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Razor444

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Posts posted by Razor444

  1.  

    So is not the Mod? Is a code for that textures?

     

    EDIT: AAaaaah now understand, that mod change ONLY for main character (player) right? So the others characters all FALLOUT 4 don't change?

     

    No. The game has 5 different textures for the characters.

     

    Young - Adult - Middle-Age - Elder - Old

     

    The Valkyr mod only replaces Young textures I believe. Which is I think the "SMOOTH" option in the character creation screen for forehead, cheeks, mouth and so on.

     

     

    Oh thanks now understand, exist a mod for change all texture faces male/female for Young/Adult/Middle-age/Elder/Old?

  2. Not much to go on for someone to assist you. What is the issue exactly? Is the hud not changing at all? Not sure but the default settings for the mod should have some changes from vanilla. Do you have the holotape to configure it? It should be automatically added to your inventory. Do you use any other hud mods?

     

    I don't have others Mods HUD, and have on my Inventory the holotape, the problem i use it say "iHUD Activated" but the HUD don't dissappear, installed with NMM.

  3. I have 2 problems that are driving me crazy for 2 years , I have Skyrim smoothly without any mod installed , only SkyIU .

    Then after a while, about 20-30 minutes of play , the game CTD me for no reason of error , I've done everything they said on the net, everything, and I do not know where to turn .

    Can anyone help me ? (Below I will lay the requirements of my system )


    My second problem is the Textures Rose, I do not know why as I said above I have no mods installed , always after a bit of play, so around 30-40 minutes into the game , it happens.

    What is the cause ?


    The system requirements that I have, I do not remember right now ( because I'm a PC to a friend of mine ) so now I put them generic , when returning home after more specific .


    Requirements:


    System: Windows 7 32 -Bit

    RAM: 4 GB RAM ( 3.44 GB used )

    Processor: Intel Core 2 Duo 1.8 GHz

    Power Pack: 220V

    Graphics Card : AMD Radeon HD 6790 1GB DDR1

    Engine clock up to 840 MHz

    1 GB of GDDR5 memory

    Data Rate memory ( GDDR5 ) up to 4.2 Gbps

    DirectX : DirectX 11


    Sry for my bad english i do my best :sad:

  4. When you say "2 folders Oblivion (1 new and one old)" do you mean you had Oblivion from Steam installed before and now you have bought Oblivion GotY from Steam and have both installed? If you only have one copy of the game installed you should be able to find one Bethesda Softworks\Oblivion\Data folder. That may be inside a Steam folder or Steam\Steamapps folder or Steam\Common folder ... I don't have Steam so I can't check that to tell you where your game is installed.

     

    When you say (Not needed the format.esp) I think you are talking about a replacer mod. Replacer mods don't generally have an esp but you must use archive invalidation for them to work, which brings us back to Oblivion Mod Manager (OBMM). You can use OBMM to turn on BSA Redirection (the recommended method of archive invalidation) and at the same time reset your BSA Timestamps. After you install OBMM just click on the Utilities button and select Archive Invalidation from the menu. In the Archive Invalidation dialogue that opens select BSA Redirection and then click Reset BSA Timestamps. Click the Update Now button and then close the Archive Invalidation dialogue and then close OBMM (it doesn't commit it's changes until you close it).

     

    Yes, the path is and what it is exactly that, the problem is that with Oblivion boxed (no steam), I put the mods easily, manually or with OBMM, Oblivion GOTY but I do not know why it is as if they did not read the mods.

  5. When you say "2 folders Oblivion (1 new and one old)" do you mean you had Oblivion from Steam installed before and now you have bought Oblivion GotY from Steam and have both installed? If you only have one copy of the game installed you should be able to find one Bethesda Softworks\Oblivion\Data folder. That may be inside a Steam folder or Steam\Steamapps folder or Steam\Common folder ... I don't have Steam so I can't check that to tell you where your game is installed.

     

    When you say (Not needed the format.esp) I think you are talking about a replacer mod. Replacer mods don't generally have an esp but you must use archive invalidation for them to work, which brings us back to Oblivion Mod Manager (OBMM). You can use OBMM to turn on BSA Redirection (the recommended method of archive invalidation) and at the same time reset your BSA Timestamps. After you install OBMM just click on the Utilities button and select Archive Invalidation from the menu. In the Archive Invalidation dialogue that opens select BSA Redirection and then click Reset BSA Timestamps. Click the Update Now button and then close the Archive Invalidation dialogue and then close OBMM (it doesn't commit it's changes until you close it).

     

     

    OBMM has been so long since I use it so I do not remember how you put the Mods.
    But if I have a mod that only has folders like "Textures" ----> "Character" ----> "Imperial" ----> "headhuman.dds" how do I apply it on OBMM?
    Honestly I do not remember exactly, 3 years ago I was capable and I was an "expert" but I do not remember as it gets. :(
  6.  

    I wouldn't say forced to use Oblivion Mod Manager ... File Date Changer works as well and it's only six BSA files that need their dates fixed (just changing the year to 2006 would suffice). As far as installing mods (if that's what you mean by "how do I use mods") your same old method you used in the past should work (copy and paste manually installing if I understand you original post correctly). The Steam version of Oblivion is buried under a couple of more layers of folders if what I've read is correct (don't use Steam myself), but inside Steam\Steamapps you should still have an Oblivion\Data folder. I manually install mods myself ... it still works.

     

    Aaah so there are 2 folders Oblivion (1 new and one old), the new is on Steam / Common and the other old on Steam / Steammaps right?

    So I have to install the mods, not on the path "Steam / common / Oblivion" but the path "Steam / steammaps / oblivion"?

     

     

     

    When I find the path to what I should do then? The strange thing that manually putting a mod, and then in the "Data" folder of Oblivion and then the folder "Textures" it takes me a Mod is like if I had not put. (Not needed the format .esp)

  7. I wouldn't say forced to use Oblivion Mod Manager ... File Date Changer works as well and it's only six BSA files that need their dates fixed (just changing the year to 2006 would suffice). As far as installing mods (if that's what you mean by "how do I use mods") your same old method you used in the past should work (copy and paste manually installing if I understand you original post correctly). The Steam version of Oblivion is buried under a couple of more layers of folders if what I've read is correct (don't use Steam myself), but inside Steam\Steamapps you should still have an Oblivion\Data folder. I manually install mods myself ... it still works.

     

    Aaah so there are 2 folders Oblivion (1 new and one old), the new is on Steam / Common and the other old on Steam / Steammaps right?

    So I have to install the mods, not on the path "Steam / common / Oblivion" but the path "Steam / steammaps / oblivion"?

  8. Steam has a habit of resetting the timestamps for the vanilla game BSA files (making BSA Redirection ineffective). You can either give the vanilla game BSA files their proper dates (year should be 2006) using a utility like File Date Changer 1.61 or you can use Oblivion Mod Manager's Update BSA Timestamps (found in the Archive Invalidation dialogue accessed via the Utilities menu and select Archive Invalidation).

     

    So I'm forced to use OBMM, you could give me the link? And then how do I use Mods?

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