Hello everyone. Today, my game started to crash on save. I didn't try quicksaving yet, but if saves from the menu/console or autosaves make the game crash, then I doubt quicksaves would work. Context: Yesterday, I saved in the Alftand Animonculory, while on the main quest to recover the kel (save number 127, 13 746 kB). Before playing (and by extension, saving), I installed two follower mods. This morning, I resumed that save, went to curbstomp Alduin for the first time (with the help of three followers, including the two I installed and recruited yesterday). Deciding to take a break from the main quest, I went to Solitude, and started the quest "The Wolf Queen Returns". I entered the Blue Palace to complete it, and my game crashed when I tried to save manually or the auto save system kicked in. I tried this "trick", without success (I can't save even after loading old saves). I also tried re-generating FNIS behavior files, as well as the Dual Sheath Redux patch. PC specs: OS: Windows 10 x86_64CPU: Intel i5-3230M @ 2.6 GHz (Turbo Boost @ 3.2 GHz)RAM: 8 GB, DDR3GPU: Nvidia OptimusIntegrated GPU: Intel HD 4000Discrete GPU: Nvidia GT 740M, 1 GB VRAMHDD: 1TB, 5400 RPMGame and tools information: Skyrim Legendary Edition ver. 1.9.32.0Skyrim Script Extender ver. 1.7.3.0 (plugins below)NMM ver. 0.63.6TES5Edit ver. 3.1.3LOOT ver 0.10.0Load order and config files: https://modwat.ch/u/williamjcm Papyrus log and SKSE dump: https://mega.nz/#F!Js9BXJiJ!9v9sdpLM5Ty1HtfROMAbHg My NMM Mods list (not all entries are listed): EDIT: I forgot to add that the game creates a *.ess.tmp file when I try to save. Since that file is more the same size as my other saves (~11 MB), I think it crashes when it tries to create the .skse part of the save. EDIT 2: Tried running skse_loader.exe as admin. Nothing changed.