in Skyrim. When I draw a weapon it switches to the behind-only view. Any help would be appreciated.
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